Darkened Building Shootout: Difference between revisions
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*** Second Sun is Narm if you can't see what's going on in the dark. Better adjust your brightness settings up a little. |
*** Second Sun is Narm if you can't see what's going on in the dark. Better adjust your brightness settings up a little. |
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* The third level of ''[[Syphon Filter]] 2'' has one of these in a darkened highway tunnel. |
* The third level of ''[[Syphon Filter]] 2'' has one of these in a darkened highway tunnel. |
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* ''[[Metal Gear Solid 3 Snake Eater]]'': The battle with [[Pyromaniac|The Fury]] starts out dark, but his flamethrower gradually lightens things up, making it harder to hide from him. |
* ''[[Metal Gear Solid 3: Snake Eater]]'': The battle with [[Pyromaniac|The Fury]] starts out dark, but his flamethrower gradually lightens things up, making it harder to hide from him. |
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* All three games and every expansion of [[First Encounter Assault Recon]] has these; often, the things you're shooting at aren't human. |
* All three games and every expansion of [[First Encounter Assault Recon]] has these; often, the things you're shooting at aren't human. |
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* The beginning and end of Level 1-3 in ''[[Perfect Dark]]''. |
* The beginning and end of Level 1-3 in ''[[Perfect Dark]]''. |
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* ''[[Doom (series)|Doom 3]]'' is full of these, such as the level where you escort a scientist with a lantern through pitch-black corridors. ''[[Quake 4]]'' to a lesser extent. |
* ''[[Doom (series)|Doom 3]]'' is full of these, such as the level where you escort a scientist with a lantern through pitch-black corridors. ''[[Quake 4]]'' to a lesser extent. |