Crystal Prison: Difference between revisions

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* In the musical [[Edutainment Game]] ''Julliard Music Adventure'', the player must rescue a Queen who is trapped in an amulet.
* ''[[Final Fantasy XIII]]'': Once [[Blessed with Suck|branded a L'Cie]] by the [[Jerkass Gods|Fal'Cie]], Crystal Stasis is the reward for fulfilling their focus, in contrast to failing and becoming a Cie'th (i.e. [[Body Horror|transforming into a twisted, zombie-like horror]]). But this also means {{spoiler|the Fal'cie can reawaken them and use them as puppets as much as they want}}. This is what happened with Serah and Dajh, {{spoiler|and Vanille and Fang were originally Pulse L'Cie brought to Cocoon and awakened by Barthandelus as his [[Unwitting Pawn]]s}}. Ultimately, this also happens to {{spoiler|Lightning, Snow, Sazh and Hope by slaying [[Death Seeker|Orphan]], but soon awaken as a result of Vanille and Fang's double [[Deus Ex Machina]] [[Heroic Sacrifice]].}}
* The entire plot of ''[[Kingdom of Loathing]]'' comes about because the [[Big Bad|Naughty Sorceress]] [[PunA Worldwide Punomenon|imprismed]] [[Dude in Distress|King Ralph]]. [[Don't Explain the Joke|In a prism.]]
* ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'' had several Toads and Lumas trapped in crystals (possibly by [[Big Bad|Bowser]]), and Mario/Luigi had to spin said crystals to set them free.
** There are also [[The Goomba|Goombas]] trapped in crystals as well. Makes players wonder why Bowser wanted to trap his own minions in crystals along with his enemies.