Castlevania: Chronicles of Sorrow: Difference between revisions

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* [[Ambiguously Brown]]: Hammer.
* [[Ambiguously Brown]]: Hammer.
* [[And Then John Was a Zombie]]: Getting the bad ending when fighting the [[True Final Boss]] in ''Aria''.
* [[And Then John Was a Zombie]]: Getting the bad ending when fighting the [[True Final Boss]] in ''Aria''.
* [[Another Side Another Story]]: Julius mode in both games.
* [[Another Side, Another Story]]: Julius mode in both games.
* [[The Antichrist]]: Soma is Dracula. See "[[Blessed with Suck]]"/"[[Cursed with Awesome]]" below.
* [[The Antichrist]]: Soma is Dracula. See "[[Blessed with Suck]]"/"[[Cursed with Awesome]]" below.
** [[Anti-Anti-Christ]]: He doesn't ''want'' to be Dracula.
** [[Anti-Anti-Christ]]: He doesn't ''want'' to be Dracula.
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* [[Dark Is Not Evil]]: Despite his background, personality, and [[Badass in a Nice Suit|black suit]], Arikado is your most helpful ally. Even when he {{spoiler|unseals his powers in one ending of the second game, he still acts the same instead of [[With Great Power Comes Great Insanity|losing his mind]], a common side effect to such actions}}. It's probably no accident that the [[Big Bad]] in the first game {{spoiler|wears white}}. Soma himself, despite having dark powers, isn't inherently evil.
* [[Dark Is Not Evil]]: Despite his background, personality, and [[Badass in a Nice Suit|black suit]], Arikado is your most helpful ally. Even when he {{spoiler|unseals his powers in one ending of the second game, he still acts the same instead of [[With Great Power Comes Great Insanity|losing his mind]], a common side effect to such actions}}. It's probably no accident that the [[Big Bad]] in the first game {{spoiler|wears white}}. Soma himself, despite having dark powers, isn't inherently evil.
** In fact Yoko explicitly invokes this trope to Soma when she explains the nature of his powers.
** In fact Yoko explicitly invokes this trope to Soma when she explains the nature of his powers.
* [[Deal with the Devil]]: ''Dawn'' features the Devil Soul. It's a familiar soul - press R and you will begin to [[Cast From Hit Points|lose ten HP a second in exchange for much higher power]]. It'll stop before it kills you though. Great if you're good at not getting hit or if you're doing the Boss Rush.
* [[Deal with the Devil]]: ''Dawn'' features the Devil Soul. It's a familiar soul - press R and you will begin to [[Cast from Hit Points|lose ten HP a second in exchange for much higher power]]. It'll stop before it kills you though. Great if you're good at not getting hit or if you're doing the Boss Rush.
* [[Deflector Shields]]: Witch and Giant Ghost souls in ''Aria''.
* [[Deflector Shields]]: Witch and Giant Ghost souls in ''Aria''.
* [[Degraded Boss]]: All the early bosses in ''Aria'', like Creaking Skull, Manticore, or Great Armor, later become regular enemies.
* [[Degraded Boss]]: All the early bosses in ''Aria'', like Creaking Skull, Manticore, or Great Armor, later become regular enemies.
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* [[Fridge Logic]]: In part of the True Ending of ''Aria'', Castlevania has recognized Soma as Dracula, due to {{spoiler|defeating Graham with Flame Demon, Giant Bat, and Succubus souls equipped, giving him Dracula's characteristic powers}}. If the Castle has recognized Soma as its ruler, why are the monsters still attacking him? It can't be said that he's not TRULY Dracula, as {{spoiler|he's able to enter the one area of the Castle that ONLY Dracula can enter}}.
* [[Fridge Logic]]: In part of the True Ending of ''Aria'', Castlevania has recognized Soma as Dracula, due to {{spoiler|defeating Graham with Flame Demon, Giant Bat, and Succubus souls equipped, giving him Dracula's characteristic powers}}. If the Castle has recognized Soma as its ruler, why are the monsters still attacking him? It can't be said that he's not TRULY Dracula, as {{spoiler|he's able to enter the one area of the Castle that ONLY Dracula can enter}}.
** A likely explanation is that while he is recognized as Dracula in his ability, his character or "soul" is what prevents the castle from recognizing him as Dracula. So while he can use Dracula's abilities to get into the secret area, what prevents him from commanding the demons is because he still has his human soul.
