Children of the Fatherland: Difference between revisions

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''Children of the Fatherland'' is the first of four installments of a multiplayer [[After Action Report]] spanning a run-through of [http://forum.paradoxplaza.com/forum/index.php Paradox Interactive's] four strategy games: ''[http://en.wikipedia.org/wiki/Crusader_Kings_(video_game) Crusader Kings]'', ''[http://en.wikipedia.org/wiki/Europa_Universalis_III Europa Universalis]'', ''[http://en.wikipedia.org/wiki/Victoria_2 Victoria 2]'' and ''[http://en.wikipedia.org/wiki/Hearts_of_Iron_III Hearts of Iron]''. The story is posted at [httphttps://web.archive.org/web/20210308160337/https://www.paradoxplaza.com/europa-universalis.com-iv/forum/showthreadEUEU04GSK-MASTER.phphtml?t=475236 Here]{{Dead link}}, on the Paradox discussion forums and containing much side discussion by interested kibitzers and slanging among the players.
 
The story begins in [[Crusader Kings|1066]], although rather than being the continuation of the same story as the Ynglinga Saga (à la Time Travel), CotF is a reboot of the storyline with ostensibly all the players who played in the original game partaking as different countries or positions assuming they are still playing and haven't been sidetracked by [[Real Life]] and, because it's a collaborative effort by over a dozen players, each one [[Unreliable Narrator|painting his own version of history with his own spin of events]], you get some disconnect but it nevertheless helps serve the purpose that this is indeed us playing out history.