Conspicuous CG: Difference between revisions

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** Generally forgivable as the CG [[Animal Mecha|Zoids]] and animated humans are rarely in the same non-cockpit shot, given the [[Giant Mecha|size difference]] between them the Zoids are usually in the background when humans are at the fore, or vice versa. And the Zoids looked cool.
* ''[[Rebuild of Evangelion]]'' utilizes CG for a few of the angels, with Ramiel and Sahaqiel being the most obvious examples. This trope was probably intended, though; the CG just makes them look all the more alien compared to the rest of the world.
* The ''[[Kirby]]'' [[Kirby: ofRight theBack Starsat Ya!|anime]] had this a lot. King Dedede and Escargo(o)n frequently switched from being CG'd to being animated regularly, and Kirby is never shown any other way. This also sometimes happened with other characters, such as Fumu/Tiff, Bun/Tuff, Lololo/Fololo, and Lalala/Falala. And, of course, various machines and vehicles (the monster transporter, Dedede's tank, {{spoiler|the Halberd}}, etc.) were almost always CG'd.
** Dyna Blade, the giant armor-covered Bird God, was completely CGI in her appearance. She was also rendered pretty realistically compared to the rest of the CGI, with gradual shading, more muted colors and highlights. Though a bit jarring seeing her with the other CGI and hand-drawn portions, it did lend her an otherworldly feel.
* In the 2008 adaptation of the anime ''[[Mahou Tsukai ni Taisetsu na Koto: Natsu no Sora|Someday's Dreamers <nowiki>[[Summer Skies]]</nowiki>]]'', the backgrounds are so [[Scenery Porn|realistic]] that they might as well be [[GIS Syndrome|photographs]]. Unfortunately, they contrast sharply with the much less detailed character designs, accentuating the lower quality of the moving animation.
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* ''[[Cowboy Bebop]]'' has a lot of this throughout, mostly for the hyperspace gates.
** Also apparent in the "Pierrot le Fou" episode, where it's used to show how Pierrot's reality is slightly different from everyone else's.
* ''[[Clannad (visual novel)|Clannad]]'' uses CG for the alternative world. It looks convincingly classic but still sticks out. One of the few cases were the CG looks like the rest of the anime, only smoother.
* The film ''[[Arashi no Yoru ni]]'' uses CGI for the rocky territory in the gorges. It stands out a bit, since the rest of the movie is otherwise animated in a very soft, watercolor-esquev storybook style.
* The 2008 film ''[[The Sky Crawlers]]'' featured CGI airplanes and other items, to the point where it is absolutely distracting and makes you wonder why these bits were not traditionally animated.
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* ''[[Heavy Metal (animation)|Heavy Metal]] 2000'': The Chamber of Immortality at the end of the movie is clearly not rendered with the same 2D animation used in the rest of the film, nor is {{spoiler|[[The Mole|Odin]] when he unmasks himself and walks into the Chamber}}.
* Disney's earlier forays into mixing CG and traditional animation; ''[[Beauty and the Beast]]'' and ''[[Aladdin (Disney film)|Aladdin]]'' are two of the most obvious examples, with the ballroom scene in the former and the escape from the Cave of Wonders in the latter being particularly obvious (and jarring) examples. ''[[The Little Mermaid]]'' has a scene where Ariel runs down the stairs that is CG. It's painfully obvious, but it's also on the screen for about a minute. Interestingly, ''[[The Lion King]]'' also used CG, but because they knew what they were doing by then it WASN'T conspicuous.
** Sadly, the more recent ones are pretty noticeable too. The Hydra in ''[[Hercules (Disney1997 film)||Hercules]]'' still looks pretty CG despite advanced cell shading simulation techniques being applied, and many of the moving objects designed to look like background elements in ''[[Tarzan (Disney film)|Tarzan]]'' are clearly 3D.
** Perfecting the blend between the two mediums was pretty much the whole point of ''[[Treasure Planet]]''.
** Ironically, aside from the obviously non-curved lines on the cement mixer, the CG vehicles in ''[[Oliver and Company]]'' look pretty convincingly hand-animated. Helped, no doubt, from the fact that most cars in [[The Eighties]] were extremely boxy.
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* Newer games that stick to a [[Sprite Polygon Mix]] tend to have considerably lower polygon counts and much more simplistic models for their 3D special effects and terrain. This is evident with the recent higher definition offerings from 2D specialists like St!ng, Nippon Ichi and Vanillaware.
