Chip 'n Dale Rescue Rangers (video game): Difference between revisions
Chip 'n Dale Rescue Rangers (video game) (view source)
Revision as of 14:36, 28 April 2018
, 6 years agoMoved to YMMV
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{{tropelist}}
* [[Ascended Glitch]]: In the first game on rare occasions thrown blocks would fly in a zigzag. It became a chargable attack in the sequel.
* [[Crate Expectations]]: The first game had crates as a primary means of defeating enemies (either by throwing them, or hiding inside and waiting for an enemy to trip over it). They came in two varieties—disposable wooden crates and stackable metal ones. All small enough for a chipmunk to lift.
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