Castlevania: Portrait of Ruin: Difference between revisions
Content added Content deleted
m (update links) |
(update links) |
||
Line 31: | Line 31: | ||
* [[Black Magician Girl]]: Charlotte and Loretta. |
* [[Black Magician Girl]]: Charlotte and Loretta. |
||
* [[Bloody Murder]]: <s>"The Art of Blood!"</s> [[Engrish|"Blood Art Technique!"]] |
* [[Bloody Murder]]: <s>"The Art of Blood!"</s> [[Engrish|"Blood Art Technique!"]] |
||
* [[Bonus Boss]]: Whip's Memory, which takes the form of {{spoiler|[[Castlevania Rondo of Blood|Richter]] [[Castlevania: Symphony of the Night|Belmont]]}} and serves as the training needed to unlock {{spoiler|the Vampire Killer's [[Infinity+1 Sword|true power]]}}. The [[Bonus Dungeon]] is also full of them. |
* [[Bonus Boss]]: Whip's Memory, which takes the form of {{spoiler|[[Castlevania: Rondo of Blood|Richter]] [[Castlevania: Symphony of the Night|Belmont]]}} and serves as the training needed to unlock {{spoiler|the Vampire Killer's [[Infinity+1 Sword|true power]]}}. The [[Bonus Dungeon]] is also full of them. |
||
* [[Boobs of Steel]]: Stella has the biggest boobs of the game, and she's also the strongest female character (and the only female in the storyline who uses physical attacks a lot). |
* [[Boobs of Steel]]: Stella has the biggest boobs of the game, and she's also the strongest female character (and the only female in the storyline who uses physical attacks a lot). |
||
* [[Brainwashed and Crazy]]: {{spoiler|Stella and Loretta}}. |
* [[Brainwashed and Crazy]]: {{spoiler|Stella and Loretta}}. |
||
Line 58: | Line 58: | ||
* [[Dual Boss]]: In a series first, {{spoiler|Death and Dracula fight together for the [[Final Boss]] battle.}} |
* [[Dual Boss]]: In a series first, {{spoiler|Death and Dracula fight together for the [[Final Boss]] battle.}} |
||
** Don't forget Stella and Loretta. |
** Don't forget Stella and Loretta. |
||
** There's also the ''[[Castlevania III |
** There's also the ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]'' protagonists (minus Alucard) who, much like their appearance in ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'', show up as bosses, though here it's in the [[Bonus Dungeon|optional Nest of Evil area]]. With all of them attacking at once, that makes this a TRIO boss. |
||
** Also in Nest of Evil, the first room on one of the lower floors has two of the Frankenstein's monsters you fight in Dark Academy. |
** Also in Nest of Evil, the first room on one of the lower floors has two of the Frankenstein's monsters you fight in Dark Academy. |
||
* [[Duel Boss]]: The Whips Memory, AKA {{spoiler|Richter Belmont}}. |
* [[Duel Boss]]: The Whips Memory, AKA {{spoiler|Richter Belmont}}. |
||
Line 99: | Line 99: | ||
* [[Panty Shot]]: Vacuum+Charlotte=Fun. Actually, Charlotte gets a lot, start with her crouch pose and work your way up from there. |
* [[Panty Shot]]: Vacuum+Charlotte=Fun. Actually, Charlotte gets a lot, start with her crouch pose and work your way up from there. |
||
** You can get even by casting Tempest near the said enemies to blow up their skirts in turn. |
** You can get even by casting Tempest near the said enemies to blow up their skirts in turn. |
||
* [[Party in My Pocket|Partner In My Pocket]]: Apparently, this isn't just visual shorthand. Go stand next to Vincent, put away your partner and hold Up for a while. Likely related to how [[Castlevania III |
* [[Party in My Pocket|Partner In My Pocket]]: Apparently, this isn't just visual shorthand. Go stand next to Vincent, put away your partner and hold Up for a while. Likely related to how [[Castlevania III: Dracula's Curse|Trevor]] does it. |
||
* [[Pimped-Out Dress]]: The vampire sisters wear fancy dresses. Charlotte gets several as armor, although they don't show up on her sprites. |
* [[Pimped-Out Dress]]: The vampire sisters wear fancy dresses. Charlotte gets several as armor, although they don't show up on her sprites. |
||
* [[Pink Means Feminine]]: Stella's dress is this with some blue. |
* [[Pink Means Feminine]]: Stella's dress is this with some blue. |
||
Line 105: | Line 105: | ||