** A likely explanation is that while he is recognized as Dracula in his ability, his character or "soul" is what prevents the castle from recognizing him as Dracula. So while he can use Dracula's abilities to get into the secret area, what prevents him from commanding the demons is because he still has his human soul.
* [[Generation Xerox]]: The cast of protagonists bears a striking similarity to the cast of ''[[Castlevania III Draculas Curse|Castlevania III: Dracula's Curse]]''.
* [[Generation Xerox]]: The cast of protagonists bears a striking similarity to the cast of ''[[Castlevania III: Dracula's Curse]]''.
* [[Getting Crap Past the Radar]]: In ''Aria'', [[Horny Devils|a Succubus and a Lilith]] appear to have been taking a bath together in one room, and the Lilith is hidden underwater at first. In both games, quite a few of the humanoid or partially humanoid enemies have sprites that make it obvious that they're completely naked. The sprites are actually anatomically correct in many cases, but it's fairly subtle due to the GBA and DS's resolution. This is also true of some of the background art. Also, see [[Fundamentally Female Cast]].
* [[Getting Crap Past the Radar]]: In ''Aria'', [[Horny Devils|a Succubus and a Lilith]] appear to have been taking a bath together in one room, and the Lilith is hidden underwater at first. In both games, quite a few of the humanoid or partially humanoid enemies have sprites that make it obvious that they're completely naked. The sprites are actually anatomically correct in many cases, but it's fairly subtle due to the GBA and DS's resolution. This is also true of some of the background art. Also, see [[Fundamentally Female Cast]].
** One of the bedrooms in ''Dawn'' is filled with female enemies, some on the bed within the room.
** One of the bedrooms in ''Dawn'' is filled with female enemies, some on the bed within the room.
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** Genya Arikado {{spoiler|(Alucard)}} [[Ryotaro Okiayu|is]] [[Gundam Wing|Treize Kushrenada]], ironically an antagonist to Heero in the same anime show.
** Genya Arikado {{spoiler|(Alucard)}} [[Ryotaro Okiayu|is]] [[Gundam Wing|Treize Kushrenada]], ironically an antagonist to Heero in the same anime show.
** ... And both happen to be protagonists in the same basketball team in ''[[Slam Dunk]]'': Rukawa and Mitsui respectively.
** ... And both happen to be protagonists in the same basketball team in ''[[Slam Dunk]]'': Rukawa and Mitsui respectively.
** Julius Belmont [[Tetsu Inada|is]] [[Turn A Gundam (Anime)|Harry Ord]].
** Julius Belmont [[Tetsu Inada|is]] [[Turn A Gundam|Harry Ord]].
* [[High-Pressure Blood]]: Anything that bleeds in ''Aria'' will emit jets of bright red blood with a distinctive spraying sound.
* [[High-Pressure Blood]]: Anything that bleeds in ''Aria'' will emit jets of bright red blood with a distinctive spraying sound.
** <s>[[Black Blood|Black]]</s> [[Black Blood|Orange Blood]]: For some reason, any non-scenery blood in ''Dawn'', whether it comes from you or your enemies, is orange. It's possible that this was an attempt to make the blood look [[Real Is Brown|more realistic]] that backfired.
** <s>[[Black Blood|Black]]</s> [[Black Blood|Orange Blood]]: For some reason, any non-scenery blood in ''Dawn'', whether it comes from you or your enemies, is orange. It's possible that this was an attempt to make the blood look [[Real Is Brown|more realistic]] that backfired.
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* [[Not-So-Harmless Villain]]: Depite being Dark Lord candidates, Dario and Dmitrii are treated mostly like jokes in ''Dawn.'' Dmitrii looks especially weak, that is, until the climax...
* [[Not-So-Harmless Villain]]: Depite being Dark Lord candidates, Dario and Dmitrii are treated mostly like jokes in ''Dawn.'' Dmitrii looks especially weak, that is, until the climax...
* [[Noodle Incident]]: The Battle of 1999 has not been featured in any game.
* [[Noodle Incident]]: The Battle of 1999 has not been featured in any game.
* [[Nostalgia Level]]: ''Dawn'' features the Silenced Ruins, an area that looks exactly like a rather run-down version of the first level of ''[[Castlevania 1986]]'', although since it's deep underground you can see caverns (and in a couple of places lava) through windows and holes in the wall. It even has a [[Rearrange the Song|"Vampire Killer" arrangement]] as its background music. Of course, this isn't the first time this has been done; ''[[Castlevania III]]'' and ''[[Super Castlevania IV]]'' had similar levels at the start of its castle, although it wasn't underground.
