ClaDun: This is an RPG: Difference between revisions

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* [[Awesome but Impractical]]: Sorcery in ''Cladun x2'' and Hexes in ''Cladun Returns: This Is Sengoku!'' are among the strongest kind of Magic in the game, but [[Superpower Meltdown|it has a high chance of backfiring]] and you have to dump up to four "dummy" charges before the spell will actually start working; not only does this chew through your SP at a ridiculous rate, the pre-cast charges can ''also'' backfire. There are Artifacts that can reduce the number of dummy casts you have to burn and the rate of failure, but they're rather difficult to find.
* [[Awesome Yet Practical]]: While a lot of skills in both games cost far too much to be able to use on a regular basis, some rare artifacts can reduce the casting level of the spell to a fraction of what it should normally be, making that previously hugely expensive ultimate skill lose a quarter of its power but cost barely anything, making it infinitely more usable. This doesn't apply to spells, however, which take into account casting level for strength and are weakened to the point of uselessness if this is attempted.
* [[Back from the Dead]]: Don't like that a character in the story died? [[Canon Shadow|Remake them]] as a [[Player MooksMook|Player Mook]]!
* [[Badass Cape]]: Parchmin's... rather impressive-looking cape. This is also an option to use with [[Player Mook]]s in ''Cladun x2''.
* [[Baleful Polymorph]]: {{spoiler|Widder in ''Cladun x2'', by being on the wrong side of a [[Freaky Friday Flip]]}}.
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* [[Death World]]: Doom Gates, and ''how''. They're completely infested with high-level mobs that are only encountered in the regular storyline as bosses. There is no standard level in the dungeons, so mobs can range from anywhere between level 1 and level 9999. The area is filled with incredibly nasty traps that can easily deal thousands of HP in damage if you're unlucky enough to get hit by one. Immortals fly around. [[Degraded Boss|Degraded versions of the final boss]] run around everywhere. Even better, Doom Gates are considered traps and thus you cannot even see one unless you're standing directly in front of it.
* [[Demoted to Dragon]]: Played with. {{spoiler|Parchmin first pretends to be opposing the [[Big Bad]], then he pretends to ''be'' the actual [[Big Bad]], but then it's revealed that the real [[Big Bad]] is still out there somewhere, and he was just performing a massive [[Xanatos Gambit]] to awaken him}}.
* [[Devour the Dragon]]: The ultimate fate of {{spoiler|Parchmin in ''Cladun x2''}}. Luckily, due to how the game is designed, you can just turn him into a [[Player MooksMook|Player Mook]] afterwards if you really liked him and want him to be around again.
* [[Did You Just Punch Out Cthulhu?]]: The result of killing Immortals in ''Cladun x2''. The game also rewards you with the specific Immortal's bestiary entry, which is always ended with [[Lampshading|the quote "Are they really immortal?"]].
* [[Double Entendre]]: The bestiary entries in both games are absolutely ''packed'' with them.