Call of Cthulhu (tabletop game): Difference between revisions

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{{work|wppage=Call of Cthulhu (role-playing game)}}
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[[File:Call of Cthulhu 2.jpg|thumb|350px|"[[Mr. Welch|840: Even if it would have immediately solved the last six adventures, I will not throw dynamite into every well we come across]]."]]
 
{{quote|''The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far...''|'''[[H.P. Lovecraft]]''', ''The Call of Cthulhu''}}
|'''[[H.P. Lovecraft]]'''|''The Call of Cthulhu''}}
 
{{quote|''Okay, now roll SAN.''}}
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Do not confuse with the video game ''Call of Cthulhu: [[Dark Corners of the Earth]]'', which is also based on the [[Cthulhu Mythos]] (specifically, on the "Raid On [[Town with a Dark Secret|Innsmouth]]" campaign module of the RPG), a [[Collectible Card Game]] of the same name loosely based on (and licensed by) Chaosium's aforementioned RPG, a movie done in the black-and-white style of the 1920s about Cthulhu, the Youtube series [[Calls For Cthulhu]], or the original [[H.P. Lovecraft]] short story they are all named after.
 
{{tropenamer}}
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* [[Go Mad from the Revelation]]
* [[The Worm That Walks]]
 
{{tropelist}}
* [[All Webbed Up]]: What happens to you if you mess with Atlach-Nacha or Leng Spiders.
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* [[Exposition of Immortality]]: Various campaigns and scenarios hinge on the uncovering of the Mythos and its dabblers alien natures. Key example of this trope in use occurs in the Cthulhu 1990s campaign ''Utati Asfet: The Eye Of Wicked Sight.'' The [[Big Bad]], Labib, is actually an immortal from the time of the Pharoahs. Examination of artifacts and documents in his sanctum during the latters stages of the campaign can lead to this conclusion being made by the players.
* [[Eyes Do Not Belong There]]: Shoggoths in the main rules and proto-shoggoths in the supplement ''The Asylum and Other Tales''.
* [[The Face]]: The Field Manual of the Theron Marks Society (in the supplement Terror from the Stars) recommended having one of the [[Player Character|PCs]] be a Communication Specialist - a charismatic character who is a good talker. They would have a high Appearance and high percentages in the skills Bargain, Credit Rating, Fast Talk and Persuade.
* [[Failure Is the Only Option]]. Going insane isn't a matter of "if", it's a matter of "when" and "how soon".
* [[The Fair Folk]]: See Human Aliens.
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* [[Killer Game Master]]: A necessity in a game where the dead PCs are the ''lucky'' ones.
** This does not appear to be the written intent of the game, however. At least the 5th and 6th edition core rulebooks actually encourage the [[Game Master|Keeper]] to come up with alternatives to simply killing off Investigators, such as having monsters choose to target Non-[[Player Characters]] instead, having intelligent monsters avoid stupid direct confrontation, and finding alternative bizarre fates to characters dying outright. On the other hand, despite these recommendations, the fragility of the player characters and the game's attractiveness to a [[Killer Game Master]] are quite real, as is the tendency for protagonists in the material on which the game is based to meet unpleasant endings.
* [[Lethal Joke Character]]: "[http://filesmelt.com/dl/DnD_Henderson1.jpg Who wants to hear the Tale of Old Man Henderson]{{Dead link}}" "[http://filesmelt.com/dl/DnD_Henderson2.jpg the character who 'won' Call of Cthulhu?]{{Dead link}}"
* [[The Library of Babel]]: The Library of Celaeno in the adventure ''The Fungi From Yuggoth''.
* [[Louis Cypher]]: Nyarlathotep is fond of this. In the ''At Your Door'' campaign, he appears as realtor Atley P. North and a saxophonist called 'the Royal Pant'.
* [[Lured into a Trap]]: In "The Worm That Walks", in the ''Shadows of Yog-Sothoth'' campaign. Mr. Edwin sends the [[Player Character|PC]]s out to investigate a haunted house, and they end up getting ambushed by a family of cannibals who knew they were coming (because [[The Mole|Mr. Edwin]] told them).
* [[Mysterious Antarctica]]: ''Beyond the Mountains of Madness'' sends the player characters on an expedition to Antarctica.
* [[Neck Snap]]: Supplement ''Fearful Passages'', adventure "Sleigh Ride". A giganteus does it to Professor Chance.
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** This is because when you lose too much sanity in one check, your character goes temporarily insane. You can save against that by [[Fearless Fool|failing an Idea roll]], with a success meaning your character has understood the full implications of what he is seeing.
** Also, increasing your knowledge of the Cthulhu Mythos can not only cost you sanity points during the learning process, but permanently lowers your ''maximum'' Sanity.
* [[Screw Destiny]] / [[Taking You with Me]]: [http://forum.spiritsoffire.com/index.php?topic=3954.0 Old Man Henderson]{{Dead link}}, the guy who [[Did You Just Punch Out Cthulhu?|blew up Hastur]].
* [[Sealed Evil in a Can]]: The status of a great many (if not most) of the Great Old Ones, including the titular Cthulhu.
* [[Self-Destruct Mechanism]]: ''[[Call of Cthulhu (tabletop game)]]'' campaign ''The Fungi from Yuggoth''.
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[[Category:Tabletop Games{{PAGENAME}}]]
[[Category:Tabletop Games]]
[[Category:Horror Tabletop Games]]
[[Category:Tabletop Games of the 1980s]]
[[Category:Call of Cthulhu]]
[[Category:Tabletop Games]]