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{{trope}}
The reasoning behind an [[Overclocking Attack]]
This of course makes little sense when you think about it. Try switching your radio on, then pulling off the tuning knob. All you end up with is your radio stuck on whatever station you tuned it into. Every system should remain stuck like this after the control console is destroyed, but it never is.
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== Anime and Manga ==
* Subverted on ''[[Yu-Gi-Oh! GX]]'': Kenzan catches Saiou's [[Brainwashed]] minion after he has used a laptop to fire a missile from a [[Kill Sat]], so he figures the best way to fix things is to destroy the laptop. It's not until after he's done so that someone tells him he's in fact ''destroyed the Off Switch''. Did we mention Saiou is [[Dangerously Genre Savvy]]?
* Something similar happened at the end of the Virtual Nightmare arc of ''[[Yu-Gi-Oh!]]''
* Used at the end of the ''[[
== Film ==
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** Played straight in ''The Phantom Menace'' where the destruction of the droid control ship causes the entire army of battle droids to shut off, and even fall apart.
*** The Droid Control Ship is given justification in the expanded universe: the droids stopped working because the Trade Federation was too cheap to outfit all the droids with processors, as well as being paranoid about them be used against them. The droids fell a part because they are held together magnetically. The stupidity of this was noted, and most of the droids used in the Clone Wars had central processors.
* Used in the [[James Bond (
* Averted in [[The Incredibles]]; in fact, it's the ''Omnidroid itself'' seeking to destroy its remote control, so it cannot be controlled by anyone else, and it's up to the Incredibles to try keep it safe until they can figure out how to operate it.
== Live Action Television ==
* Happens many times on the various ''[[
== Radio ==
* Used as a last resort at the end of the Novacom arc of ''[[Adventures in Odyssey]]'': Novacom blocked all methods to stop the uplink of their [[Mind Control]] radio waves. Although Whit and Tom find the machine, they can't turn it off; fortunately, the uplink is connected to a machine Novacom stole from Whit, and he stops it by making it self destruct. In this case, they were at least racing against a countdown and knew they had to destroy the machine ''before'' it sent its
== Video Games ==
* Security cameras suffered badly from this trope in both ''[[System Shock]]'' games. Blowing them up ''reduced'' the security of a level, rather than set off the alarm.
** Same in [[Spiritual Successor]] ''[[
* Averted in the [[First-Person Shooter]] series ''[[No One Lives Forever]]''. Shooting cameras sets off the alarm.
** Same with ''[[Alpha Protocol]]''.
* ''[[Dead Space (
* In ''[[Ghost Trick]]'', a power failure {{spoiler|caused when the electric chair that was being set up to execute Detective Jowd malfunctioned and exploded}} opened the doors of all the cells in the prison, setting the prisoners free. This is Handwaved a few moments later, as you're told it's a security measure.
== Western Animation ==
* Averted in ''[[Teen Titans (
{{quote|
* Hilariously averted in ''[[
{{quote|
'''Henchman:''' No, the countdown timer's disabled. The device is still operational. }}
* The Real Adventures Of Johnny Quest has a particularly egregious case in the final episode. When the crew use Questworld to track down a reality warping demon, it takes over the system, leaving Johnny trapped. His father saves him by taking an axe to the laptop. Never mind that based on everything established about Questworld so far, a stunt like that could potentially kill anyone connected.
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[[Category:Magical Computer]]
[[Category:Destruction Equals Off Switch]]
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