Cast from Hit Points: Difference between revisions

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{{quote|''"Let my life fuel the spell that will end yours!"''|{{spoiler|Tellah}}, ''[[Final Fantasy IV]]''}}
 
You've just run out of your source of [[Magic and Powers]], whether it's [[Mana|Magic Points]] or other [[Phlebotinum]], and you desperately need to cast a spell to save the day. What do you do? Spend your own [[Life Energy]] on the spell in place of whatever would normally power it. The spell is then '''Cast From [[Hit Points]]'''.
 
The cost of the life energy thus expended will vary. In extreme cases, a spell cast from HP may cost the caster their life, resulting in a [[Heroic Sacrifice]]; this is often done for the purpose of [[Taking You with Me]]. When done by multiple casters at once, this qualifies as a [[Combined Energy Attack]]. Lesser versions may result in [[Cast From Lifespan|a decreased lifespan]], which is typically given in round numbers such as years. Whether this is cut from physical longevity or some kind of cosmic clock depends on the series. At its mildest, casting from HP leads to immediate physical effects such as fatigue or a [[Psychic Nosebleed]]. Casting from hitpoints in a way that causes irreversible/cumulative damage to the caster is [[Power Degeneration]], while fueling a [[Super Mode]] from hitpoints is a [[Heroic RROD]].