Computer and Video Games: Difference between revisions

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The print magazine was [[Incredibly Lame Pun|folded]] in 2004 after it changed publishers for a second time, in favour of continuing to run [[Games Master]] magazine, which was trouncing it in terms of sales. At 23 years, this made it one of the longest-running videogame magazines in the world, just beaten by the now-defunct [[Computer Gaming World]] before its demise, and only overtaken by Famitsu as of 2009.
The print magazine was [[Incredibly Lame Pun|folded]] in 2004 after it changed publishers for a second time, in favour of continuing to run [[Games Master]] magazine, which was trouncing it in terms of sales. At 23 years, this made it one of the longest-running videogame magazines in the world, just beaten by the now-defunct [[Computer Gaming World]] before its demise, and only overtaken by Famitsu as of 2009.


In 2008, a small series of special editions, under the series ''CVG Presents...'' hit news stands, generally dedicated to single games, but occasionally featuring a number of [[Strategy Guide|guides]] instead.
Despite this, the magazine's website [http://www.computerandvideogames.com/ ComputerAndVideoGames.com] however, is went strong for a little longer, and served as a more news-and-reviews-orientated counterpart to the same company's [[Games Radar]] and [http://www.next-gen.biz/ Edge Online], although features predominantly recycled content from the publisher's print portfolio.


Despite the decline of the print edition, the magazine's website [https://web.archive.org/web/20150129013721/http://www.computerandvideogames.com/ ComputerAndVideoGames.com] however, went strong for a little longer to the mid 2010s, and served as a more news-and-reviews-orientated counterpart to the same company's [[Games Radar]] and [[Edge Online]], although features predominantly recycled content from the publisher's print portfolio.
In 2008, a series of special editions, under the series ''CVG Presents...'' hit news stands, generally dedicated to single games, but occasionally featuring a number of [[Strategy Guide|guides]] instead.


{{tropelist}}
{{tropelist}}
* [[Follow the Leader]]: Wasn’t the first gaming magazine. Averted in that its focus was on gaming as a whole as a gaming specific magazine, rather than for specific platforms, was novel in the UK market at the time.
* [[Follow the Leader]]: Obv.
* [[Long Runners]]
* [[Long Runners]]: Was one of the longest major games publication in print for a time.
* [[Spin-Off]]: The ''[[Mean Machines]]'' section became its own publication.
* [[Spin-Off]]
* [[Spiritual Successor]]: ''[[Video Games Chronicle]]'' is seen as this by some.
* [[Uncancelled]]: ''CVG Presents...''
* [[Uncancelled]]: The ''CVG Presents...'' line around 2008.
{{Needs More Tropes}}
{{Needs More Tropes}}



Latest revision as of 16:46, 27 April 2024

Describing itself on the cover as the "First Fun Computer Magazine", C&VG was launched in the UK during November 1981, making it one of the world's oldest videogame magazines, and, incidentally, Older Than the NES.

The magazine, while hardly the first to cover videogames, was the first in the UK to do so exclusively, initially focussing on the burgeoning home computer market and arcade titles and later consoles, initially in a section called Mean Machines, later spun off into its own title.

The print magazine was folded in 2004 after it changed publishers for a second time, in favour of continuing to run Games Master magazine, which was trouncing it in terms of sales. At 23 years, this made it one of the longest-running videogame magazines in the world, just beaten by the now-defunct Computer Gaming World before its demise, and only overtaken by Famitsu as of 2009.

In 2008, a small series of special editions, under the series CVG Presents... hit news stands, generally dedicated to single games, but occasionally featuring a number of guides instead.

Despite the decline of the print edition, the magazine's website ComputerAndVideoGames.com however, went strong for a little longer to the mid 2010s, and served as a more news-and-reviews-orientated counterpart to the same company's Games Radar and Edge Online, although features predominantly recycled content from the publisher's print portfolio.

Tropes used in Computer and Video Games include: