Demon's Souls/YMMV: Difference between revisions

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* [[Accidental Innuendo]]: Sometimes, the Maiden's line "Touch the demon inside me" sounds a lot different from what it should mean.
** Not to mention the item you use to give your weapon magic damage, ''Sticky White Stuff''.
** The Penetrator is going to [[Exactly What It Says Onon the Tin|pierce through your armor with his long, long sword.]]
* [[Alas, Poor Villain]]: Many get this feeling after killing {{spoiler|Garl Vinland and Maiden Astraea.}}
** Some also get this feeling after {{spoiler|impaling the Dragon God with both spears, injuring him so badly all he can do is lie there, writhe in agony, and snort little spurts of fire until the player ends his pain.}}
* [[Complete Monster]]: Yurt the Silent Chief, who chooses to repay you for rescuing him from a cage by slaughtering multiple helpful NPCs in the Nexus before targeting you.
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** Obviously, having two experienced Blue Phantom players help you will allow you to storm through any level without you having to move a finger save for opening the fog doors.
** In the very rare case that a friendly Black Phantom player invades, it can clear all enemies for you as they wont ever attack it. Of course, most of the time the friendly Black Phantom will be attacked by the host or a Blue Phantom as soon as it approaches them unless it took the time to send a message stating its intentions.
** The Thief Ring. While its effect doesn't sound too exciting on paper, it's actually incredibly effective, allowing you to sneak right past everything, sneak up on Black Phantoms and [[One -Hit Kill|soulsuck]] them and become invisible to invaders unless they move in on you (auras and such are still visible though)... oh, and it works on bosses too, including the [[Final Boss]].
** While not necessarily a game breaker, the Anti-Magic Field miracle can transform world 3 from "That One Level" into "Happy Squid Head Stab Time", since the squid headed guards (who have a powerful distance attack spell and a paralyzing field spell that they use to render you defenseless against a nearly 100% fatal attack) rely entirely on magic, and once you're up close to them, all they can do is try to cast while you stab them to death. It is strongly recommended that you get the 4-3 boss' demon soul, rescue Saint Urbain, and trade that soul for this miracle. It makes that entire world much, much easier. Just don't use it in co-op or pvp, since it can cause serious lag.
** Dual Katanas. While not gamebreaking for the singleplayer portion, these have [[Tier -Induced Scrappy|earned a lot of hate in PvP]]. Their attacks are fast, hard-hitting, and stamina-economic. To top it all off, it can combo a main-hand push into an off-hand attack, back into a main-hand push. The added damage following a push combined with the aforementioned stamina economy makes it possible to kill full-health opponents with one combo. To add insult to injury, it is one of the easiest combos in the game to land, as you can chain into it with three different attacks, all of which are powerful tools on their own.
*** Almost everything in Demon's Souls's [[Pv PPvP]] could be considered a game breaker. By casting [[Status Buff|Light Weapon]] [[Power Fist|on an Iron Knuckle]] you can kill a [[Mighty Glacier|high-vitality body form character with Second Chance active]] when they're at full health by headbutting them. It's an inescapable combo, unlike the Dual Katana combo mentioned above, [[Combo Breaker|which can be escaped]]. Despite all that, it's considered one of the worst set-ups in the game.
* [[Goddamned Bats]]: The Valley of Defilement has Giant Mosquitoes who are very annoying if you don't have ranged weapons or melee attacks that work well on them. There's also an annoying group of hard-to-hit rats in the first level of this section. The main mook enemies, the Depraved are also somewhat this; they aren't very dangerous singularly but they can come in hordes, like to sneak up on you, can cause status effects and have an irritating push attack (that can be outright dangerous in the first map with all its pitfalls).
** Also, there are Phosphorescent Slugs who have spit and lunge attacks. They are slow to move and are among the easiest enemies in the game, but are quite dangerous when in large groups, which is how you will often find them in the Valley of Defilement. They are even deadlier when found in tight places coupled with moving lights that explode on contact.
