Christmas Rushed: Difference between revisions

→‎Video Games: no need to list "Sonic the Hedgehog 2" twice...
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(→‎Video Games: no need to list "Sonic the Hedgehog 2" twice...)
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** Even with the rush, it didn't reach Europe until February.
** And the worst part about this example is that LucasArts specifically told Obsidian they couldn't restore the cut content in a patch.
* ''[[Sonic the Hedgehog (2006 video game)||Sonic the Hedgehog 2006]]'' was rushed: '''A.''') for a Christmas release, and '''B.''') to mark it as [[Milestone Celebration|the 15th anniversary]] of ''[[Sonic the Hedgehog]]''. The result was an [[Obvious Beta]], widely considered the worst entry in the entire ''Sonic'' franchise.
** ''[[Sonic the Hedgehog 2]]'' was also rushed out the door to catch the Christmas rush, causing the loss of five planned Zones (one, Genocide City, was turned into a third act for Metropolis Zone). Despite that, it wound up on the opposite end of the spectrum and is considered one of the best ''Sonic'' games produced.
** The same also goes for its sequel, ''Sonic 3'', where the developers were simply too ambitious for both their time limits and the limitations of the system they were making the game for, so the game had to be split into two, the first part being released on February 2, 1994, or ''"Hedgehog Day"'', and the second part, ''Sonic & Knuckles'', released eight months later, allowing players to combine the two parts to play the two back-to-back as ''[[Sonic 3 and Knuckles]]''.
** And ''[[Sonic Spinball]]'', which was a holdover for until ''[[Sonic 3 and Knuckles|Sonic The Hedgehog 3]]'' gotwas released.
* ''[[Enter the Matrix]]'' was rushed so that the release would coincide with ''[[The Matrix]] Reloaded''.
* [[Word of God]] is that ''[[Epic Mickey]]'' was rushed to reach store shelves by the 2010 holiday season, which explains a few of the game's rougher edges. Even with the rush, it missed the "Black Friday" after-Thanksgiving shopping weekend.
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* ''[[Soul Calibur|SoulCalibur: Broken Destiny]]'' is considered to be Summer Holiday Rushed as it is severely lacking in modes and unlockable items. It even advertised itself as a simpler version of ''[[Soul Calibur]] 4'' for players new to the game, which is a way of the makers admitting they couldn't make it as good as they wanted to.
* An odd example occurs with the ''[[Call of Duty]]'' series, as [[Executive Meddling|Activision]] orders their various studios to have games ready by Veterans Day.
* ''[[Car Tycoon]]'' was literally Christmas Rushed for Christmas 2001. It ended up not simply having a few bugs, but being borderline unplayable, something that even two bugfixes couldn't repair. For example, the cars sold by the competing companies clogged the streets so it became impossible to even deliver new cars to the stores because the number of cars in the game, their lifespan, and the overall length of the streets were badly balanced.
* ''[[Golden Sun: Dark Dawn]]''{{'}}s questionable writing quality is blamed by several fans on the game being Christmas Rushed. This is supported by the later-released European version clearing up several awkward comments compared to the American version.
* ''[[World of Warcraft]]''{{'}}s Cataclysm expansion, despite Blizzard's insistence otherwise, is a case of this.
* ''[[Mario Kart]] 7'' [http://www.eurogamer.net/articles/2011-11-25-nintendo-mario-kart-3ds-completed-as-act-of-emergency was released as an emergency] to improve the catalogue of the Nintendo 3DS for Christmas 2011. (so much that they had to request [[Retro Studios|a company]] which Nintendo frequently gave tight deadlines on [[Metroid Prime|their own games]] to complete it)
* ''[[Sonic the Hedgehog 2]]'' was rushed out the door to catch the Christmas rush, forcing the developers to cut out several levels to make the release on time.
* ''[[Tomb Raider]]: Angel of Darkness'' was in [[Development Hell]] for a while, and then ironically rushed out for the Christmas season, which was one of the reasons the game had a ton of cut content and bugs up the wazoo.