Destructible Projectiles: Difference between revisions

no edit summary
No edit summary
No edit summary
 
Line 1:
{{trope}}
[[Category:{{Video Game Examples Need Sorting]]}}
In most [[Video Games]], projectiles are intangible things whose only interaction with the outside world is that they inflict [[Collision Damage]] on the first thing they touch and then promptly cease to exist.
 
Line 10 ⟶ 11:
 
A [[Smart Bomb]] often (especially in [[Bullet Hell]] games) has the secondary effect of destroying all projectiles on screen, even when this is not usually possible.
{{examples}}
 
{{examples}}
* Many [[Shoot'Em Up]] games have oval- or oblong-shaped projectiles that the player can shoot down. Homing missiles in such games are ''usually'' destructible too.
* Most enemy projectiles in ''[[Cabal]]'' and ''[[Blood Bros.]]'' are destructible. It's easier to dodge them, though.
Line 61 ⟶ 62:
 
{{reflist}}
[[Category:Examples Need Sorting]]
[[Category:Video Game Tropes]]
[[Category:{{PAGENAME}}]]
[[Category:Video Game Tropes]]