Building of Adventure: Difference between revisions

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{{trope}}
{{trope}}
[[File:hogwarts01_4002.png|link=Harry Potter (film)|frame|This should be interesting..]]
[[File:hogwarts01 4002.png|link=Harry Potter (film)|frame|This should be interesting..]]




Why even bother with a [[City of Adventure]]? Sometimes, all it takes is one building to provide all the wackiness the plot requires. Besides, that way, you don't need to do any location shooting.
Why even bother with a [[City of Adventure]]? Sometimes, all it takes is one building to provide all the wackiness the plot requires. Besides, that way, you don't need to do any location shooting.


The [[Building of Adventure]] is frequently in the [[Middle of Nowhere Street]]. May be a setting in a [[Cozy Catastrophe]].
The '''Building of Adventure''' is frequently in the [[Middle of Nowhere Street]]. May be a setting in a [[Cozy Catastrophe]].


Frequently, as in many examples below, the building will be [[Big Labyrinthine Building|a complex, arcology, or large structure]]. This still eliminates the need for location shooting and can result in very strange overuse of familiar props and scenery. Sometimes, especially when played for laughs, sections of a [[Building of Adventure]] will look ''nothing'' like other sections. However, at its most pure, this trope refers to a small, familiar set as the entire world of the story, a device often used in theatre.
Frequently, as in many examples below, the building will be [[Big Labyrinthine Building|a complex, arcology, or large structure]]. This still eliminates the need for location shooting and can result in very strange overuse of familiar props and scenery. Sometimes, especially when played for laughs, sections of a '''Building of Adventure''' will look ''nothing'' like other sections. However, at its most pure, this trope refers to a small, familiar set as the entire world of the story, a device often used in theatre.


