Dethroning Moment of Suck (Darth Wiki)/Video Games: Difference between revisions

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Sometimes, it feels like the [[Disappointing Last Level]] is oncoming within these games, but it's really the bitter aftertaste from [[Dethroning Moment of Suck|these moments]]. [[Sequence Breaking]] is perfectly acceptable if it means not having to view these scenes.
Sometimes, it feels like the [[Disappointing Last Level]] is oncoming within these games, but it's really the bitter aftertaste from [[Dethroning Moment of Suck|these moments]]. [[Sequence Breaking]] is perfectly acceptable if it means not having to view these scenes.


Keep in mind:
Keep in mind:
* Sign your entries
* Sign your entries
* One moment per game to a troper, if multiple entries are signed to the same troper the more recent one will be cut.
* One moment per game to a troper, if multiple entries are signed to the same troper the more recent one will be cut.
* Moments only, no "just everything he said," or "The entire game" entries.
* Moments only, no "just everything he said," or "The entire game" entries.
* No contesting entries. This is subjective, the entry is their opinion.
* No contesting entries. This is subjective, the entry is their opinion.
* No natter. As above, anything contesting an entry will be cut, and anything that's just contributing more can be made its own entry.
* No natter. As above, anything contesting an entry will be cut, and anything that's just contributing more can be made its own entry.
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* [[Tropers/Mista Smee|Mista Smee]]: [[Minecraft]] is usually an awesome game. However, I once collected a hoard of diamonds, coal, iron, redstone, etc, and then end up lost in the caverns, eventually being killed by enemies. I couldn't get my dropped items back because I couldn't find the area where I died. And you have only five minutes until your dropped stuff disappears forever.
* [[Tropers/Mista Smee|Mista Smee]]: [[Minecraft]] is usually an awesome game. However, I once collected a hoard of diamonds, coal, iron, redstone, etc, and then end up lost in the caverns, eventually being killed by enemies. I couldn't get my dropped items back because I couldn't find the area where I died. And you have only five minutes until your dropped stuff disappears forever.
* [[Tropers/Demonsead|Demonsead]]: Near the end of The Answer, a [[Playable Epilogue]] included in [[Persona 3|Shin Megami Tensei Persona 3]] [[Updated Rerelease|FES]], after finally getting through the hell that was The Abyss of Time, each member of SEES(except Metis) is given a key that would allow them to either leave the dorm(which would make the Abyss disappear) or use the door the the [[Silent Protagonist|Main Character's]] dorm room(which is impossible to open normally for some reason) to travel back in time to {{spoiler|the date of their final battle against the Nyx Avatar.}} Everyone is in agreement to leave....except [[Implied Love Interest|Yukari]], who wanted to use the keys to {{spoiler|save the Main Character's life.}} This leads to a disagreement about whether it was right or not to {{spoiler|undo his death, both for ethical reasons and for the possibility of fighting the Nyx Avatar again, and possibly losing.}}Yukari [[Wallbanger|ignores all of this]], [[Hannibal Lecture|says Junpei is just afraid to die]], Calls [[Changing of the Guard|Aigis]] out on {{spoiler|not saying goodbye with the rest of SEES to the Protagonist after he died}}, says everyone else only cares about themselves, and single-handedly causes SEES to fight for the keys with the winner having them all. All of this unnecessary drama could have been avoided if she just accepted the past and the action of the Main Character like everyone else and just left the dorm, goddammit Yukari.
* [[Tropers/Demonsead|Demonsead]]: Near the end of The Answer, a [[Playable Epilogue]] included in [[Persona 3|Shin Megami Tensei Persona 3]] [[Updated Rerelease|FES]], after finally getting through the hell that was The Abyss of Time, each member of SEES(except Metis) is given a key that would allow them to either leave the dorm(which would make the Abyss disappear) or use the door the the [[Silent Protagonist|Main Character's]] dorm room(which is impossible to open normally for some reason) to travel back in time to {{spoiler|the date of their final battle against the Nyx Avatar.}} Everyone is in agreement to leave....except [[Implied Love Interest|Yukari]], who wanted to use the keys to {{spoiler|save the Main Character's life.}} This leads to a disagreement about whether it was right or not to {{spoiler|undo his death, both for ethical reasons and for the possibility of fighting the Nyx Avatar again, and possibly losing.}}Yukari [[Wallbanger|ignores all of this]], [[Hannibal Lecture|says Junpei is just afraid to die]], Calls [[Changing of the Guard|Aigis]] out on {{spoiler|not saying goodbye with the rest of SEES to the Protagonist after he died}}, says everyone else only cares about themselves, and single-handedly causes SEES to fight for the keys with the winner having them all. All of this unnecessary drama could have been avoided if she just accepted the past and the action of the Main Character like everyone else and just left the dorm, goddammit Yukari.
