Category:Special Attack: Difference between revisions

no edit summary
(clean up)
 
No edit summary
Line 1:
{{IndexTrope}}
At its most basic, a '''Special Attack''' is any weapon, move, or tactic that is normally ''not'' a basic punch, kick, or whatever other forms of attack the user normally uses. In fiction, especially Video Games, a Special Attack is right between a normal attack and a [[Limit Break]]. It either hits harder (or [[Spam Attack|more]]), or provides an additional vector of attack their normal attacks can't provide (Range or [[Elemental Powers]], for example). These may require an expenditure of Ki, [[Life Energy]], Mana (MP), and always demand to be [[Calling Your Attacks|called out]] whenever used. In video games, these are usually selected from a menu to be used or equipped, or use combinations of button and controller motions to pull off, depending on the game's interface.
 
A Special Attack, almost by definition, is [[Cool but Inefficient]], requiring a set-up beforehand, or has an expenditure of energy and/or effort that makes it unsuited for normal use. But when the prime moment to pull it off arrives, watch out!
 
<div class="catbox">''Main article: '''[[{{PAGENAME}}]]'''''</div><div style="clear:left;"></div>
 
{{reflist}}
[[Category:Videogame Effects and Spells]]
[[Category:Useful Notes/Fighting Game]]
[[Category:Combat Tropes]]
[[Category:Special Attack]]
[[Category:Index Index]]