Castlevania II: Simon's Quest: Difference between revisions

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* [[Dark World]]: "What a horrible night to have a curse."
* [[Death Is a Slap on The Wrist]]: Losing all your lives will simply dump you back the start of the screen you were currently on. Sure, it'll strip away your hearts, but it doesn't take long to mine those (especially at night).
* [[Dem Bones]]: Skeletons are common enemies, some of them throw bones at you.
* [[Eternal Equinox]]: Day always starts when the timer hits 06:00, night always starts when the timer hits 18:00. The timer resets at 24:00, making day and night equal length. The first day is shorter than the others, as it starts at noon.
* [[Fake Platform]]: Plenty.
* [[Fan Remake]]: There's been numerous attempts at 'fixing' the game, expecially after [[The Angry Video Game Nerd]] made his first video. But the most complete one is called Castlevania II: Dracula's Shadow. Adding new characters, item crashes, alchemy, new areas, bosses, and a host of other improvements while making the game a whole lot clearer. You can check out [http://www.youtube.com/watch?v=8QouE-JHDq0 this review for more details.]
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* [[Invincibility Power-Up]]: Laurels, which make you invincible and can be stockpiled.
* [[Kill It with Fire]]: The Sacred Flame, the Flame Whip.
* [[Level Up Fill Up]]
* [[Metroidvania]]: [[Older Than They Think|Predates SotN by eight years.]]
* [[Multiple Endings]]: [[In-Universe Game Clock|Take too long]] to kill Dracula, and it's [[Downer Ending]] time for you! Of course, once you know where time runs and where it doesn't, the bad ending is easily avoidable.