* [[Good Bad Bugs]]: There is a small glitch in the Tower of Latria stage you could take advantage of so you only have to fight {{spoiler|one of the two Maneaters.}}
** Also, there is a bug that you can use to kill {{spoiler|False King Allant}} ''before'' he even starts moving.
** The item duplication glitch and the soul duplication glitch. The latter have been fixed in the latest patch, but can still be exploited by deleting the installation data.
* [[Hell Is That Noise]]: The extremely jarring sound of the Mind Flayer's bell ringing in the otherwise silent world of 3-1.
** Not to mention the ominous-sounding female voice (that turns out to be the voice of the Former Royal's Wife) that randomly starts [[One -Woman Wail|wailing]] from time to time with no warning.
** Also can be considered for Rydell for first-time players in 3-1. Hearing someone yelling and begging you to help them when you can't see them made this troper very nervous.
** The Old Hero's roar when the player attacks him. This also acts as a warning - shoot him while he roars, and the results won't be pretty.
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* [[Memetic Mutation]]: "This is <insert negative adjective here>, please evaluate me."
** "I'm in trouble, please recommend this message!"
** No, his name is Ostrava, not [[Armored Core (Video Game)|Otsdarva]].
*** [[Overly Long Gag|And no, the white sprinkly particles that came out of Tower Knight's feet when you attack it]] [[Wild Mass Guessing|are not]] [[Armored Core (Video Game)|Kojima Particles]].
* [[Moe]]:
** Yuria, if the fan art is to be believed. Sadly averted.
** The Maiden in Black, however, is a perfectly straight example.
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** {{spoiler|The Old Monk's}} ridiculous hat. It makes him a whole lot less creepier.
* [[Needs More Love]]
* [[Nightmare Fuel]]: A few areas around Boletaria; the Prison of Hope especially, what with the mad prisoners, the royal mistress' singing, the iron maidens and the [[Dungeons and& Dragons (Tabletop Game)|illithid]]-[[Expy|looking]] things...
** The plague babies in the Valley of Defilement. ''*shudder*''
** Are you afraid of anything? If so, Boletaria has something for you. Hate bugs? Enjoy the six-foot centipedes with four faces. Does body horror terrify you? Then the Old Monk or the prisoners should really terrify you. Scared of the dark or of heights? Then the first two areas of the Tower of Latria will make it hard for you to sleep.
* [[Paranoia Fuel]]: After a certain level. The Nexus, or starting hub, which seemed so safe, the only dangers coming from being an idiot (attacking some NPC's, falling long distances etc.), suddenly feels less safe when you notice corpses that weren't there before...
** After the very first level you will only advance through dark hallways very slowly, with your shield raised high, and nervously rotating the camera around trying to spot enemies waiting to ambush you the second you move another inch.
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** The damn bridge in Boletaria 1-2. It's not bad when you learn how to play the game more effectively, but good lord. You have the dragon shooting you with the fire, but the worst part was of course at the end. Archers in front of you but you can't go forward to much you'll provoke TWO heavy soldiers and you can't move back anymore because the damn dragon will blast you.
*** Note that, if you blow it off, you can get a Composite Long Bow and about two hundred arrows (maybe 300 to be safe), then kill the Dragon. The catch is that the fastest way to get a Composite Long Bow is to go to area 4-1 (The Shrine of Storms), in which the Skeletons will rape the unprepared. What makes it worse is that to get cheap arrows, you need to rescue Graverobber Blige (his arrows are 10 souls each, while Boldwin's are 20 each) before you leave. To top it off, Blige never goes to the Nexus, so you'll have to go back to the Shrine of Storms to buy more from him. If you kill the Adjudicator though (assuming you manage the black skeleton before him), Blige will move to a much easier to reach spot, where you can buy the same stuff and more with less effort.
*** World 3, which has monsters that can paralyze and then [[One -Hit Kill]] most players in a single attack. Plus, it's incredibly dark, and several paths drop off very suddenly, so you may be plummeting to your death before you fully realize you walked off the edge.
 
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[[Category:Demons Souls]]
[[Category:YMMV]]