* [[Nostalgia Level]]: ''Dawn'' features the Silenced Ruins, an area that looks exactly like a rather run-down version of the first level of ''[[Castlevania (1986 video game)|Castlevania]]'', although since it's deep underground you can see caverns (and in a couple of places lava) through windows and holes in the wall. It even has a [[Rearrange the Song|"Vampire Killer" arrangement]] as its background music. Of course, this isn't the first time this has been done; ''[[Castlevania III]]'' and ''[[Super Castlevania IV]]'' had similar levels at the start of its castle, although it wasn't underground.
** Almost every enemy in the Floating Garden is a creature or summon from ''[[Circle of the Moon]]''.
** Almost every enemy in the Floating Garden is a creature or summon from ''[[Circle of the Moon]]''.
** In ''Dawn'', if you note carefully, the areas are like in ''Aria'' in terms of map location. Think about it, a clock tower on the top right which is first entered by a long corridor, then the clock tower linking to the upper part of the castle, with another identical corridor to start that area off. That setpiece is in both games. And that's not to mention similar map design in the clock towers, the gardens in the castle centre, the chapel that extends towards the right of the map, and the guest house style area that is pleasant but creepy at the same time towards the top left. Maybe that's what Celia meant about it being a replica...
** In ''Dawn'', if you note carefully, the areas are like in ''Aria'' in terms of map location. Think about it, a clock tower on the top right which is first entered by a long corridor, then the clock tower linking to the upper part of the castle, with another identical corridor to start that area off. That setpiece is in both games. And that's not to mention similar map design in the clock towers, the gardens in the castle centre, the chapel that extends towards the right of the map, and the guest house style area that is pleasant but creepy at the same time towards the top left. Maybe that's what Celia meant about it being a replica...
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* [[Poison Mushroom]]: There are poisonous items like Spoiled Milk, Tin Can Food (hundreds of years old food) and rotten meat that will damage Soma if you eat it. Unless you equip the [[Not Completely Useless|Ghoul]] soul, where it will instead heal you.
* [[Poison Mushroom]]: There are poisonous items like Spoiled Milk, Tin Can Food (hundreds of years old food) and rotten meat that will damage Soma if you eat it. Unless you equip the [[Not Completely Useless|Ghoul]] soul, where it will instead heal you.
** Alternatively, you may eat it and run around at low hit points while spamming your [[Desperation Attack|"best used at low HP"]] attacks like Lubicant. The key to every [[Boss Rush]] [[Speed Run]].
** Alternatively, you may eat it and run around at low hit points while spamming your [[Desperation Attack|"best used at low HP"]] attacks like Lubicant. The key to every [[Boss Rush]] [[Speed Run]].
* [[Post End Game Content]]: Boss Rush mode and Julius mode. In Dawn Julius mode is {{spoiler|[[Another Side Another Story|how the game continues after the bad ending]]}}.
* [[Post End Game Content]]: Boss Rush mode and Julius mode. In Dawn Julius mode is {{spoiler|[[Another Side, Another Story|how the game continues after the bad ending]]}}.
* [[Power Copying]]: Dmitrii Blinov has the ability to use any enemy ability he's hit by. In your fight with him, he'll mimic any Bullet and Guardian Souls you use against him, but he'll only utilize what you hit him with last, so you could... say... use the Student Witch soul and throw an easy-to-dodge cat at him, [[Power-Up Letdown|forcibly locking Dmitrii into a laughably easy attack pattern]] (all you'd really need to worry about then would be a simple [[Knife Nut|stabbing attack]]). If you want to make him look even more ridiculous, hit him with the Cave Troll soul: any enemy ability he copies is restricted to level 1, meaning that instead of the longranged tongue attack with half screen range Soma gets at level 9, he'll be stuck with an ineffectual mildly rude gesture that has an even shorter range than his knife.
