Dem Bones: Difference between revisions

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* Non-human: ''[[Cave Story]]'' has hopping sandcroc skulls, sandcroc skulls with feet, sandcroc skulls carried by birds, and full sandcroc skeletons.
* ''[[Warcraft]] 3'' has several variants: a melee skeleton, an archer, a mage (without any spells, just a magic attack) and an orcish version (used in the campaign only). Frostwyrms are also basically skeleton dragons, and ghouls are half-way between skeleton and zombie. The [[Our Liches Are Different|Lich]] hero is also a skeleton, albeit much more powerful and with a free will (the above examples are mindless undead slaves). Death knights also use skeletal horses.
** Obviously, these types (minus the orc version) made it into ''[[World of Warcraft]]'' as common monsters, as well as NPC necromancers which can summon them. No such class skill exists, although the first Hero Class, the Deathknight, comes close with summoning Ghouls. Unlike the RTS, these can only be raised from humanoid corpses or using Corpse Dust which can be bought from vendors. Better not to think about that one too much.
** [[World of Warcraft]] actually has a surprising amount and diversity of Dem Bones, from typical meleeing mooks, to spellcasting mooks (often referred to as Bonecasters), to more elaborate skeleton mooks such as Bone Golems with their scythe hands, as well as many unique skeletons (including one rare mob who can return from the dead if not killed fast enough and is therefore rather hard to kill), and some Skeleton bosses, as well as Liches of course. The newly introduced Lord Marrowgar tops most of them, being a 10 to 25-man boss in the hardest raid so far (though an early one), and is basically a floating mass of bones with 4 heads armed with a massive bone axe.
** Similar to the ''Diablo''- example above, a Necromancer using the Raise Dead skill creates two humanoid skeletons from any sort of corpse. Even something like a Crypt Fiend (half-spider) or a wolf. In the Frozen Throne expansion, the Scourge shop sells staves that allow any Hero Unit to raise skeletons aswell.
** ''[[World of Warcraft]]'' also features some Dem Bones noncombat pets. To wit, the collector's edition pet Frosty, a baby Frostwyrm, and the Ghostly Skull.
** With some Noggenfogger Elixir and a bit of luck, you can become one too! <ref>If you do that you'll no longer need to breathe!</ref>
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* Also a nice supplemental unit in ''[[Dungeon Keeper]] II'', acquired by letting your POWs rot in jail. The cutscenes featuring skeletons reveal them to have retained their ligments so as not to fall apart, as well as a single eye. They also tend to have dreadlocks.
** Found in the first ''Dungeon Keeper'' too, acquired in the same way. No eyes or ligaments were visible on those skeletons, but then again, the graphics of the nineties didn't allow for such levels of detail.
* A great example is the Mysterious Lady from the [[Mac Venture]]MacVenture game ''Uninvited''. In the first floor hallway, if you try a door a mysterious woman appears with her back to you, "dressed like Scarlett O'Hara," and she seems completely harmless - if you're playing the NES version there's even a chipper "hey, a cute lady!" tune in the background. But if you do something to get her attention (trying the door again, hitting her, trying to open her) she turns around and reveals her face: A bleached white skull, "devoid of any flesh"! The only way to get rid of her is to find a bottle labelled "no-ghost" in the upstairs closet, and even then you have to make sure to [[Trial and Error Gameplay|have the bottle open before even meeting her]]. Otherwise, nothing happens and she kills you. With this, and the fact that she's the first thing that can kill you in the game (unless you lingered too long in the wrecked car) and thus, your first death, she's pretty much become the game's mascot, even appearing on the NES version's [http://www.gamefaqs.com/console/nes/image/563472.html?box=49626 cover art].
** "[http://www.youtube.com/watch?v=xDXSniYAND4#t=0m58s Thank you for coming back for me, my love. You will be mine forever.]"
* In ''[[Breath of Death VII]]'', the main character is a skeleton named ''Dem''.
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* In the arcade game ''Warzaid'' the objective is to stop these from taking over the world.
* The Fiend tribe of demons in the ''[[Shin Megami Tensei]]'' franchise, including the Four Horsemen (Red, Black, White, and [[The Grim Reaper|Pale Rider]]s,) Mother Harlot, [[That One Boss|Matador]], David the Violinist, and the Trumpeter of the Apocalypse. They're usually among the most difficult foes you will ever encounter in each game. ''[[Shin Megami Tensei]]'' being what it is, you can also enlist them as allies against greater foes.