** [[Tropers/Hoki|Hoki]] : For me, it was not Yukari's decision to fight for the keys to go back in time {{spoiler|to save the Main Character's life.}} that was the moment of suck (her grief was partly understandable). It was the fact that the supposed smartest person in the group backed her up for no apparent reason (other than probably having an even playing field) knowing full well of the possible implications of going back in time. So much for being an honor student.
** [[Tropers/Hoki|Hoki]] : For me, it was not Yukari's decision to fight for the keys to go back in time {{spoiler|to save the Main Character's life.}} that was the moment of suck (her grief was partly understandable). It was the fact that the supposed smartest person in the group backed her up for no apparent reason (other than probably having an even playing field) knowing full well of the possible implications of going back in time. So much for being an honor student.
* [[Tropers/Namco|Namco]]: The last 10% of [[Suikoden V]]. While an otherwise refreshing game that wonderfully shows the implications of leadership of a queendom, the last bit is a horrid, horrid, Asspull to the story. Just after the last War battle, and fighting {{spoiler|Allenia and Zahaak}}, the story spews out [[Ass Pull]] so [[Creator's Pet|Creator Pets]], Gizel and Marscal Godwin are redeemed. I expected that after having every last of his plans destroyed, all of Falena agianst him after their {{spoiler|Genocide}} plot, and even losing his home, I expected resident [[Smug Snake]] Gizel to go out into one of the biggest [[Villainous Breakdown]] in video game history. Instead, he goes off on a tangent about how the sun rune warped his and his father's minds into doing the worse things they did, and before you can call them on it, he then says they still knew what they were doing all along and were doing it for Falena's prosperity. There is so much wrong with this namely, they say the rune affteced them because they were near it. There are many, many, times where you see scholars in the same room as the damn thing, and they aren't afflicted at all! and the Godwins spend maybe 5% of the time they are in the room with it. Hey, if it afflicts those near it, how could anyone ever approach the Queen without being influenced themselves? Gizel's {{spoiler|death}} after his duel with the Prince is handled in such a way that [[Tear Jerker]] is impossible. After everything he did to screw with every citizen of Falena, players are supposed to feel [[Sympathy for the Devil]] which is very hard to do after watching the Meanwhile scenes: his [[Smug Snake]] personality is [[Up to Eleven]] as {{spoiler|the new Knight Commander}}. Despite the fact the game could have ended there (Lym even points out how dumb it is that there's still more to do), developers felt the need for a textbook example of Xen Syndrome with Ashtal Mountain. It is the [[Scrappy Level]] of the game (Minus Twilight Forest) with [[Let's Split Up, Gang!]] which, filled with [[Demonic Spiders]] and while done before in ruins, this time apperantly, the game needed padding for the dungeon of a boss (All [[That One Boss]] for bonus points) for each of the three parties (when you likely have maybe a party and a half of leveled characters to this point) and an extremely unsatisfying final boss which is a [[Giant Space Flea From Nowhere]]. {{spoiler|Marscal}} taking the sun rune here is an absolute Wallbanger. The final boss comes about because he's testing whether the Prince will be a good royal...except there's only ending in which he even becomes {{spoiler|Knight Commander}}, and most probably shelled out for the 60-107 star ending. Afterwards, {{spoiler|Lyon will die if you didn't 60 or more stars, or}} they will have a [[Disney Acid Sequence]], and see the Prince's {{spoiler|dead}} parents. What makes even this a fail? {{spoiler|Zahaak and Allenia}} are there, and happy for them. The same girl who was going to kill the prince for Gizel is clapping for him. It is such a jarring [[Character Derailment]] for her after that it ruins the whole scene. Worse still, Gizel and Marstal are there, and happy as well, as if the whole thing was just for the Prince to be a better himself. This almost ruins the entirely because of how [[Out of Character]] everyone is. The final nail in the coffin? The Antaganists are five feet away from {{spoiler|Ferid and Arshtot}}, and they don't even so much as repremend them, let alone call them out on everything they've done and how they haven't the right to act as if every death was just so the Prince could beat the Sun rune.
