Castle Falkenstein: Difference between revisions

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{{work|wppage=Castle Falkenstein (role-playing game)}}
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'''Castle Falkenstein''' is a 1994 Historical table-top RPG set during the Victorian era. As such, many fixtures of Period Fiction and Historical Accounts are a common Fixture of game-play, including High Society Intrigue, War between European Powers and the Shadowy Presence of Magicians and Faerie.
 
Well, not really. Rather, Castle Falkenstein is about the Victorian Era as it [[Sliding Scale of Idealism Versus Cynicism|Should Have Been]], in which gallant [[Big Damn Heroes|men and women]] fight the forces of evil, [[Steampunk|steam-powered contraptions]] fill the skies and [[Fantasy Kitchen Sink|faeries]] are a regular sight in the cities of Europe.
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The final chapter details the rules; true to form, they're designed to be played in the context of Victorian-era aristocratic life. Therefore, action resolution is through playing cards (Which are a wholesome pastime), not dice (Which are for [[Values Dissonance|uncouth knaves]]), while characters are detailed using diaries, because Xerox machines for character sheets weren't available in the 1870's (Charles Babbage, however, invented data forms in the 1830s...so some kind of data sheet wasn't entirely out of timeframe).
 
(Not to be confused with [[War GamesWarGames|Falken's Maze]].)
 
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{{tropelist}}
 
* [[Action Dress Rip]]
* [[Dinosaurs Are Dragons]]: Dragons are part of the political scene and are known to be the descendants of [[Giant Flyer|pterosaurs]] who survived the extinction of the dinosaurs by developing intelligence and magic.
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[[Category:Fantasy Tabletop Games]]
[[Category:Tabletop Games]]
[[Category:Tabletop Games of the 1990s]]
[[Category:GURPS Settings]]