Deconstruction: Difference between revisions

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{{trope}}
[[File:tomjerry_6855.jpg|link=VG Cats (Webcomic)|rightframe|''[[Tom and Jerry (Animation)|Tom and Jerry]]: [http://www.vgcats.com/comics/?strip_id{{=}}207 The Lost Episodes]'']]
''{{quote box|[[Tom and Jerry (Animation)|Tom and Jerry]]: ["|http://www.vgcats.com/comics/?strip_id=207 The Lost Episodes"}}]''
 
{{quote|"''Sometimes I think you enjoy breaking these little geniuses.''"<br />
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When applied to tropes, or other aspects of fiction, deconstruction means to take apart a trope so as to better understand its meaning and relevance to us in [[Real Life]]. This often means pursuing a trope's inherent contradictions and the difference between how the trope appears in this one work and how it compares to other relevant tropes or ideas both in fiction and [[Real Life]].
 
The simplest and most common method of applying [[Deconstruction]] to tropes in fiction among general audiences and fan bases, and the method most relevant to [[TVAll The Tropes]], takes the form of questioning "''How would this trope play out with [[Real Life]] consequences applied to it?''"
 
This doesn't mean magic and other fantastic or futuristic elements, or any other tropes must be removed or attacked for failing to match up with their own pretentionspretensions of self-consistent reality, of course. While sometimes perceived as an aggressive attack on the meaning or enjoyableness of a work or text, deconstruction is not properly about passing judgement (and in fact, the term "deconstruction" was picked over the German term "destruktion" to suggest careful attention to the detail within a text over violently emptying the work of all meaning). It means that all existing elements of a work are played without the [[Rule of Cool]], [[Rule of Drama]], [[Rule of Funny]], and so on, to see what hidden assumptions the work uses to make its point. Sometimes you will hear this referred to as "[[Playing With a Trope|played completely straight]]", and it can be thought of as taking a work more seriously on its own terms than even the work itself does, for the purpose of laying bare hidden meanings in the text.
 
For example, in ''[[Dungeons and Dragons]]'', when a cleric reaches fifth level, he gains the ability to cast ''create food and water''. Normally, the impact this would have on a society (especially a [[Medieval European Fantasy|medieval or pseudo-medieval]] one) is completely ignored. A [[Deconstruction]] would explore how a society would react to that ability.
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* [[Unbuilt Trope]] (for when the Trope was [[Deconstructed]] [[Trope Maker|at the time it was made]])
 
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'''Please note: This page has been edited for clarity's sake. Please do not add any more examples. Add them to [[Genre Deconstruction]] or [[Deconstructed Trope]] or the appropriate subtrope. Where possible please move examples to these subtrope pages. This page is about [[Deconstruction]] as a ''method'', and thus should be stripped down to meta-examples.'''
 
{{examples}}
 
 
== Anime and Manga ==
* Originally, ''[[Super Dimension Fortress Macross]]'' was meant to be a [[Deconstructive Parody]] of shows like ''[[Mobile Suit Gundam]]''. While it veered off that course eventually and played a fair number of tropes completely straight (never mind [[Macross Missile Massacre|inventing]] a few along the way), every major entry into the franchise has featured at least one major, often scathing, deconstructions of the science fiction, adventure and anime genres.