Crash Twinsanity: Difference between revisions
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* [[NameTron]]: The device used to take Crash and Cortex to the tenth dimension is called... The Psychetron. [[Rule of Cool|For some reason.]] |
* [[NameTron]]: The device used to take Crash and Cortex to the tenth dimension is called... The Psychetron. [[Rule of Cool|For some reason.]] |
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{{quote| '''Cortex:''' "''This''... is the Psychetron. Gateway to the infinite dimensions, beyond our universe!"}} |
{{quote| '''Cortex:''' "''This''... is the Psychetron. Gateway to the infinite dimensions, beyond our universe!"}} |
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* [[No Sidepaths No Exploration No Freedom]]: Handily averted by greatly opening up the stages and adding secret areas. |
* [[No Sidepaths, No Exploration, No Freedom]]: Handily averted by greatly opening up the stages and adding secret areas. |
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* [[Nostalgia Level]]: Most of the first world counts, specifically Jungle Rumble and Totem Hokem. The first is a throwback to the first stages of the original [[Crash Bandicoot]], and the second is a throwback to the native fortress stages, complete with a recreation of Papu-Papu's hut, [[Continuity Porn|down to the textures.]] |
* [[Nostalgia Level]]: Most of the first world counts, specifically Jungle Rumble and Totem Hokem. The first is a throwback to the first stages of the original [[Crash Bandicoot]], and the second is a throwback to the native fortress stages, complete with a recreation of Papu-Papu's hut, [[Continuity Porn|down to the textures.]] |
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* [[Notable Original Music]]: The soundtrack was composed by Spiralmouth, an a capella group, which gives the game a very distinctive sound style, compared to all the other [[Crash Bandicoot]] games. |
* [[Notable Original Music]]: The soundtrack was composed by Spiralmouth, an a capella group, which gives the game a very distinctive sound style, compared to all the other [[Crash Bandicoot]] games. |