Chip 'n Dale Rescue Rangers (video game): Difference between revisions
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* [[No Problem With Licensed Games]]: The first game is one of the best licensed games that came out for the NES. Considering the same team that worked on the ''[[DuckTales]]'' game (who also worked on the ''[[Mega Man (video game)|Mega Man]]'' series) made this one, it's no surprise. |
* [[No Problem With Licensed Games]]: The first game is one of the best licensed games that came out for the NES. Considering the same team that worked on the ''[[DuckTales]]'' game (who also worked on the ''[[Mega Man (video game)|Mega Man]]'' series) made this one, it's no surprise. |
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* [[Rescue the Princess]]: The main plot of the first game is to rescue Gadget. This notably doesn't start till after you've beaten the first level where the goal is to find a lost kitten (which it turns out was Fat Cat's way of distracting you), and the game goes on for three more levels after you rescue Gadget. |
* [[Rescue the Princess]]: The main plot of the first game is to rescue Gadget. This notably doesn't start till after you've beaten the first level where the goal is to find a lost kitten (which it turns out was Fat Cat's way of distracting you), and the game goes on for three more levels after you rescue Gadget. |
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* [[Schrödinger's Gun]]: In the second game, the player faces a [[Wire Dilemma]] when defusing a bomb. Any choice turns out to be the right one, though one causes the screen to flash white with a boom, [[Fission Mailed|then revert back as one character says "Just kidding!"]] |
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* [[Toy Time]]: The Toy Store level. |
* [[Toy Time]]: The Toy Store level. |
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* [[Wire Dilemma]]: In the second game, the player faces a [[Wire Dilemma]] when defusing a bomb. |
* [[Wire Dilemma]]: In the second game, the player faces a [[Wire Dilemma]] when defusing a bomb. |