Critical Mass (1995 video game): Difference between revisions

Content added Content deleted
m (Mass update links)
m (Mass update links)
Line 16: Line 16:
* [[Blood Knight]]: The best (though definitely not safest) way to climb the ranks, as the point gap between mission success and mission failure can be closed, and actually overcome, with only one or two kills. It's not impossible to get 5+ on some of the enemy-heavy missions.
* [[Blood Knight]]: The best (though definitely not safest) way to climb the ranks, as the point gap between mission success and mission failure can be closed, and actually overcome, with only one or two kills. It's not impossible to get 5+ on some of the enemy-heavy missions.
* [[Bragging Rights Reward]]: What's the reward for going through 30+ missions perfectly, succeeding each one, and racking up more kills than [[God Is Evil|God]]? When you die, that character's record goes up on the "Roll of Honour", the game's high score list (which only keeps track of the scores on your computer).
* [[Bragging Rights Reward]]: What's the reward for going through 30+ missions perfectly, succeeding each one, and racking up more kills than [[God Is Evil|God]]? When you die, that character's record goes up on the "Roll of Honour", the game's high score list (which only keeps track of the scores on your computer).
* [[But Thou Must]]: There is no option to refuse a mission. If you get a mission, it's going on your record, success or fail.
* [[But Thou Must!]]: There is no option to refuse a mission. If you get a mission, it's going on your record, success or fail.
* [[Critical Existence Failure]]: Averted, and played straight at the same time. As your ship's parts get damaged, they begin to lose abilities (turn radius, speed, missile launchers), but if all your cockpit parts are destroyed, your ship [[Made of Explodium|explodes violently,]] regardless of how much or little damage the ship otherwise has.
* [[Critical Existence Failure]]: Averted, and played straight at the same time. As your ship's parts get damaged, they begin to lose abilities (turn radius, speed, missile launchers), but if all your cockpit parts are destroyed, your ship [[Made of Explodium|explodes violently,]] regardless of how much or little damage the ship otherwise has.
* [[Critical Hit]]: Sort of. It's not unheard of for a ship to hit you at an odd angle, bypass most of your shields, and, by chance, destroy all of your Command Center parts, bringing you from 'full health' to 'spectacular explosion' in one turn.
* [[Critical Hit]]: Sort of. It's not unheard of for a ship to hit you at an odd angle, bypass most of your shields, and, by chance, destroy all of your Command Center parts, bringing you from 'full health' to 'spectacular explosion' in one turn.
Line 28: Line 28:
* [[Fantastic Racism]]: Apparently the only difference between you and your enemies is the color you paint your ships, and some unique, species-specific ships.
* [[Fantastic Racism]]: Apparently the only difference between you and your enemies is the color you paint your ships, and some unique, species-specific ships.
** If the names are what they appear to be (Merikons = Americans, Zyans = Asians), then the Racism isn't even Fantastic.
** If the names are what they appear to be (Merikons = Americans, Zyans = Asians), then the Racism isn't even Fantastic.
* [[Faster Than Light Travel]]: Hyperspace, but it takes 8 turns to charge, and can only be used to leave the battle.
* [[Faster-Than-Light Travel]]: Hyperspace, but it takes 8 turns to charge, and can only be used to leave the battle.
* [[Final Death]]: If you don't eject before your ship is destroyed, or your escape pod is shot down, your save file is deleted.
* [[Final Death]]: If you don't eject before your ship is destroyed, or your escape pod is shot down, your save file is deleted.
* [[For Massive Damage]]: A ship is always less shielded in the rear, as rear shielding costs several times more than front or side. Thus, even a couple of weak missiles fired into a ship's tailplate can cripple it.
* [[For Massive Damage]]: A ship is always less shielded in the rear, as rear shielding costs several times more than front or side. Thus, even a couple of weak missiles fired into a ship's tailplate can cripple it.
Line 39: Line 39:
* [[Kobayashi Mario]]: The missions never run out. You just keep flying them until you die.
* [[Kobayashi Mario]]: The missions never run out. You just keep flying them until you die.
* [[Lightning Bruiser]]: The "Whirlwind" chain of ships.
* [[Lightning Bruiser]]: The "Whirlwind" chain of ships.
* [[Luck Based Mission]]: All of them, to a certain extent. If you want to last long, you have to learn that sometimes it's OK to turn tail and run if the enemy got the jump on you.
* [[Luck-Based Mission]]: All of them, to a certain extent. If you want to last long, you have to learn that sometimes it's OK to turn tail and run if the enemy got the jump on you.
* [[Macross Missile Massacre]]: Ships like the Raven, with four launchers and stacks of seeking missiles, are more than capable of it. Sometimes seems to be [[Nintendo Hard|the only way to score a hit]].
* [[Macross Missile Massacre]]: Ships like the Raven, with four launchers and stacks of seeking missiles, are more than capable of it. Sometimes seems to be [[Nintendo Hard|the only way to score a hit]].
* [[Made of Explodium]]: Ships explode violently when destroyed.
* [[Made of Explodium]]: Ships explode violently when destroyed.