Defeat Equals Explosion: Difference between revisions

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{{trope}}
{{trope}}
[[File:defeat_equals_explosion_buggzy_5981.jpg|link=Kirby of the Stars (Anime)|right]]
[[File:defeat_equals_explosion_buggzy_5981.jpg|link=Kirby of the Stars|right]]


{{quote|"''[[Discussed Trope|If I become an evil genius, I'll keep in mind not to replace my blood with nitroglycerin, hydrogen or any other flammable thing, I don't wanna die exploding like the bosses of Ninja Gaiden.]]''"|'''Payasoplas''', on ''[[Ninja Gaiden]]''}}
{{quote|"''[[Discussed Trope|If I become an evil genius, I'll keep in mind not to replace my blood with nitroglycerin, hydrogen or any other flammable thing, I don't wanna die exploding like the bosses of Ninja Gaiden.]]''"|'''Payasoplas''', on ''[[Ninja Gaiden]]''}}
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Having every enemy explode upon death was more common in the 3rd and 4th generation of console gaming, when it was mainly done to avoid drawing death animations.
Having every enemy explode upon death was more common in the 3rd and 4th generation of console gaming, when it was mainly done to avoid drawing death animations.


See also [[Explosive Overclocking]], [[Chain Reaction Destruction]] and [[Load-Bearing Boss]]. Subtrope of [[Made of Explodium]].
See also [[Explosive Overclocking]], [[Chain-Reaction Destruction]] and [[Load-Bearing Boss]]. Subtrope of [[Made of Explodium]].
{{examples}}
{{examples}}


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== Film ==
== Film ==
* ''[[Return of the Jedi]]'': The evil Emperor apparently explodes on impact after being thrown down the shaft at the climax of the film.
* ''[[Return of the Jedi]]'': The evil Emperor apparently explodes on impact after being thrown down the shaft at the climax of the film.
* In the [[Wes Craven]] film ''[[Cursed 2005 (Film)|Cursed]]'', when the werewolf who infected all the other major characters dies, he inexplicably explodes in a burst of greenish energy.
* In the [[Wes Craven]] film ''[[Cursed (2005 film)|Cursed]]'', when the werewolf who infected all the other major characters dies, he inexplicably explodes in a burst of greenish energy.
* ''[[Double Team]]'': In perhaps one of the most awesome endings to an action film: {{spoiler|The Bad Guy (played by "Mickey" Rourke) is left standing on an armed mine, with a Tiger, in the middle of a Colosseum. Just as the Tiger is about to claw him, he steps off, where the whole place explodes. Completing the total madness, Jean-Claude Van Damme, Dennis Rodman, and the actor who played Belloq outrun the ensuing fireball, hiding behind a Coke machine, while carrying a baby!}}
* ''[[Double Team]]'': In perhaps one of the most awesome endings to an action film: {{spoiler|The Bad Guy (played by "Mickey" Rourke) is left standing on an armed mine, with a Tiger, in the middle of a Colosseum. Just as the Tiger is about to claw him, he steps off, where the whole place explodes. Completing the total madness, Jean-Claude Van Damme, Dennis Rodman, and the actor who played Belloq outrun the ensuing fireball, hiding behind a Coke machine, while carrying a baby!}}
* Some of the ''[[Godzilla]]'' films has the enemy monster explode after the titular monster kills them. The early films don't do this however.
* Some of the ''[[Godzilla]]'' films has the enemy monster explode after the titular monster kills them. The early films don't do this however.
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== Literature ==
== Literature ==
* Demons in ''[[Dark Heavens]]''.
* Demons in ''[[Dark Heavens]]''.
* Before the prequel trilogy came out, the [[Star Wars Expanded Universe]] almost universally had dead Jedi fade away while dead Dark Jedi or Sith exploded violently the way the Emperor did. Later it was retconned into a [http://starwars.wikia.com/wiki/Dark_side_burst power] they had, a kind of [[Taking You With Me]] thing. In the [[Hand of Thrawn]] duology, Mara Jade once makes this sardonic remark when she's in need of explosives.
