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** You can still travel by respawning a bit further along your path than your body actually was, but it's much more tedious.
** Occasionally, mousing over the map icon indicating your location will occasionally label you as being a corpse, even if you're alive.
* In ''[[
** Likewise in most of the newer ''[[
* Amulets & Armor has a great bug dealing with the "death cam", the red-tinted view of the world you see when you die. Your character is actually still alive, the game just disables the keyboard. However, A&A has mouse navigation too, which it doesn't disable, letting you explore (and even beat) levels while dead.
* Literally in ''[[
== Glitches ==
* The original QWTF Team Fortress had a bug where a spy could feign death, and then start moving around as an apparent sliding corpse on the ground.
** And in ''[[
* ''[[Final Fantasy VI]]'' has a couple of bugs that allow you to walk around with an all-dead (Or all-zombie) party. Of course, it's Game Over if you enter a fight, but hey.
** ''[[Final Fantasy VII]]'' has a similar glitch with Cloud's flashback sequence. Sephiroth's AI is supposed to revive Cloud should he fall in battle but sometimes Sephiroth will just wail on enemies instead, leaving Cloud down. This becomes extremely funny when Sephiroth separates from Cloud's party, leaving Cloud to walk around town by himself while his HP is at 0. Unlike the above example, there's no more random encounters once Sephiroth leaves due to plot reasons, so there's no risk of a Game Over.
*** Final Fantasy VII actually has a system in place in early-game that heals and revives the party after plot points and boss fights. If one does a game where Cloud is at 0 hp when you reach Cosmo canyon, this is the first time in regular gameplay when you are not healed after a boss. This leads to a party of Cloud alone dead in the menu when checked when his party splits up at Cosmo Canyon when first visited when the buggy breaks down. If Cloud was just dead by chance, this can be particularly frustrating if you walk outside to sample the enemies nearby or gain a quick level.
* ''[[Ocarina of Time]]'': By a glitch, you could walk [http://www.youtube.com/watch?v=5Wa5ytBcsOE Zombie Link in a dim world]. [http://www.youtube.com/watch?v=1jQHKMe6fiY&feature=watch_response A different method] allows Zombie Link to walk around in regular lighting, but nothing can be done anyway and everything are all frozen and many features are disabled.
* ''[[
* There is an infamous glitch which crept from the infamous ''[[Sonic the Hedgehog 2006 (
* In''[[Super Smash Brothers Brawl]]'', by a certain glitch in stamina mode, both Wario and Bowser can become "zombies" where they can still be controlled and beat other players at 0 HP. Bowser could still win, but Wario cannot win at all after using this glitch.
* There was a bug in ''[[
* ''[[Blood]]'' has a glitch where, on occasion, enemies who are killed by being set on fire would continue to run around in their on-fire animation indefinitely, unable to damage you but also invulnerable to everything you had short of explosives.
* ''[[Doom]]'' has such a [http://doom.wikia.com/wiki/Player_corpses_walking bug], [http://games.moria.org.uk/doom/research/running-body described in detail here], where a players killed in deathmatch becomes a mobile corpse which runs (okay, slides) around. Kinda creepy.
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** Some private servers have glitched programming which may lead to the corpses of mobs turning around to look at you as if still in combat, or even corpses that keep attacking you while not being attackable in return.
* Can be done in the second ''[[Phantasy Star]]'' game. First, kill off everyone except [[Spoony Bard|Shir]], then enter a shop repeatedly until she steals something and leaves the party. You'll now be able to walk around with an all dead party, though the second you get into an encounter, you'll die immediately.
** Also easily doable in ''[[
* The original ''[[Grand Theft Auto]]'' had an occasional glitch if you got into a vehicle just when it exploded, where you wouldn't die until you got out of the car again. Until you do, you can be a zombie cruising the streets in the wreckage of a destroyed car.
* In ''[[Morrowind]]'', there is a glitch where if you execute it correctly, the opponent, 99% of the time, will become immortal. That is, they have only ''one Hit Point left'' no matter what you do. The other 1% of the time, they will die instantly.
* In ''Fallout: New Vegas'', occasionally when you murder someone in their house and take their stuff, the corpse will accuse you of stealing. Which can scare the crap out of you when you think you're alone except for the dead body.
