Cinematic Platform Game: Difference between revisions
Content added Content deleted
Derivative (talk | contribs) m (added Category:Platform Game using HotCat) |
(update links) |
||
Line 5: | Line 5: | ||
* Human characters will have realistic proportions, unlike the [[Super-Deformed]] characters in (for example) [[Super Mario Bros.]]. |
* Human characters will have realistic proportions, unlike the [[Super-Deformed]] characters in (for example) [[Super Mario Bros.]]. |
||
* Many such games had their character animation made by [[Rotoscoping]]. |
* Many such games had their character animation made by [[Rotoscoping]]. |
||
* Characters cannot instantly stop moving or instantly accelerate to their maximum walking/running speed; it takes time for them to decelerate or accelerate. Nor can they make an [[Instant 180 |
* Characters cannot instantly stop moving or instantly accelerate to their maximum walking/running speed; it takes time for them to decelerate or accelerate. Nor can they make an [[Instant 180-Degree Turn]]. |
||
* Characters have a maximum [[Jump Physics|jump]] height that is about the same as that of real people, unlike in (again) [[Super Mario Bros.]] where characters can jump higher than they are tall. |
* Characters have a maximum [[Jump Physics|jump]] height that is about the same as that of real people, unlike in (again) [[Super Mario Bros.]] where characters can jump higher than they are tall. |
||
* [[Not the Fall That Kills You|A sufficiently long fall]] will kill a character. |
* [[Not the Fall That Kills You|A sufficiently long fall]] will kill a character. |
||
Line 32: | Line 32: | ||
** ''[[Heart of Darkness (video game)|Heart of Darkness]]'', by the same developer. |
** ''[[Heart of Darkness (video game)|Heart of Darkness]]'', by the same developer. |
||
** ''Heart of the Alien'', a sequel to ''Another World'' that wasn't by the original developer. Many fans of the original treat it as [[Fanon Discontinuity]]. |
** ''Heart of the Alien'', a sequel to ''Another World'' that wasn't by the original developer. Many fans of the original treat it as [[Fanon Discontinuity]]. |
||
* ''[[Flashback]]'', frequently considered a [[Spiritual Successor]] to ''Another World''. |
* ''[[Flashback (video game)|Flashback]]'', frequently considered a [[Spiritual Successor]] to ''Another World''. |
||
** ''Fade to Black'', a 3D sequel to ''Flashback'' |
** ''Fade to Black'', a 3D sequel to ''Flashback'' |
||
* ''[[Blackthorne]]'', which also includes some elements of graphical [[Adventure Game|adventure games]], such as an item inventory system. |
* ''[[Blackthorne]]'', which also includes some elements of graphical [[Adventure Game|adventure games]], such as an item inventory system. |
||
Line 41: | Line 41: | ||
* ''[[Wet]]'' combines cinematic platforming with [[Third-Person Shooter]] action. |
* ''[[Wet]]'' combines cinematic platforming with [[Third-Person Shooter]] action. |
||
* ''[[Uncharted]]''. Maybe the most "cinematic" game series ever made. |
* ''[[Uncharted]]''. Maybe the most "cinematic" game series ever made. |
||
* ''[[Enslaved: Odyssey to the West]]'' |
* ''[[Enslaved: Odyssey to the West]]'' |
||
* ''[[Tintin]] in Tibet'' was [[Infogrames]]' attempt at this. It didn't go as well as their more classic platformers like ''The Smurfs''. |
* ''[[Tintin]] in Tibet'' was [[Infogrames]]' attempt at this. It didn't go as well as their more classic platformers like ''The Smurfs''. |
||
* ''Nosferatu'' on the SNES fits the majority of the criteria of this. |
* ''Nosferatu'' on the SNES fits the majority of the criteria of this. |
||
{{reflist}} |
{{reflist}} |
||
[[Category:Cinematic Platform Game]] |
|||
[[Category:Video Game Genres]] |
[[Category:Video Game Genres]] |
||
[[Category:Platform Game]] |
[[Category:Platform Game]] |
||
[[Category:{{PAGENAME}}]] |