Category:Neo Geo Pocket: Difference between revisions
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{{IndexTrope}} |
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Basics= |
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[[File:neogeopocketcolor 3473.jpg|frame]] |
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The '''Neo Geo Pocket''' and Pocket Color were [[SNK]]'s attempt to enter the handheld console market. |
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The Pocket was released in 1998, in Japan and Hong Kong. It didn't sell well, so it was replaced one year later by the Pocket Color. This had a wider release, including North America and Europe, and sold two million units. It was a good handheld, with a 16-bit [[CPU]], 4096 colors, and 40 hours on two AA batteries for $70. It was cancelled in 2000 after SNK was bought by a pachinko company, though it lasted until 2001 in Japan. |
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The Pocket's claim to fame over the [[Game Boy]] line was the fact that instead of rubber pads, the D-pad used microswitches to sense directional movement. This difference allowed certain genres such as [[Fighting Game]]s to be played effortlessly on such a small unit. |
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<div class="catbox">''Main article: '''[[{{PAGENAME}}]]'''''</div><div style="clear:left;"></div> |
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Processors= |
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* [[CPU]]: Toshiba TLCS900H, 16-bit, just over 6 MHz. |
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* Z80, 3 MHz, sound controller. |
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* One (Pocket) or two (Pocket Color) Texas Instruments SN76489 sound chips. |
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Memory= |
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* 12K [[RAM]] for TLCS900H. |
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* 4K RAM for Z80. |
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Display= |
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* 160*152 resolution. |
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* 146 out of 4096 colors. |
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* 64 sprites. |
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Sound= |
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* One or two sound chips, 3 square waves plus 1 noise wave per chip. |
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</tabber> |
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{{reflist}} |
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[[Category:Videogame Systems]] |
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[[Category:Neo Geo Pocket]] |
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[[Category:Index Index]] |
[[Category:Index Index]] |