Civilization (video game): Difference between revisions

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* [[Alternate Calendar]]: Averted. The game gives the year in AD and BC, even if Christianity is never developed.
* [[Acceptable Breaks From Reality]]: Many, as a game which truly approximated all the headaches of running an Empire would only be interesting to professors and megalomaniacs.
* [[Acceptable Breaks From Reality]]: Many, as a game which truly approximated all the headaches of running an Empire would only be interesting to professors and megalomaniacs.
* [[Ain't Too Proud to Beg]]: In ''Civ V'' leaders that are losing a war tend to offer peace agreements in exchange for every city but their capital, all their resources for 30 turns, all their income for 30 turns, their entire treasury, and their wives and daughters as your concubines (well, OK, not that last one). Oh, and guess how hard it'll be to take that lone capital once the 30 turns are over. They do it to other [[A Is]] too, so the number of powerful nations on any given continent can drop quite quickly.
* [[Ain't Too Proud to Beg]]: In ''Civ V'' leaders that are losing a war tend to offer peace agreements in exchange for every city but their capital, all their resources for 30 turns, all their income for 30 turns, their entire treasury, and their wives and daughters as your concubines (well, OK, not that last one). Oh, and guess how hard it'll be to take that lone capital once the 30 turns are over. They do it to other [[A Is]] too, so the number of powerful nations on any given continent can drop quite quickly.