* [[Power Copying]]: Dmitrii Blinov has the ability to use any enemy ability he's hit by. In your fight with him, he'll mimic any Bullet and Guardian Souls you use against him, but he'll only utilize what you hit him with last, so you could... say... use the Student Witch soul and throw an easy-to-dodge cat at him, [[Power-Up Letdown|forcibly locking Dmitrii into a laughably easy attack pattern]] (all you'd really need to worry about then would be a simple [[Knife Nut|stabbing attack]]). If you want to make him look even more ridiculous, hit him with the Cave Troll soul: any enemy ability he copies is restricted to level 1, meaning that instead of the longranged tongue attack with half screen range Soma gets at level 9, he'll be stuck with an ineffectual mildly rude gesture that has an even shorter range than his knife.
** After his initial defeat, he seemingly dies and his black soul enters into Soma--but it's not Soma gaining dominance over a human soul, it's just Dmitrii inserting himself into Soma so he can copy Soma's basic ability to copy other powers by absorbing souls. Unfortunately, this double level of Power Copying overwhelms Dmitrii and he transforms into a massive abomination.
** After his initial defeat, he seemingly dies and his black soul enters into Soma--but it's not Soma gaining dominance over a human soul, it's just Dmitrii inserting himself into Soma so he can copy Soma's basic ability to copy other powers by absorbing souls. Unfortunately, this double level of Power Copying overwhelms Dmitrii and he transforms into a massive abomination.
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** The Legion soul in ''Aria'' is based on the laser from ''[[Gradius]]''. It even fires three as though they were from Vic Viper and the options. Another ''Gradius'' references can be found in ''Dawn'': the Bat Company boss sometimes forms into the shape of a ring-spitting Moai head, a common enemy in the Gradius series.
** The Legion soul in ''Aria'' is based on the laser from ''[[Gradius]]''. It even fires three as though they were from Vic Viper and the options. Another ''Gradius'' references can be found in ''Dawn'': the Bat Company boss sometimes forms into the shape of a ring-spitting Moai head, a common enemy in the Gradius series.
** There is a skeleton enemy that occurs in a single location in ''Aria'' who wears a [[Scarf of Asskicking]] and whose only attack is the [[Kamen Rider|Rider Kick]]. It has a chance of dropping a Red Scarf or an Ancient Belt, and its soul lets you do the kick yourself.
** There is a skeleton enemy that occurs in a single location in ''Aria'' who wears a [[Scarf of Asskicking]] and whose only attack is the [[Kamen Rider|Rider Kick]]. It has a chance of dropping a Red Scarf or an Ancient Belt, and its soul lets you do the kick yourself.
** The battle with {{spoiler|Evil Soma}} in ''Dawn'' is a call back to the final battle in ''[[Castlevania Rondo of Blood|Rondo of Blood]]'', complete with the same battle opening, the same music, and the same {{spoiler|transformation into a giant demon}}.
** The battle with {{spoiler|Evil Soma}} in ''Dawn'' is a call back to the final battle in ''[[Castlevania: Rondo of Blood|Rondo of Blood]]'', complete with the same battle opening, the same music, and the same {{spoiler|transformation into a giant demon}}.
*** As well as {{spoiler|[[Hikaru Midorikawa]] doing a superb rendition of Drac's [[Evil Laugh]] from that battle while teleporting.}}
*** As well as {{spoiler|[[Hikaru Midorikawa]] doing a superb rendition of Drac's [[Evil Laugh]] from that battle while teleporting.}}
** The Ape Skeleton [[Donkey Kong|throws barrels]].
** The Ape Skeleton [[Donkey Kong|throws barrels]].
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* [[Time Stop]]: Chronomage's soul. It's even called ''Time Stop''. However, it doesn't works on [http://castlevania.wikia.com/wiki/Time_Stop#Time%20Stop%20Immunity some enemies], and it's crucial to killing Sky Fish.
* [[Time Stop]]: Chronomage's soul. It's even called ''Time Stop''. However, it doesn't works on [http://castlevania.wikia.com/wiki/Time_Stop#Time%20Stop%20Immunity some enemies], and it's crucial to killing Sky Fish.
* [[Tomato in the Mirror]]
* [[Tomato in the Mirror]]
* [[Took a Level In Badass]]: Soma, according to his dialogue in the best ending of ''Aria''.
* [[Took a Level in Badass]]: Soma, according to his dialogue in the best ending of ''Aria''.
** [[Badass Abnormal]]: According to most bios, Soma was a "natural warrior" ''before'' he learned he had the Power of Dominance.
** [[Badass Abnormal]]: According to most bios, Soma was a "natural warrior" ''before'' he learned he had the Power of Dominance.
* [[Trial Balloon Question]]
* [[Trial Balloon Question]]