Category:First-Person Shooter: Difference between revisions

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{{IndexTrope|wppage=First-person shooter}}
{{quote|''"The game is based mainly around shooting and is viewed from the first person perspective, and someone [[Shaped Like Itself|should really come up with a name for that.]]"''|'''[[Ben Croshaw|Ben "Yahtzee" Croshaw]]''' reviewing ''[[Call of Juarez]]: Bound in Blood'', ''[[Zero Punctuation]]''}}
 
The [[First-Person Shooter]] is a popular form of [[Action Game]]. Its basic style of play is [[Exactly What It Says on the Tin|exactly what the name says:]] the perspective is first-person, through the eyes of the player character, and the action revolves around shooting.
 
This is a game genre that was first used in ''[[Maze War]]'', released in 1973 - this makes the genre both [[Older Than the NES]] and [[Older Than the Web]]. It was widely popularized by id Software ([[Psmith Psyndrome|don't capitalize id]]) via ''[[Wolfenstein 3D]]''. It actually had two potential sets of progenitors: there were ''[[Ultima Underworld]]'' and ''[[System Shock]]'', which had sensible and consistent worlds, NPC interaction, relatively few artificial restrictions, plotlines, and puzzles, and then there were ''Wolfenstein 3D'', ''[[Doom (series)|Doom]]'', and ''Duke Nukem 3D'' which had you shooting everything and ending each level by hitting the "exit" button. Game designers went with the latter for a while, but in recent years the genre has begun to shift towards the former, if slowly, with games like ''[[F.E.A.R.]]'' and ''[[Half Life]]''.
 
See Also: [[Standard FPS Guns]] and [[Fackler Scale of FPS Realism]], Some [[Third-Person Shooter]]s have similar gameplay.
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