* In ''[[EverQuest]]'' they are everywhere - crawling out of the woodwork, wandering around in the woods, hanging out under the water waiting to grab your ankles as you swim by. Necromancers can even have them as pets. Heck, there's even a skeletal '''band''' in Paineel.
* In ''[[Skate|Skate 3]]'' Dem Bones is the name of a playable character model in free-skate mode. He is unlocked after completing half of the Hall Of Meat challenges in the career.
* Skeletal undead are seen in both the original ''[[Guild Wars]]'' campaign and the third campaign, ''Nightfall''. However, they are still garbed in the armor or clothes they wore in life, which can add or subtract from their horror.
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* One of the most common enemies in ''[[Serious Sam]]'' series is a kleer skeleton. ''II'' also has bone snakes.
* ''[[Raskulls]]''.
* ''[[Nie RNieR]]'' includes No. 6 and No. 7, the former of which is a rather distressing boss battle and the latter of which becomes a party member. {{spoiler|Or more accurately, a party member ''becomes'' the latter...}}
* ''[[Puyo Puyo]]'' features two playable characters, Oshare Bones and Skeleton T, who happen to be animated skeletons. Neither of them are terribly threatening.
* [[Kingdom of Loathing]] has pet skeletons, skletons, Spooky Pirate Skeletons, Misshapen Animal Skeletons... The list goes on.
* Freeware game ''[[Master of theNieR]]he Wind]]'' has skeletons wandering around the setting due to necromancers. Unusually some of these skeletons are sapient and just want to live in peace, something made rather difficult by overzealous clerics trying to grant them eternal rest. Shroud's partner Stoic is one of these.
* Most undead in ''[[Adventure Quest]]'', ''[[Adventure Quest Worlds]]'' and ''[[Dragon Fable]]'' are of this kind.
* The [[Downloadable Content|DLC]] "Old World Blues" of ''[[Fallout: New Vegas]]'' provides us with the [http://fallout.wikia.com/wiki/Y-17_Trauma_Override_Harness Y-17 Trauma Override Harness] automated suits, which were designed to evacuate wounded soldiers from the battlefield by taking over their motor functions; however due to several malfunctions, they end up wrecking havoc and killing anything on sight while still carrying inside the long-dead skeletons of their previous users, [[And I Must Scream|which were trapped in them]].
* The skeletons in ''[[Minecraft]]'' [[Oh Crap|can fire arrows]], and [[It Got Worse|ride giant spiders!]]
* Skeletons are a common foe in the ''[[Ultima]]'' series, but only gained the ability to revive continuously in ''Ultima 8'' if the player did not kill them with the [[Turn Undead|Grant Peace spell]]. Taken to ridiculous heights in the horribly broken ''Ultima 9'', where a defeated skeleton would break into its component parts and could reform again if there were enough parts for a whole skeleton. Cue frantic body-part looting mid-battle in a game where inventory space was already at a premium, and the skeletons kept respawning whenever you returned to the area.
* ''Blood Omen: [[Legacy of Kain]]:'' Animated skeletons are encountered. Some of them walk in a fixed route and explode on contact with you. Others can [[Pulling Themselves Together|pull themselves together]] and need to be destroyed [[Ludicrous Gibs|more]] [[Kill It with Fire|thoroughly]].
* ''Montezuma's Revenge'' had rolling skulls as enemies.
* The skeletons in ''[[Dark Souls]]'' aren't that tough. However, nearby necromancers (which fortunately don't respawn if you rest at a bonfire) will revive them if they aren't slain with a Divine weapon. The ''giant'' skeletons are much tougher but fortunately don't revive immediately like their weaker cousins.
* The original ''[[Golden Axe]]'' has an army of skeleton swordsmen. The first one appears as the boss of the second stage and the rest are [[Elite Mook|elite mooks]]. ''Golden Axe II'' also had skeleton warriors, while ''Golden Axe III'' has the Dead Frames, which are the reanimated skeletons of reptilian humanoids.
* ''[[Ragnarok Online]]'' has several [http://db.irowiki.org/db/search/?search=Skeleton&type=2 skeleton enemies].
* In ''[[Undertale]]'' there are Sans and Papyrus, skeleton brothers. Very friendly, too.
 
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