Demonic Spiders/Video Games/Role-Playing Game/Pokémon: Difference between revisions

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Robkelk moved page Demonic Spiders/Video Games/Roleplaying Games/Pokémon to Demonic Spiders/Video Games/Role-Playing Game/Pokémon without leaving a redirect: Consistency with the rest of the wiki
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m (Robkelk moved page Demonic Spiders/Video Games/Roleplaying Games/Pokémon to Demonic Spiders/Video Games/Role-Playing Game/Pokémon without leaving a redirect: Consistency with the rest of the wiki)
 
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** It also doesn't help that the Wrap attack that annoyed you in Gen I (see below) had been downplayed in exchange for also preventing Pokémon from escaping thus giving Tentacool and Tentacruel equal potential for annoyance.
** Also, you can cure confusion by spending a turn to switch out your active Pokémon. Wrap prevents you from switching out your active Pokémon. Cue the rage.
** Recent{{when}} games seem to have [[Nerf|nerfednerf]]ed the insane power of Tentacool somewhat, although Tentacruel is still a force to be reckoned with. [[Dwarf Fortress|Guess they made the (jelly)fish too hardcore.]]
* Hypno from Pokemon Fire Red and Leaf Green definitely counts. You'll first encounter one in the 5th Gym who is at level 38, which is very likely higher than everything you have on your team if you fight Koga before Sabrina. Killing this thing is a nightmare with a decent 85 base HP, 73 base defense, and a whopping 115 special defense. Not to mention it's one of the few Pokemon that [[Game Breaker|Alakazam]] actually CAN'T do significant damage to. You can skip this particular trainer, but if you're playing this for the first time or like to fight every trainer you have to ride out the storm.
* In the Gen I, any Pokémon with Wrap, Fire Spin, or Bind that had a higher Speed stat than your Pokémon qualified as one of these. It would Wrap you once, then continue to Wrap you every turn (during which time you were COMPLETELY incapable of moving) thereafter until the effect wore off. Then it would Wrap you again before you could counterattack, unless you used Quick Attack.
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* Jirachi, in competitive battles. Thanks to its Serene Grace, the little devil gets an 80 power STABed move with a ''60% chance of flinching.''
** Even worse is Togekiss. Take that same 60% flinching STABed attack (backed with a base special attack stat of 120), throw in a Thunder Wave and you've got an enemy that allows you to attack only ''30% of the time''. And it can ''heal itself''. And it has access to multiple moves that deal damage with a <s>10%</s> 20% chance of boosting all its stats, aka "I win."
* And with Gen V, none of the above return! Oh why hello there Boldore, so you're Graveler's [[Expy]]? What's that, [[Last Chance Hit Point|YOUR ABILITY PREVENTS YOU FROM BEING KO'D IN ONE HIT]]? GUARANTEEING you get an attack in? Luckily for the sanity of most players, Boldore and its pre-evo only learn [[Taking You Withwith Me|suicide moves]] at higher levels.
** Graveler also has that ability too now, since it's been upgraded with the new generation. While wild Graveler aren't found in the main game, should Game Freak decide to do a remake of a previous game with Gen V mechanics, [[It Got Worse|Graveler will practically be guaranteed a free Explosion or Selfdestruct]]. Ghost-types will be everyone's best friend.
* While not a traditional Pokemon [[Demonic Spider]] in that it very rarely appears in the wild, Emolga is very nasty in the hands of most of the Mooks using it. Normally you'd use a Ground-type to deal with Electric-types...except that Emolga is part Flying, making it ''immune'' to Ground attacks, and you first encounter them in the Nimbasa Gym - where the leader has two of them. They're only weak to Ice and Rock - at that point, Ice is nonexistent, and Rock is only available in the form of the fossil Pokemon (which require backtracking, are ''weak to Electric'', and are slower than Emolga), the aforementioned Boldore (who is very slow and not immune to Electric, unlike Graveler), and the TM for Rock Tomb, which you just ''may'' have missed in that huge desert (and it's a pretty weak attack to begin with). Later users of Emolga up the ante by teaching it [[Game Breaker|Double Team]], making them nigh-impossible to ''hit''. Plus, hitting them with a physical contact attack has a chance of your 'Mon getting paralyzed.
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** Although if you want to cheat right back you could catch one with Hustle and teach it Hone Claws (+ attack and ''accuracy'') by TM... or search for the rare ones that don't have Hustle. Too bad that you can only find the Hone Claws TM post-Elite Four; in other words, when there is no necessity to solely use Unova Pokemon.
 
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[[Category:Demonic Spiders]]
[[Category:Pokemon]]