Complacent Gaming Syndrome: Difference between revisions

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* ''[[Kingdom Hearts]] [[Kingdom Hearts: Chain of Memories|Re: Chain of Memories]]'' gave access early on to the sleight "Sonic Blade." With enough Hi-Potions (and insane levels of AP), players could set themselves up to be ''near-invincible.'' 90% of all bosses could be beaten within 5 minutes just by spamming the △ button, and making sure to use a Hi-Potion once you ran out. It was a bit of a [[Game Breaker]]. Sure, it was rather dull to watch, but it got things done quickly and effectively. Why try out other methods when you could kill everything in a matter of seconds?
* ''[[Kingdom Hearts]] [[Kingdom Hearts: Chain of Memories|Re: Chain of Memories]]'' gave access early on to the sleight "Sonic Blade." With enough Hi-Potions (and insane levels of AP), players could set themselves up to be ''near-invincible.'' 90% of all bosses could be beaten within 5 minutes just by spamming the △ button, and making sure to use a Hi-Potion once you ran out. It was a bit of a [[Game Breaker]]. Sure, it was rather dull to watch, but it got things done quickly and effectively. Why try out other methods when you could kill everything in a matter of seconds?
* Pick any game based on the Dungeons and Dragons. At some point, the developer had to make compromises to make the game playable and often adds extra features to make the game more unique. Most builds are going to be based off what is effective in the pen and paper game and most unique features are going to be ignored.
* Pick any game based on the Dungeons and Dragons. At some point, the developer had to make compromises to make the game playable and often adds extra features to make the game more unique. Most builds are going to be based off what is effective in the pen and paper game and most unique features are going to be ignored.
* The first [[Disgaea Hour of Darkness|first ''Disgaea'' game]], due to the theory behind it being thoroughly mapped by the nerdy playerbase. Any player who is grinding to take on the [[Bonus Boss]] knows that there is one true strategy: make a Divine Majin and [[Level Grinding|Level Grind]] the "Beauty of Evil" stage for literally hours on end, simply because there is no quicker way to gain levels.
* The first [[Disgaea: Hour of Darkness|first ''Disgaea'' game]], due to the theory behind it being thoroughly mapped by the nerdy playerbase. Any player who is grinding to take on the [[Bonus Boss]] knows that there is one true strategy: make a Divine Majin and [[Level Grinding|Level Grind]] the "Beauty of Evil" stage for literally hours on end, simply because there is no quicker way to gain levels.


=== Simulation Games ===
=== Simulation Games ===