* [[Plucky Comic Relief]]: The monk-turned-shopkeeper Vincent Dorin tries to fill this role. Let's put it this way: he is bitten by a vampire and slowly succumbs to a similar fate, and it is ''played for laughs''. |
* [[Plucky Comic Relief]]: The monk-turned-shopkeeper Vincent Dorin tries to fill this role. Let's put it this way: he is bitten by a vampire and slowly succumbs to a similar fate, and it is ''played for laughs''. |
||
* [[Portal Picture]]: Each portrait leads to a different world. |
* [[Portal Picture]]: Each portrait leads to a different world. |
||
* [[Post End Game Content]]: Depending on the ending you may get more or less, but [[Another Side Another Story|Sisters]] and Richter modes are this, as well as [[Boss Rush]]. |
* [[Post End Game Content]]: Depending on the ending you may get more or less, but [[Another Side, Another Story|Sisters]] and Richter modes are this, as well as [[Boss Rush]]. |
||
* [[Punctuated! For! Emphasis!]]: Brauner, when he {{spoiler|does his turn-into-a-portrait-and-attempt-to-ram-into-you attack}}. |
* [[Punctuated! For! Emphasis!]]: Brauner, when he {{spoiler|does his turn-into-a-portrait-and-attempt-to-ram-into-you attack}}. |
||
* [[Purple Is Powerful]]: Brauner wears a purple suit. Death's robe is also purple shaded. |
* [[Purple Is Powerful]]: Brauner wears a purple suit. Death's robe is also purple shaded. |
||
* [[Puzzle Boss]]: The Dullahan does massive damage (4 hits and you are dead) to your level 7 or so characters with their minimal equipment, and it is unrealistic to dodge EVERYTHING he throws. The solution? {{spoiler|He'll never use his most damaging attack if you focus your attacks on his head.}} |
* [[Puzzle Boss]]: The Dullahan does massive damage (4 hits and you are dead) to your level 7 or so characters with their minimal equipment, and it is unrealistic to dodge EVERYTHING he throws. The solution? {{spoiler|He'll never use his most damaging attack if you focus your attacks on his head.}} |
||
** Alternatively, one may appreciate the [[Wake |
** Alternatively, one may appreciate the [["Wake-Up Call" Boss|wake up call]] and start noticing that this boss, like every other in the game, telegraphs every single major attack. |
||
* [[Random Drop]]: Money, spells and subweapons can be got from the corpses (or, seeing they're undead, "recorpses") of your enemies. |
* [[Random Drop]]: Money, spells and subweapons can be got from the corpses (or, seeing they're undead, "recorpses") of your enemies. |
||
** [[Rare Random Drop]]: have fun getting the drop from the Peeping Eye, an object that lets you see breakable walls. It starts at 0.69% of chance. Be ready to get Luck boosting items if you want it. |
** [[Rare Random Drop]]: have fun getting the drop from the Peeping Eye, an object that lets you see breakable walls. It starts at 0.69% of chance. Be ready to get Luck boosting items if you want it. |
||
Line 128: | Line 128: | ||
** One of the most useful weapons in the game is Nebula, a chain whip that homes on enemies and can form a protective shield with its special attack. Nebula. Chain. Nebula... Chain... [[Saint Seiya|Nope, doesn't ring a bell!]] |
** One of the most useful weapons in the game is Nebula, a chain whip that homes on enemies and can form a protective shield with its special attack. Nebula. Chain. Nebula... Chain... [[Saint Seiya|Nope, doesn't ring a bell!]] |
||
** The Knee Strike was "inspired by [[Double Dragon|legendary]] [[Street Fighter|martial artists]]." |
** The Knee Strike was "inspired by [[Double Dragon|legendary]] [[Street Fighter|martial artists]]." |
||
** This is the third major game in a row to remix ''[[Haunted Castle (video game)|Haunted Castle]]'' music, using "Cross Your Heart" as the music for the Dark Academy, now renamed "Crucifix Held Close". Not surprisingly, "Iron Blue Intention" from the direct predecessor ''[[Castlevania Bloodlines]]'' is remixed. Portrait also has the first remix of the "Overture" from ''[[Castlevania III |
** This is the third major game in a row to remix ''[[Haunted Castle (video game)|Haunted Castle]]'' music, using "Cross Your Heart" as the music for the Dark Academy, now renamed "Crucifix Held Close". Not surprisingly, "Iron Blue Intention" from the direct predecessor ''[[Castlevania Bloodlines]]'' is remixed. Portrait also has the first remix of the "Overture" from ''[[Castlevania III: Dracula's Curse]]''. |
||
