Common Character Classes: Difference between revisions

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* ''[[Transformers: War for Cybertron]]'' uses Soldiers (warriors), Scouts (rogues), Scientists (rangers, nukers, or medics), and Leaders (warrior/support).
* ''[[Transformers: War for Cybertron]]'' uses Soldiers (warriors), Scouts (rogues), Scientists (rangers, nukers, or medics), and Leaders (warrior/support).
* ''[[Mass Effect]]'' lets you specialize in combat (soldier), tech (support) and biotics (nuker). Each of the six classes is either purely one of those three (eg, Soldier is combat) or a mix of the two (eg, Vanguard is combat/biotics).
* ''[[Mass Effect]]'' lets you specialize in combat (soldier), tech (support) and biotics (nuker). Each of the six classes is either purely one of those three (eg, Soldier is combat) or a mix of the two (eg, Vanguard is combat/biotics).
* The ''[[Battlefield (series)|Battlefield]]'' series, though there are variations from game to game, typically includes some iteration of the Assault (warriors), Engineer (rogue/support), Medic (support), and Recon (ranger/rogue) classes. ''Bad Company 2'' adds nuker elements to the Medic class by giving them a light machine gun as their primary weapon.
* The ''[[Battlefield (series)|Battlefield]]'' series, though there are variations from game to game, typically includes some iteration of the Assault (warriors), Engineer (rogue/support), Medic (support), and Recon (ranger/rogue) classes. ''Bad Company 2'' adds nuker elements to the Medic class by giving them a light machine gun as their primary weapon.


== [[Tabletop Games]] ==
== [[Tabletop Games]] ==
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{{reflist}}
{{reflist}}
[[Category:Role Playing Game]]
[[Category:Common Character Classes]]
[[Category:Common Character Classes]]
[[Category:CRPG Tropes]]