* [[Tropers/Namco|Namco]]: The last 10% of [[Suikoden V]]. While an otherwise refreshing game that wonderfully shows the implications of leadership of a queendom, the last bit is a horrid, horrid, Asspull to the story. Just after the last War battle, and fighting {{spoiler|Allenia and Zahaak}}, the story spews out [[Ass Pull]] so [[Creator's Pet|Creator Pets]], Gizel and Marscal Godwin are redeemed. I expected that after having every last of his plans destroyed, all of Falena agianst him after their {{spoiler|Genocide}} plot, and even losing his home, I expected resident [[Smug Snake]] Gizel to go out into one of the biggest [[Villainous Breakdown]] in video game history. Instead, he goes off on a tangent about how the sun rune warped his and his father's minds into doing the worse things they did, and before you can call them on it, he then says they still knew what they were doing all along and were doing it for Falena's prosperity. There is so much wrong with this namely, they say the rune affteced them because they were near it. There are many, many, times where you see scholars in the same room as the damn thing, and they aren't afflicted at all! and the Godwins spend maybe 5% of the time they are in the room with it. Hey, if it afflicts those near it, how could anyone ever approach the Queen without being influenced themselves? Gizel's {{spoiler|death}} after his duel with the Prince is handled in such a way that [[Tear Jerker]] is impossible. After everything he did to screw with every citizen of Falena, players are supposed to feel [[Sympathy for the Devil]] which is very hard to do after watching the Meanwhile scenes: his [[Smug Snake]] personality is [[Up to Eleven]] as {{spoiler|the new Knight Commander}}. Despite the fact the game could have ended there (Lym even points out how dumb it is that there's still more to do), developers felt the need for a textbook example of Xen Syndrome with Ashtal Mountain. It is the [[Scrappy Level]] of the game (Minus Twilight Forest) with [[Let's Split Up, Gang!]] which, filled with [[Demonic Spiders]] and while done before in ruins, this time apperantly, the game needed padding for the dungeon of a boss (All [[That One Boss]] for bonus points) for each of the three parties (when you likely have maybe a party and a half of leveled characters to this point) and an extremely unsatisfying final boss which is a [[Giant Space Flea From Nowhere]]. {{spoiler|Marscal}} taking the sun rune here is an absolute Wallbanger. The final boss comes about because he's testing whether the Prince will be a good royal...except there's only ending in which he even becomes {{spoiler|Knight Commander}}, and most probably shelled out for the 60-107 star ending. Afterwards, {{spoiler|Lyon will die if you didn't 60 or more stars, or}} they will have a [[Disney Acid Sequence]], and see the Prince's {{spoiler|dead}} parents. What makes even this a fail? {{spoiler|Zahaak and Allenia}} are there, and happy for them. The same girl who was going to kill the prince for Gizel is clapping for him. It is such a jarring [[Character Derailment]] for her after that it ruins the whole scene. Worse still, Gizel and Marstal are there, and happy as well, as if the whole thing was just for the Prince to be a better himself. This almost ruins the entirely because of how [[Out of Character]] everyone is. The final nail in the coffin? The Antaganists are five feet away from {{spoiler|Ferid and Arshtot}}, and they don't even so much as repremend them, let alone call them out on everything they've done and how they haven't the right to act as if every death was just so the Prince could beat the Sun rune.
* [[Tropers/Anarchy Balsac|Anarchy Balsac]]: [[Shin Megami Tensei Nocturne]] has the True Demon Ending. {{spoiler|You kill everything and everybody just to help some emo kid who's sore about getting his ass kicked grind his ax with God. Granted, God is supposed to be evil up until and through this game, but clearly you are too if you did this just to go after him.}}
* [[Tropers/Anarchy Balsac|Anarchy Balsac]]: [[Shin Megami Tensei Nocturne]] has the True Demon Ending. {{spoiler|You kill everything and everybody just to help some emo kid who's sore about getting his ass kicked grind his ax with God. Granted, God is supposed to be evil up until and through this game, but clearly you are too if you did this just to go after him.}}
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* [[Tropers/Enchanter 468|Enchanter 468]]: Let it be known that thus far I love ''[[Starcraft]] II'', but one revelation really frustrates me. During [[The Reveal]] of the [[Bad Future]], we learn that {{spoiler|the Overmind, the [[Horde of Alien Locusts|world-devouring]] [[Big Bad|nightmare]] from the first game, didn't do any of said world-consuming of its own free will. Instead, it was forced to do that by its masters, and the Queen of Blades, implied in the first game to be the Zerg's ultimate weapon against the Protoss, was really created because she was the only way the Zerg could hope to be free of their enslavement.}} Not only does this [[Retcon]] contradict the way the Overmind acts in the first game's Zerg campaign (where it seems to be quite happy about its mission and never angsts about {{spoiler|its children being "slaves"}}), but it {{spoiler|turns an [[Evil Is Cool|extremely cool]] [[Big Bad]] that [[Turned Against Their Masters|turned against its masters]] and ate them before tearing across the galaxy with the desire to absorb the Protoss, into a [[Woobie, Destroyer of Worlds]] with no free will of its own}}, which inevitably brings on a large amount of [[Villain Decay]]. I like the way the new [[Eldritch Abomination]] [[Big Bad]] is shaping up, but did Blizzard really need to neuter the Overmind to get us here?