{{examples}}
{{examples}}
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== Literature ==
== Literature ==
* ''[[Harry Potter (novel)|Harry Potter]]'': Hogwarts and its grounds in the book series, though the books had a few scenes in other places -- Knockturn Alley, Gringotts, or the nearby [[Muggles|Muggle]]-free town, Hogsmeade.
* ''[[Harry Potter (novel)|Harry Potter]]'': Hogwarts and its grounds in the book series, though the books had a few scenes in other places—Knockturn Alley, Gringotts, or the nearby [[Muggles|Muggle]]-free town, Hogsmeade.
* ''[[Gormenghast]]'': Gormenghast Castle, Mervyn Peake's ''[[Gormenghast]]'' novels blurs the line between a city and a single building.
* ''[[Gormenghast]]'': Gormenghast Castle, Mervyn Peake's ''[[Gormenghast]]'' novels blurs the line between a city and a single building.
* John DeChancie's ''Castle Perilous'' series -- subverted in that inside the castle are 144,000 ''universes''.
* John DeChancie's ''Castle Perilous'' series—subverted in that inside the castle are 144,000 ''universes''.
* The House in Garth Nix's ''[[Keys to the Kingdom]]'' series
* The House in Garth Nix's ''[[Keys to the Kingdom]]'' series
* ''[[Otherland]]'': One of the virtual realities visited by the characters in the cycle takes the form of a single huge building, in which people live and die without ever going outside.
* ''[[Otherland]]'': One of the virtual realities visited by the characters in the cycle takes the form of a single huge building, in which people live and die without ever going outside.
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* ''[[Star Trek: Deep Space Nine]]'' tried to do this in its early seasons, but branched out to the rest of the galaxy when the titular station couldn't seem to provide quite enough intrigue.
* ''[[Star Trek: Deep Space Nine]]'' tried to do this in its early seasons, but branched out to the rest of the galaxy when the titular station couldn't seem to provide quite enough intrigue.
* ''[[Babylon 5]]'' did this, somewhat more successfully than ''Deep Space Nine''. It could be argued, though, that since both B5 and DS9 are the size of a small city, this doesn't really apply.
* ''[[Babylon 5]]'' did this, somewhat more successfully than ''Deep Space Nine''. It could be argued, though, that since both B5 and DS9 are the size of a small city, this doesn't really apply.
* ''[[Red Dwarf]]'' for much of its run. Indeed, in the first series, they did not leave the ship once. Of course, like the above two examples, the titular ship is the size of a small city anyway (6 miles long, 5 miles high, 4 miles wide -- that adds up to a lot of interior space), although the lack of population makes that largely moot.
* ''[[Red Dwarf]]'' for much of its run. Indeed, in the first series, they did not leave the ship once. Of course, like the above two examples, the titular ship is the size of a small city anyway (6 miles long, 5 miles high, 4 miles wide—that adds up to a lot of interior space), although the lack of population makes that largely moot.
* ''Woops!'': The farmhouse in Fox's 1992 [[After the End]] sitcom was more or less the center of the world. It had to be: it was the only thing left for miles around.
* ''Woops!'': The farmhouse in Fox's 1992 [[After the End]] sitcom was more or less the center of the world. It had to be: it was the only thing left for miles around.
* The earliest shows went a step even ''farther'': drawing from stage traditions (and often in front of a live audience), they could have all the wackiness necessary to facilitate the series take place in a single ''room'', such as Ralph and Alice's apartment in ''[[The Honeymooners]]''.
* The earliest shows went a step even ''farther'': drawing from stage traditions (and often in front of a live audience), they could have all the wackiness necessary to facilitate the series take place in a single ''room'', such as Ralph and Alice's apartment in ''[[The Honeymooners]]''.
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== Video Games ==
== Video Games ==
* The ''[[Diablo]]'' series tends to have these. The original had all its action take place in the Tristram Cathedral and its various basements. Diablo 2 had the Rogue's Monastery.
* The ''[[Diablo]]'' series tends to have these. The original had all its action take place in the Tristram Cathedral and its various basements. Diablo 2 had the Rogue's Monastery.
* ''[[Silent Hill 4]]'' is a [[Building of Adventure]] -- Henry's apartment -- with portals to other worlds.
* ''[[Silent Hill 4]]'' is a Building of Adventure—Henry's apartment—with portals to other worlds.
* Many [[Hub Level|Hub Levels]] are [[Building of Adventure|Buildings Of Adventure]]. Such as [[Super Mario 64|Princess Peach]] and [[Castlevania|Count Dracula's]] castles.
* Many [[Hub Level]]s are Buildings Of Adventure. Such as [[Super Mario 64|Princess Peach]] and [[Castlevania|Count Dracula's]] castles.
* ''[[The Seventh Guest]]''
* ''[[The Seventh Guest]]''
* Most of ''[[Persona 3]]'' takes place in Gekkoukan High School/Tartarus. Pretty much all of [[Updated Rerelease|The Answer]] in ''Persona 3 FES'' takes place {{spoiler|in the SEES dorm}}
* Most of ''[[Persona 3]]'' takes place in Gekkoukan High School/Tartarus. Pretty much all of [[Updated Rerelease|The Answer]] in ''Persona 3 FES'' takes place {{spoiler|in the SEES dorm}}
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== Web Original ==
== Web Original ==
* [[Grave Academy]] 's... Grave Academy is this on steroids.
* [[Grave Academy]] 's... Grave Academy is this on steroids.
* There's a small shared story-verse called "[http://shifti.org/wiki/Xanadu_%28setting%29 Xanadu]", which is about a fair-sized costume convention called Xanadu, in which [[Becoming the Costume|costumes became real, and those wearing them changed]]. Largely these stories take place in and around the convention center and the hotel, and certain areas - the central judging room, the big atrium, hallways -- recur in different stories. Though a fair number of stories involve characters escaping into the rest of the world, but almost all of them start at Xanadu. Those that don't, reference it instead.
* There's a small shared story-verse called "[http://shifti.org/wiki/Xanadu_%28setting%29 Xanadu]", which is about a fair-sized costume convention called Xanadu, in which [[Becoming the Costume|costumes became real, and those wearing them changed]]. Largely these stories take place in and around the convention center and the hotel, and certain areas - the central judging room, the big atrium, hallways—recur in different stories. Though a fair number of stories involve characters escaping into the rest of the world, but almost all of them start at Xanadu. Those that don't, reference it instead.


{{reflist}}
{{reflist}}