Crash Bandicoot: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 29:
 
{{franchisetropes}}
* [[Absurdly Spacious Sewer]]: The sewer levels in the second game has Crash running rather freely inside them. It becomes even more spacious in CTR's Sewer Speedway, a whole race track in a giant sewer pipe.
* [[Absurdly Spacious Sewer]]
* [[Action Girl]]: Coco, on occasion. (Especially in ''Wrath of Cortex''.)
* [[Advancing Wall of Doom]]: A few of the earlier games had levels where you run from a giant boulder (or a giant snowball, or a giant polar bear, or a triceratops...). The worst part being that you're running ''toward'' the camera, making obstacle dodging and box collecting very much a process of trial-and-error.
Line 64:
* [[Boss Arena Idiocy]]: In the first game, Ripper Roo is '''invincible'''. The only way to harm him is to jump on TNT that's moving down the river between the two platforms and hope that the explosion hurts Ripper Roo. In the third game, Doctor Nefarious Tropy is... ''not'' invincible. However, he has you at the far end of the arena from him, and thus you can't do a thing, not having a distance attack. Until he switches the platforms to create a direct trail to him... and then takes that moment to catch his breath and stop attacking you.
** In the same game, Dingodile, who is also not invincible. However, he is protected by a barrier of crystals... until he decides to blast you with his flamethrower through it, destroying large chunks of it with each shot.
* [[Bottomless Pits]]: A staple of the series, usually accompanied with a whistling sound as Crash falls to his doom.
* [[Bottomless Pits]]
* [[Brains and Brawn]]: Crash Bandicoot and Doctor Neo Cortex in ''Crash Twinsanity'', though Cortex initially considers it a combination of his brilliant intellect and Crash's vacuous stupidity at first. In the end, most of the time Crash just winds up whacking things with Cortex.
** Also, the Komodo Bros. Komodo Joe is lean yet intelligent, Komodo Moe is brawny yet... not so intelligent. The two make a formidable team.
Line 73:
{{quote|'''Park Drone:''' Again, you come back to haunt me?! Like some kind of haunting thing?! Haunting... and coming back?!}}
** Actually seems to be a favored trope with the newer Radical games, a large amount of random gameplay quotes not devoted to cultural parody humor usually have the characters go blank and irregularly mangle their sentence, outtake style. even [[Big Bad]]s like Cortex and Uka Uka drift into this on occasion though Coco is perhaps the biggest culprit...and stuff.
* [[The Brute]]: Tiny, a gigantic, overly muscled brute of a thylacine, who prefers attempting to stomp Crash flat or smashing him with his muscles.
* [[The Brute]]:
* [[Butt Monkey]]: Poor, poor Cortex.
** Almost as bad as poor N Gin, or poor Crunch, or poor Crash, heck, nearly every character has undergone some horrible amount of [[Amusing Injuries]] in the franchise.
Line 79:
* [[Cat and Mouse Boss]]: Crunch with Py-Ro in ''Crash Bandicoot: The Wrath of Cortex''. Crash must run away from Crunch for a while, and soon finds a FLUDD-like waterpack, reversing the scenario.
* [[Chased by Angry Natives]]: This happens to Crash near the end of the "Totem Hokum" level in ''Crash Twinsanity''.
* [[Check Point]]: They tend to come in form of crates marked with "C".
* [[Chekhov's Gun]]: {{spoiler|Coco's transpalooper (aka "the purple thingy")}} in ''Titans''.
* [[Chivalrous Pervert]]: Pasadena O'Possum of ''Crash Tag Team Racing'' may count as a female version, constantly flirting with the title character, [[Depending on the Writer|the returned gesture varies from having somewhat mutual attractions to feeling physically sick]].
* [[Chuck Cunningham Syndrome]]: Tawna, Crash's girlfriend from the first game, was pretty much removed from the series from the second game and onward, after her intended character design was [[Bowdlerize]]d from the original concept due to [[Executive Meddling]]. The designers lost interest in her and came up with a flimsy excuse for her absence (she dumped Crash for Pinstripe Potoroo of all characters). Her sole return appearance so far was in ''Crash Boom Bang'', the lowest rated game in the series.
** Jason Rubin (the co-creator of the ''Crash Bandicoot'' series) revealed that shortly after the original ''Crash'' was released, [[Tomb Raider (video game)|Lara Croft]] (ironically) took the gaming world by storm, causing the marketing director of Universal Interactive Studios (the one responsible for the meddling in the first place) to leave.
* [[Collision Damage]]: Colliding with just about any enemy will send Crash flying to that Australian outback in the sky. Same goes with Coco and, in ''N-Tranced'', Crunch.
* [[Collision Damage]]
* [[Cool and Unusual Punishment]]: ''In Mind over Mutant'', Cortex starts {{spoiler|milking Uka Uka}} for Bad Mojo to use to {{spoiler|control mutants}}. Cortex has {{spoiler|Grimlies feed Uka Uka cake}} while he's strapped to the machine so that he's horribly traumatized by the experience and unable to even {{spoiler|touch cake again}}. And for good measure, they feed him a dirty piece.
* [[Crate Expectations]]: ''Crash Bandicoot'' not only sees levels filled with crates, but destroying all of them in all levels are required to reach the full [[100% Completion]]. In fact, crashing through crates is one of the series' defining gameplay elements, as well as the origin of the protagonist's name.
Line 92:
* [[Daddy's Little Villain]]: Nina Cortex.
* [[Dark Action Girl]]: Nina again.
* [[The Dark Chick]]:
* [[Death Course]]: The ''Crash Bandicoot'' games are mostly a combination of the various types of Death Courses, with most of the pitfalls included.
* [[Death Trap]]: Cortex lampshades their general ineffectiveness.
Line 103:
* [[Divine Chessboard]]: Aku Aku versus Uka Uka, with the heroes and villains used as champions.
* [[Doomy Dooms of Doom]]: Doctor N. Gin ''loves'' this trope. Also, the Doominator robot.
* [[Double Jump]]: A recurring power in the series, starting from the third game.
* [[Double Unlock]]: [[100% Completion]] in ''Crash Team Racing'' requires all 18 relics, which merely requires a solid time trial time in all 18 races. Oh, but one of those races is only unlocked by getting all 5 gems. Gems can be earned in cup races, which themselves are locked until you get 4 CTR tokens for each, and you need two out of four Boss Keys to even access the room with the portals to the cup races.
* [[Down the Drain]]: ''Warped'' has its underwater levels which are fun but become very annoying under Time Trial mode. It also had the 'Tomb Wader' level set in a nilometer where the water level constantly shifted. ''Wrath of Cortex'' brought back the underwater stages from ''Warped'', but due to somewhat poor level design and the horrible controls of the submarine, tended to be annoying even outside of Time Trial.
Line 126:
** Somewhat averted with Nash from ''Crash Nitro Kart'' - he may be a shark, but he's actually quite adorable (if obnoxious). Coco refers to him as a "poor little shark-thingy".
* [[Everything's Worse with Bears]]: "Un-Bearable" level in the second game.
* [[Everything Trying to Kill You]]: From the crabs near the beach to the futuristic lasers, they're all barring Crash's way in his adventure.
* [[Evil Brit]]: Doctor Nefarious Tropy.
* [[The Evil Genius]]: Dr. Neo Cortex, mad scientist, wannabe world dominator, and general dickhead to animals - which causes Crash's adventure in the first place. Also all of the other doctors.
* [[The Evil Genius]]
* [[Exploding Barrels]]: TNT and Nitro crates, as well as actual barrels in a few levels.
* [[Exposed Animal Bellybutton]]