Destruction Equals Off Switch: Difference between revisions

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* Security cameras suffered badly from this trope in both ''[[System Shock]]'' games. Blowing them up ''reduced'' the security of a level, rather than set off the alarm.
* Security cameras suffered badly from this trope in both ''[[System Shock]]'' games. Blowing them up ''reduced'' the security of a level, rather than set off the alarm.
** Same in [[Spiritual Successor]] ''[[Bioshock]]'', but come on: the system were made in the Fifties. Electronics in Rapture appear to run off of an electrified gel that runs through tiny pipes instead of actual electricity going through wires. Basically, they're what Descartes thought our nervous system was.
** Same in [[Spiritual Successor]] ''[[BioShock (series)]]'', but come on: the system were made in the Fifties. Electronics in Rapture appear to run off of an electrified gel that runs through tiny pipes instead of actual electricity going through wires. Basically, they're what Descartes thought our nervous system was.
* Averted in the [[First-Person Shooter]] series ''[[No One Lives Forever]]''. Shooting cameras sets off the alarm.
* Averted in the [[First-Person Shooter]] series ''[[No One Lives Forever]]''. Shooting cameras sets off the alarm.
** Same with ''[[Alpha Protocol]]''.
** Same with ''[[Alpha Protocol]]''.