* Before the prequel trilogy came out, the [[Star Wars Expanded Universe]] almost universally had dead Jedi fade away while dead Dark Jedi or Sith exploded violently the way the Emperor did. Later it was retconned into a [http://starwars.wikia.com/wiki/Dark_side_burst power] they had, a kind of [[Taking You with Me]] thing. In the [[Hand of Thrawn]] duology, Mara Jade once makes this sardonic remark when she's in need of explosives.
{{quote| "Too bad we don't have a Dark Jedi handy we could kill. Remember that big blast when C'baoth died?"}}
{{quote| "Too bad we don't have a Dark Jedi handy we could kill. Remember that big blast when C'baoth died?"}}


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*** At least once, doing that didn't pay off: once in ''[[Power Rangers Dino Thunder]],'' they blast, then turn and pose... and the monster wasn't dead, and blasted the Rangers in the back.
*** At least once, doing that didn't pay off: once in ''[[Power Rangers Dino Thunder]],'' they blast, then turn and pose... and the monster wasn't dead, and blasted the Rangers in the back.
** Also, despite this trope, ''every'' series will have the heroes think a monster dead ''without'' seeing the customary kaboom at least once. This counts as [[Genre Blindness]] bordering on [[Too Dumb to Live]].
** Also, despite this trope, ''every'' series will have the heroes think a monster dead ''without'' seeing the customary kaboom at least once. This counts as [[Genre Blindness]] bordering on [[Too Dumb to Live]].
* ''[[Message From Space]]: [[Recycled: The Series|Galactic Battle]]'' has all major enemies explode. One even tries to destroy a [[MacGuffin]] with his death explosion.
* ''[[Message from Space]]: [[Recycled: the Series|Galactic Battle]]'' has all major enemies explode. One even tries to destroy a [[MacGuffin]] with his death explosion.




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== Video Games ==
== Video Games ==
* ''[[Metroid (Video Game)|Metroid]]'': Most bosses in the series will explode. This is somewhat problematic for recurring bosses such as Ridley, who has managed to [[Joker Immunity|come back from complete annihilation several times]] throughout the series.
* ''[[Metroid]]'': Most bosses in the series will explode. This is somewhat problematic for recurring bosses such as Ridley, who has managed to [[Joker Immunity|come back from complete annihilation several times]] throughout the series.
* The Cobras in ''[[Metal Gear Solid 3]]'' all die by going boom... {{spoiler|except The Boss.}} In this case, it's explained that the Cobras were equipped with microbombs [[Dead-Man Switch|that would explode when they died]], in order to prevent the enemy studying their corpses.
* The Cobras in ''[[Metal Gear Solid 3 Snake Eater]]'' all die by going boom... {{spoiler|except The Boss.}} In this case, it's explained that the Cobras were equipped with microbombs [[Dead-Man Switch|that would explode when they died]], in order to prevent the enemy studying their corpses.
* All the enemies in ''[[Beyond Good and Evil (Video Game)|Beyond Good and Evil]]''. Exploding on death must be a quirk of the DomZ's physiology.
* All the enemies in ''[[Beyond Good & Evil (video game)|Beyond Good and Evil]]''. Exploding on death must be a quirk of the DomZ's physiology.
* Any player in ''[[Quake III Arena|Quake III: Team Arena]]'' and ''Quake Live'' who dies while carrying the Kamikaze holdable powerup. When dying, (and if they're not gibbed) they will produce a huge explosion which shakes the arena.
* Any player in ''[[Quake III Arena|Quake III: Team Arena]]'' and ''Quake Live'' who dies while carrying the Kamikaze holdable powerup. When dying, (and if they're not gibbed) they will produce a huge explosion which shakes the arena.
