Casual Video Game: Difference between revisions

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* Brain Training Game: ''[[Brain Age]]'', ''Big Brain Academy'', ''My Word Coach'', ''Hot Brain'', etc.
* Brain Training Game: ''[[Brain Age]]'', ''Big Brain Academy'', ''My Word Coach'', ''Hot Brain'', etc.
* Collecting Game: Online scavenger hunts like ''Hatchlings'', ''[[Mousehunt]]'', ''Treasure Madness'' or ''Enchanted Island'' make [[Gotta Catch Them All]] a simple matter of clicking stuff for a few minutes each time you visit their sites. Some incorporate [[Plot Coupons]] that must be found in order to access other items, while others just leave it up to luck. Some have storylines, others are just a bare-bones indulgance for players' acquisitive impulses.
* Collecting Game: Online scavenger hunts like ''Hatchlings'', ''[[Mousehunt]]'', ''Treasure Madness'' or ''Enchanted Island'' make [[Gotta Catch Them All]] a simple matter of clicking stuff for a few minutes each time you visit their sites. Some incorporate [[Plot Coupons]] that must be found in order to access other items, while others just leave it up to luck. Some have storylines, others are just a bare-bones indulgance for players' acquisitive impulses.
* Commodity Trading: ''Taipan'', ''Sea Trader'', and ''[[Uncharted Waters]]'', among others. These are signified by having a limited amount of places to travel (as little as five to as many as 25, though there's never more than six or seven 'types' of towns), and approximately 10 or less commodities so the game takes up less memory, both the PC's and the players'. [[Sid Meiers Pirates]], could have qualified for this if travel time wasn't so long, and the ''[[wikipedia:Tradewinds (game)|Tradewinds series]]'' is a casual in the beginning but as raiders and pirates get more powerful they require more preparation and strategy to beat. ''Tradewinds Legends'' seems the hardest.
* Commodity Trading: ''Taipan'', ''Sea Trader'', and ''[[Uncharted Waters]]'', among others. These are signified by having a limited amount of places to travel (as little as five to as many as 25, though there's never more than six or seven 'types' of towns), and approximately 10 or less commodities so the game takes up less memory, both the PC's and the players'. [[Sid Meier's Pirates!]], could have qualified for this if travel time wasn't so long, and the ''[[wikipedia:Tradewinds (game)|Tradewinds series]]'' is a casual in the beginning but as raiders and pirates get more powerful they require more preparation and strategy to beat. ''Tradewinds Legends'' seems the hardest.
* Cooking Game : ''[[Cooking Mama]]'' comes to mind. (''Personal Trainer: Cooking'' is a cookbook, dammit.)
* Cooking Game : ''[[Cooking Mama]]'' comes to mind. (''Personal Trainer: Cooking'' is a cookbook, dammit.)
* [[Exergaming]]: ''[[Wii Fit]], [[Wii Sports]],'' and ''[[Wii Sports Resort]]'' fall under this.
* [[Exergaming]]: ''[[Wii Fit]], [[Wii Sports]],'' and ''[[Wii Sports Resort]]'' fall under this.