** The three award items, [[Gradius|Vic Viper]], [[Twinbee]], and Konami Man, are references to ''[[The Goonies (video game)|The Goonies]]'' video game for the Famicom. The description for these items are "5000 points", which is the amount the player receives if he/she catches the item before it disappears. |
** The three award items, [[Gradius|Vic Viper]], [[Twinbee]], and Konami Man, are references to ''[[The Goonies (video game)|The Goonies]]'' video game for the Famicom. The description for these items are "5000 points", which is the amount the player receives if he/she catches the item before it disappears. |
||
** The description for the fedora says it [[Indiana Jones|just feels right with a whip]]. The leather whip's description as being for a warrior with panache could plausibly be a reference to the same. |
** The description for the fedora says it [[Indiana Jones|just feels right with a whip]]. The leather whip's description as being for a warrior with panache could plausibly be a reference to the same. |
||
Line 136: | Line 136: | ||
*** In other words, Charlotte is a [[Gradius|Vic Viper]]; the colors of her costume also resemble that of the starfighter. |
*** In other words, Charlotte is a [[Gradius|Vic Viper]]; the colors of her costume also resemble that of the starfighter. |
||
*** If so... then Jonathan is a [[Gradius|Lord British or a Super Cobra]]. |
*** If so... then Jonathan is a [[Gradius|Lord British or a Super Cobra]]. |
||
** In something of a gameplay callback, the last third of the game consists of [[Castlevania: Symphony of the Night|visiting inverted versions of previous paintings]], in which the bosses you fight come from [[Castlevania 1986|the original game]]. |
** In something of a gameplay callback, the last third of the game consists of [[Castlevania: Symphony of the Night|visiting inverted versions of previous paintings]], in which the bosses you fight come from [[Castlevania (1986 video game)||the original game]]. |
||
** On top of that, in the final boss battle, {{spoiler|Death offers up his power to enhance the "not fully resurrected" Dracula. Dracula absorbs this power with a cry of "[[Castlevania: Symphony of the Night|Soul Steal!!]]"}} |
** On top of that, in the final boss battle, {{spoiler|Death offers up his power to enhance the "not fully resurrected" Dracula. Dracula absorbs this power with a cry of "[[Castlevania: Symphony of the Night|Soul Steal!!]]"}} |
||
** Not a Konami game, but still. The Axe Bomber is pound-for-pound the Cross Bomber, one of Neptuneman's finishers in [[Kinnikuman]]. |
** Not a Konami game, but still. The Axe Bomber is pound-for-pound the Cross Bomber, one of Neptuneman's finishers in [[Kinnikuman]]. |
||
Line 155: | Line 155: | ||
** Also the dodo, the giant ghost, and the king ghoul, all required for sidequests. The dodo behaves exactly the same as it did in Symphony. |
** Also the dodo, the giant ghost, and the king ghoul, all required for sidequests. The dodo behaves exactly the same as it did in Symphony. |
||
* [[Victor Gains Loser's Powers]]: Defeating the enemies may grant you with new subweapons for Jonathan and new spells for Charlotte. |
* [[Victor Gains Loser's Powers]]: Defeating the enemies may grant you with new subweapons for Jonathan and new spells for Charlotte. |
||
* [[Wake |
* [["Wake-Up Call" Boss]]: Dullahan, the very first boss. Mostly because his attacks are hard to dodge and he can nail you in 3-4 hits. Using Charlotte can make him easier with the right spells, which serves as a helpful reminder that you have another character to use. |
||
* [[You Gotta Have Blue Hair]]: The vampire sisters have purple hair. |
* [[You Gotta Have Blue Hair]]: The vampire sisters have purple hair. |
||
* [[Your Princess Is in Another Castle]]: The barrier at the top of the castle should be a giveaway that {{spoiler|Brauner isn't the [[Final Boss]].}} |
* [[Your Princess Is in Another Castle]]: The barrier at the top of the castle should be a giveaway that {{spoiler|Brauner isn't the [[Final Boss]].}} |