* ''[[Unreal Tournament]]'': The carrier of the Vengeance Relic in matches with the Relic mutator will explode violently upon dying.
* ''[[Unreal Tournament]]'': The carrier of the Vengeance Relic in matches with the Relic mutator will explode violently upon dying.
* In ''[[Half Life]]'', any Gargantuas you encounter (the big, hulking aliens that shoot fire at Gordon) will die with a chain of explosions whenever killed.
* In ''[[Half Life]]'', any Gargantuas you encounter (the big, hulking aliens that shoot fire at Gordon) will die with a chain of explosions whenever killed.
* ''[[Mega Man (Video Game)|Mega Man]]'': Just about every enemy explodes upon defeat; partly justified in that they're robots, but an explosion happens regardless of whether or not the type of weapon used would logically cause an explosion or not. (For instance, Storm Tornado in ''[[Mega Man X (Video Game)|Mega Man X]]''). The only enemies that doesn't explode is Proto Man, he simply stops and teleports out of the arena (though arguably he really isn't an enemy) and [[Big Bad|Dr. Wily]] (the machine he's piloting does though) because he falls out and surrenders, heck even [[The Hero|Mega Man himself]] [[Ludicrous Gibs|explodes into a billion energy orbs]] when his [[Life Meter|bar thingy with about 28 other bars]]...runs out.
* ''[[Mega Man (video game)|Mega Man]]'': Just about every enemy explodes upon defeat; partly justified in that they're robots, but an explosion happens regardless of whether or not the type of weapon used would logically cause an explosion or not. (For instance, Storm Tornado in ''[[Mega Man X]]''). The only enemies that doesn't explode is Proto Man, he simply stops and teleports out of the arena (though arguably he really isn't an enemy) and [[Big Bad|Dr. Wily]] (the machine he's piloting does though) because he falls out and surrenders, heck even [[The Hero|Mega Man himself]] [[Ludicrous Gibs|explodes into a billion energy orbs]] when his [[Life Meter|bar thingy with about 28 other bars]]...runs out.
* Some boss enemies from ''[[Jazz Jackrabbit]]'' go boom when killed.
* Some boss enemies from ''[[Jazz Jackrabbit]]'' go boom when killed.
* In ''[[God of War (Video Game)|God of War]]'', the giant lava minotaurs explode when defeated.
* In ''[[God of War (series)|God of War]]'', the giant lava minotaurs explode when defeated.
* This happens to all the bosses in ''[[Mario and Luigi Superstar Saga]]'', even if they are alive in the cutscene that follows.
* This happens to all the bosses in ''[[Mario and Luigi Superstar Saga]]'', even if they are alive in the cutscene that follows.
* In the ''[[Shinobi]]'' series, all enemies explode when they die.
* In the ''[[Shinobi]]'' series, all enemies explode when they die.
* ''[[Shining Force III]]'' had enemies explode when killed.
* ''[[Shining Force III]]'' had enemies explode when killed.
* ''[[The Legend of Zelda the Wind Waker (Video Game)|The Legend of Zelda the Wind Waker]]'': All monsters explode into ominous (yet harmless) purple smoke. Except for the giant Armos Statues, who explode like bombs and does damage when you are too close to the explosion.
* ''[[The Legend of Zelda: The Wind Waker|The Legend of Zelda the Wind Waker]]'': All monsters explode into ominous (yet harmless) purple smoke. Except for the giant Armos Statues, who explode like bombs and does damage when you are too close to the explosion.
* The lambent locusts in ''[[Gears of War]]'' will explode when they are killed. This was justified by their exposure to the emulsion.
* The lambent locusts in ''[[Gears of War]]'' will explode when they are killed. This was justified by their exposure to the emulsion.
* The one-hit enemies from ''[[Contra (Video Game)|Contra]]'' series get knocked back shortly before exploding.
* The one-hit enemies from ''[[Contra (video game series)|Contra]]'' series get knocked back shortly before exploding.
