Daisuke Ishiwatari: Difference between revisions

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With production rights to the Guilty Gear franchise temporarily lost to Sega, he along with [[Arc System Works]] went on to create a [[Spiritual Successor]] in the form of ''[[Blaz Blue]]'', where Ishiwatari merely provided inspiration, character selection artwork, and produced the [[Crowning Music of Awesome|sound track.]] He also provided the voice of Freed in ''[[Battle Fantasia]]'', another [[Arc System Works]] project.
With production rights to the Guilty Gear franchise temporarily lost to Sega, he along with [[Arc System Works]] went on to create a [[Spiritual Successor]] in the form of ''[[Blaz Blue]]'', where Ishiwatari merely provided inspiration, character selection artwork, and produced the [[Crowning Music of Awesome|sound track.]] He also provided the voice of Freed in ''[[Battle Fantasia]]'', another [[Arc System Works]] project.


Recently he provided the soundtrack to [[Hard Corps Uprising]], and it is still every bit as eargasmic as the aforementioned soundtracks, if not moreso.
Recently he provided the soundtrack to [[Hard Corps: Uprising]], and it is still every bit as eargasmic as the aforementioned soundtracks, if not moreso.


A little known fact: he used to work for a little company called [[SNK]], and was one of the main designers and programmers for ''[[The Last Blade]]'' series. The gameplay of ''[[Last Blade]]'' would later resurface in the form of [[Blaz Blue|Hakumen]].
A little known fact: he used to work for a little company called [[SNK]], and was one of the main designers and programmers for ''[[The Last Blade]]'' series. The gameplay of ''[[Last Blade]]'' would later resurface in the form of [[Blaz Blue|Hakumen]].