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{{trope}}
{{Video Game Examples Need Sorting}}
A [[Video Game]] trope. The idea is that once you defeat a character, you can then play as said character. May be a type of [[Unlockable Content]], just as a bonus, or it may be necessary to continue the game.
Compare [[Defeat Means Friendship]]. Compare and contrast [[Power Copying]].
{{examples}}
* After [[Shin Megami Tensei I|the first]] game, ''[[Shin Megami Tensei]]'' generally requires bosses to be beat in order to fuse them.
** Played with in a way in ''[[Persona 4]]'', where defeating a person's Shadow causes that person to join you. Subsequently subverted in the same game, when Mitsuo Kubo's Shadow is defeated, he does not join you {{spoiler|because he doesn't accept his Shadow. Not to mention that he's an ''admitted murderer'' and is sent to prison shortly after being rescued.}}
* ''[[Mega Man Battle Network]]'' has this in the 5th game. You need to defeat certain Navis before you can control them during Liberation Missions.
** A much less useful version also appears in the 6th game (though there are a few missions and one boss which must be fought by people you defeated). Also, 4-6 halfway have this through a second track of [[Power Copying]]
* All of the unlockable characters except Dr. Robotnik and Super Sonic in ''[[Sonic R]]''.
* In ''[[Total War]]'', after Medieval, you could unlock certain factions by beating them. Alternatively, winning a campaign, long or short, unlocked the entire set, except for some factions who weren't playable. In ''Medieval 2'', you only started with five factions, and had to unlock the other factions (and there were a lot of them) entirely by beating that faction or winning the Grand Campaign. Kind of hard to unlock the Egyptians when you were the English half a map away from them.
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* ''[[Soul Calibur]]''
* ''[[Super Smash Bros.]]''
** Note that ''Brawl'''s Adventure Mode mostly averts
* The [[Sega Genesis]] game ''[[X-Men]] 2: Clone Wars''. Magneto becomes playable after the boss fight against him.
* ''[[OneChanbara]]''
* ''[[Panel
* Many [[Nippon Ichi]] [[Bonus Boss
** In the ''[[Disgaea]]'' series, any monster class that isn't in your party from the start must be defeated once before it can be used. There are two ways to do this:
*** The more common way is to defeat that monster class multiple times and then create a character with mana points (earned by each character for defeating others) - the more you defeat, the cheaper the cost (to a point).
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* In ''[[Jays Journey]]'', Puff and Shade both join after a boss fight (Puff's can be lost a la [[Hopeless Boss Fight]], though, as the misunderstanding is sorted out either way.)
* ''[[Mario Golf]]'' has a Get Character mode specifically for this. The sequel, ''Toadstool Tour'' has you defeat characters to get the "star" version of that character, which shoot further with a smaller sweet spot.
* In ''[[Mario
* In order to unlock Raiden in ''[[Mortal Kombat]] Deception'', you have to fight and beat him in the Orderrealm after beating Konquest Mode. Doubles as something of a [[Guide Dang It]], in that the fight with Raiden is available to you before this as well, but with a different, lesser reward.
* In [[Recettear]], several of the potential adventurers start as the final bosses of the various dungeons that you must first defeat in order to get them to work for you.
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{{reflist}}
[[Category:
[[Category:Video Game Tropes]]
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