* The weapon in ''[[Moon Crystal (Video Game)|Moon Crystal]]'' makes every enemy explode into 4 waves when hit enough. Even bats and all kinds of monsters.
* The weapon in ''[[Moon Crystal]]'' makes every enemy explode into 4 waves when hit enough. Even bats and all kinds of monsters.
* All the enemies in ''[[Actraiser]]'' series.
* All the enemies in ''[[Act Raiser]]'' series.
* The enemies in ''[[Kirby]]'' series tend to explode with puffs of smoke and pentagram-like shapes.
* The enemies in ''[[Kirby]]'' series tend to explode with puffs of smoke and pentagram-like shapes.
* In NES ''[[Ninja Gaiden (Video Game)|Ninja Gaiden]]'' games, ordinary enemies explode into 4 fiery waves expanding diagonally.
* In NES ''[[Ninja Gaiden]]'' games, ordinary enemies explode into 4 fiery waves expanding diagonally.
* Enemies in ''[[Blaster Master (Video Game)|Blaster Master]]'' enemies meet the same fate.
* Enemies in ''[[Blaster Master]]'' enemies meet the same fate.
* Sword in ''[[Strider (Video Game)|Strider]]'' series makes them go boom!
* Sword in ''[[Strider Hiryu|Strider]]'' series makes them go boom!
* Enemies in ''[[Ghosts N Goblins (Video Game)|Ghosts N Goblins]]'' series explode too without any given explanation.
* Enemies in ''[[Ghosts 'n Goblins (series)|Ghosts N Goblins]]'' series explode too without any given explanation.
* In ''[[La Mulana]]'', enemies go down that way.
* In ''[[La-Mulana]]'', enemies go down that way.
* Enemies in ''[[Mole Mania]]'' die in a very corner-y explosion.
* Enemies in ''[[Mole Mania]]'' die in a very corner-y explosion.
* ''Gremlins 2'', every enemy does a [[Chain Reaction Destruction]] upon death.
* ''Gremlins 2'', every enemy does a [[Chain-Reaction Destruction]] upon death.
* Every enemy explodes in ''[[Mushihimesama]]'' series too despite most of them being insect-based.
* Every enemy explodes in ''[[Mushihime-sama]]'' series too despite most of them being insect-based.
* In ''[[Gunstar Heroes]]'', the enemies, whatever they might be, explode.
* In ''[[Gunstar Heroes]]'', the enemies, whatever they might be, explode.
* In some of the ''[[Castlevania]]'' games, enemies explode upon death or leave a small flame.
* In some of the ''[[Castlevania]]'' games, enemies explode upon death or leave a small flame.
* In ''[[Run Saber]]'', almost every enemy seems to explode upon death.
* In ''[[Run Saber]]'', almost every enemy seems to explode upon death.
* In ''[[Silver Surfer (Video Game)|Silver Surfer]]'' NES game, same thing.
* In ''[[Silver Surfer (video game)|Silver Surfer]]'' NES game, same thing.
* ''[[Star Fox (Video Game)|Star Fox]] 64'' is a wonderous explosionfest.
* ''[[Star Fox (series)|Star Fox]] 64'' is a wonderous explosionfest.
* Makes sense for tanks and airplanes in ''[[Advance Wars]]''. But foot soldiers? Not so much.
* Makes sense for tanks and airplanes in ''[[Advance Wars]]''. But foot soldiers? Not so much.
* Enemies in ''Gods'' explode.
* Enemies in ''Gods'' explode.
* Enemies in ''[[Earnest Evans (Video Game)|Earnest Evans]]''.
* Enemies in ''[[Earnest Evans]]''.
* Everything you can pick up (including enemies) in ''[[Superman 64 (Video Game)|Superman 64]]'' explodes. '''Even boxes'''.
* Everything you can pick up (including enemies) in ''[[Superman 64]]'' explodes. '''Even boxes'''.