* ''[[Red Faction]]'' had a glitch in multiplayer mode when the invincibility cheat was active; the flamethrower's alternate attack would set CPU-controlled players on fire, but never let them die. They would run around forever screaming in agony until you turned the cheat off. It was possible to inflict this cruelty on an entire level's worth of bots.
* ''[[Dead Space (
* Occasionally in [[Conduit 2]]'s online multiplayer, a killed enemy's sprite will remain in their standing pose, even though they are counted as killed. Continuing to shoot at these sprites (which other people will most certainly do if you don't) will give you a "Double Tap" medal.
* In [[Fun Orb|''Steel Sentinels'']], a minor programming oversight causes mecha to not die until their hit points are negative- meaning that mechs with precisely zero hit points will cling to life with an empty health bar until they are felled by a stray point of damage. Although this glitch isn't much use against [[More Dakka|machine guns]] or [[Death of a Thousand Cuts|lasers]], it is immensely satisfying to complete a [[PvP|Fleet]] [[Capture the Flag]] objective while technically dead.
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* Certain versions of ''[[Touhou]] 7: Perfect Cherry Blossom'' has Merlin Prismriver continue attacking even after the Prismriver sisters are supposed to be defeated, potentially killing your character. So much for sisterly solidarity. This bug has been [[Memetic Mutation|mercilessly ridiculed]] by [[Doujin]] artists.
* ''[[Call of Duty]]'' has glitches with corpses, from just silently talking faces to really strange animation and postures. [http://www.cracked.com/article_19507_the-8-creepiest-glitches-hidden-in-popular-video-games.html Cracked page explains it the best...]
* ''[[Fallout: New Vegas]]'': Has a similar bug as Minecraft game. If you save while character just died, there's various bugged things that happen, from floating hollow heads to weird corpses that's still alive. [http://www.cracked.com/article_19507_the-8-creepiest-glitches-hidden-in-popular-video-games_p2.html Cracked explains it the best again...]
* A glitch in ''Spider-Man and Venom: Separation Anxiety'' occurs if you are on your last life, and you and a boss kill each other at the same time. The next level would load as normal, but you would suddenly be back to life with zero lives. Even better, since the game thinks you're already dead, you have infinite health, making the rest of the game a cakewalk.
* A rarely triggering glitch in ''[[Soldier of Fortune]]'' can cause an enemy to not notice they're supposed to be dead. Due to the game's [[Shows Damage|damage system]], this can result in an enemy continuing to run around and shoot even after they've been reduced to just a bloodied torso.
== Cheat code ==
* ''[[
** There's also a non-cheating method involving having your death blow knock you into a cannon. You can launch out of the cannon and won't die unless you touch the ground. If you're wearing the Wing Cap, you can even fly around as a zombie!
*** An extension of the same glitch allows you to fly around ''without'' using the cannon as well: Hurt yourself to the point where fall damage can kill you, then equip the Wing Cap. A correctly timed three-jump combo will make you fly, so if you jump once, then twice off a cliff and trigger the last jump just as you land, you will take lethal damage but still begin flying. Unfortunately the impact "flattens" Mario and thus you can't jump more than a few feet up. Touching the ground at all causes Mario to die, which will happen eventually when the Wing Cap timer runs out. Interestingly enough, once you are "dead" coins and hearts will no longer heal you, so you absolutely cannot save yourself.
* In ''[[The Simpsons Hit and Run]]'', there is a variation that lets you drive a wrecked car. Not surprisingly, It’s [[Joke Character|VERY slow]].
** This doesn't even require cheating at all - but doesn't work with all vehicles. You can bring the car back to fully normal by touching a repair wrench.
* Typing "give health" into the [[Master Console|console]] in ''[[Quake (
* If using an infinite health cheat code on [[
* The early Playstation game ''Loaded'' had a cheat menu to immediately boost the player to full health. If the player had just been killed, however, it would allow them to move around the map as an invulnerable [[Ludicrous Gibs|splattered corpse]]. Unable to shoot, open doors or pick up keys. However, they could still detonate smart bombs, whilst a second player could deal with the doors for them, but still not much point.
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