* 1998 PC game ''[[Grim Fandango]]'' uses 3D models for the characters, and 2D backgrounds designed to look 3D. It might not have been quite obvious back then, but it's clearly obvious in today's age.
* ''[[Alone in Thethe Dark]]'' and its sequels managed to mostly [[Subverted Trope|subvert this trope]] by using pre-rendered 3D scenes as backgrounds combined with real-time polygonal foreground characters and an intelligent masking system that made sure they integrated with the environment more or less seamlessly. The often creative use of camera angles helped the illusion.
 
 
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** Not to mention the ''very'' CG "Nano-Zim," an episode where nearly all the scenes taking place inside Dib's body are CG, complete with fighting CG nanobot mechs. This episode seems to be the most well-known example of using up so much of the budget.
* ''[[Ben 10: Alien Force|Ben 10 Alien Force]]'' has several instances of this. Kevin's car gets swapped for CGI on several occasions, as well as the Rust Bucket, which had already received this treatment late into the previous Ben 10.
* ''[[Sherlock Holmes in Thethe Twenty Second22nd Century]]'' uses especially painfully obvious CGI to animate the futuristic city whenever there are no characters shown.
* ''[[Batman: The Brave And The Bold|Batman the Brave And The Bold]]'' uses Conspicuous CG for automobiles and planes, though it still looks better than what's used in ''Justice League''.
** The 2D drawing style being close to cirka 1970 comics style could be part of what makes it Conspicuous, as then anything 3D stands out as being Conspicuously Modern.
* ''[[Kim Possible]]'' has a robot toy army attack Ron Stoppable in [[The Movie]]; whilst they may both have been computer animated, the robot toys appear to be created with a different animation or CGI effect to the rest of the show.
* A [[Crossover]] episode of ''[[Lilo and& Stitch: The Series]]'' where they meet [[American Dragon: Jake Long|Jake Long]] and his friends at a skateboard competition. The prize is a new fancy skateboard that rotates in its glass case. It's CGI.
* ''[[Bounty Hamster]]'' uses cel-shaded CGI for spaceships and other detailed objects which are required to move very fast.
* Galactus, in the 1990s ''[[Fantastic Four (animation)|Fantastic Four]]'' series. Hungorto, his [[Captain Ersatz]] in ''[[Duck Dodgers]]'' was also Conspicuous CG, possibly as a reference to this.
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* The little-known banned British program ''[[Pope Town]]'' has static backgrounds that are obviously CG, in stark contrast to the flat, low-tech character designs (which are a notch below ''[[The Simpsons]]''). Also features [[Idiosyncratic Wipes]] that aren't really wipes (think ''[[3rd Rock from the Sun]]'' or ''[[That '70s Show]]''), consisting of a helicopter shot jumping from one building to another.
* The ''[[Attack of the Killer Tomatoes]]!'' cartoon has painfully, glaringly obvious, conspicuous CG. But then, given the inspiring material... that is probably intentional.
* ''[[The Fairly Odd ParentsOddParents]]'': An early season one episode had a ''[[Matrix]]'' parody. The season six finale, and the original [[Grand Finale]], had a ''[[The Matrix|Matrix]]'' parody. Both times the CGI is so blatant [[Rule of Funny|it had to have been intentional]].
* The airships in ''[[The Secret Saturdays]]'' are this, but it somehow seems to fit with the show.
* Sector V's treehouse when it turns into a rampaging tree monster chasing Nigel and Lizzie in the episode "Operation: G.I.R.L.F.R.I.E.N.D." of ''[[Codename: Kids Next Door]]''.
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* Any Direct-To-Video ''[[Western Animation/Scooby-Doo|Scooby-Doo]]'' will have ''Conspicuous CG''. In Goblin King, a 2D Scooby and Shaggy fly in a completely CG background.
** The intro to ''Aloha,'' where there's CGI dolphins swimming amongst hand-drawn fish looks almost painful.
* Pops up every now and again in some Henry and June shorts on ''[[Ka BlamKaBlam!]]!''.
* In ''[[Jonny Quest: The Real Adventures|The Real Adventures of Jonny Quest]]'', he backgrounds of some of their outdoor adventures (especially cloudy skies or northern lights) tended to stand out from the regular 2D animation, mostly in season 1.
* Some characters in ''[[Courage the Cowardly Dog]]'' have been modeled with CG, and their designs are mostly [[Nightmare Fuel]].