Chip 'n Dale Rescue Rangers (video game): Difference between revisions
Chip 'n Dale Rescue Rangers (video game) (view source)
Revision as of 14:38, 28 April 2018
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* [[Minecart Madness]]: In a western-themed level in the second game.
* [[Mobile Shrubbery]]: You can duck while carrying a box to hide from enemies. The presence of blinking chipmunk eyes on the box does not give away your presence, amazingly enough.
* [[Rescue the Princess]]: The main plot of the first game is to rescue Gadget. This notably doesn't start till after you've beaten the first level where the goal is to find a lost kitten (which it turns out was Fat Cat's way of distracting you), and the game goes on for three more levels after you rescue Gadget.
* [[Schrödinger's Gun]]: In the second game, the player faces a [[Wire Dilemma]] when defusing a bomb. Any choice turns out to be the right one, though one causes the screen to flash white with a boom, [[Fission Mailed|then revert back as one character says "Just kidding!"]]
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