* [[Tropers/Enchanter 468|Enchanter 468]]: Let it be known that thus far I love ''[[Starcraft]] II'', but one revelation really frustrates me. During [[The Reveal]] of the [[Bad Future]], we learn that {{spoiler|the Overmind, the [[Horde of Alien Locusts|world-devouring]] [[Big Bad|nightmare]] from the first game, didn't do any of said world-consuming of its own free will. Instead, it was forced to do that by its masters, and the Queen of Blades, implied in the first game to be the Zerg's ultimate weapon against the Protoss, was really created because she was the only way the Zerg could hope to be free of their enslavement.}} Not only does this [[Retcon]] contradict the way the Overmind acts in the first game's Zerg campaign (where it seems to be quite happy about its mission and never angsts about {{spoiler|its children being "slaves"}}), but it {{spoiler|turns an [[Evil Is Cool|extremely cool]] [[Big Bad]] that [[Turned Against Their Masters|turned against its masters]] and ate them before tearing across the galaxy with the desire to absorb the Protoss, into a [[Woobie, Destroyer of Worlds]] with no free will of its own}}, which inevitably brings on a large amount of [[Villain Decay]]. I like the way the new [[Eldritch Abomination]] [[Big Bad]] is shaping up, but did Blizzard really need to neuter the Overmind to get us here?
* [[Tropers/Monsund|Monsund]]: [[World of Warcraft]] Cataclysm probably has the ultimate Dethroning Moment Of Suck for Thrall. He's just teamed up with the player and a wily goblin called Sassy to defeat their former traitorous Trade Prince Gallywix. What does Thrall do after defeating him, make him racial leader again! This is after Gallywix [[Chronic Backstabbing Disorder|betrayed the player twice]], enslaved his own goblins in an abusive mine, teamed up with pirates, and right after he personally tried to kill Thrall and the player. Worse is that the player and Thrall [[What Measure Is a Mook?|killed tons of mooks]] to get to Gallywix and other goblins such as Sassy showed themselves to far more capable and caring then Gallywix. This moment totally [[Character Derailment|derailed]] Thrall into a caricature that no no longer resembles his old self.
* [[Tropers/Monsund|Monsund]]: [[World of Warcraft]] Cataclysm probably has the ultimate Dethroning Moment Of Suck for Thrall. He's just teamed up with the player and a wily goblin called Sassy to defeat their former traitorous Trade Prince Gallywix. What does Thrall do after defeating him, make him racial leader again! This is after Gallywix [[Chronic Backstabbing Disorder|betrayed the player twice]], enslaved his own goblins in an abusive mine, teamed up with pirates, and right after he personally tried to kill Thrall and the player. Worse is that the player and Thrall [[What Measure Is a Mook?|killed tons of mooks]] to get to Gallywix and other goblins such as Sassy showed themselves to far more capable and caring then Gallywix. This moment totally [[Character Derailment|derailed]] Thrall into a caricature that no no longer resembles his old self.
** [[Tropers/Miltiades Booga|Miltiades Booga]]: Further to the [[World of Warcraft]] example above - what in the sassy Francis with the derailing of Kael'thas and Illidan in ''Burning Crusade''!? ''Wrath of the Lich King'' seduced me back to the fold (fist shaking goes here) but that little bit of WTF had me trying to throttle my keyboard. Blizzard, please don't let people who have never played WCIII write scenarios involving characters from WCIII.
** [[Tropers/Miltiades Booga|Miltiades Booga]]: Further to the [[World of Warcraft]] example above - what in the sassy Francis with the derailing of Kael'thas and Illidan in ''Burning Crusade''!? ''Wrath of the Lich King'' seduced me back to the fold (fist shaking goes here) but that little bit of WTF had me trying to throttle my keyboard. Blizzard, please don't let people who have never played WCIII write scenarios involving characters from WCIII.
** [[Tropers/Combat Librarian|Combat Librarian]]: I found the entirety of the Goblin starter area to be a dethroning moment of suck. Let's see...for the first time ever in [[WoW]], your character is given a canonical sexual orientation (straight). I tried to engage in some proactive suspension of disbelief ("Um...okay, my character is culturally being forced towards having a relationship with a guy but she doesn't like! Yeah, that's it...") Only to find that after the game-appointed S.O. leaves my character, my character is so overcome with jealous rage that she killed him, ripped the still-beating heart from his chest (I'm quoting), and then killed the goblin woman he left me for. It's worth noting that unlike all previous races, the Goblin and Worgen starter zones are completely unskippable and MUST be completed to progress to the rest of the game. Combined with the Bizarre [[Fanon Discontinuity]] of making every single goblin player character the previous "next up and coming trade princess/prince", the entire goblin starter area was a [[Wall Banger (Darth Wiki)|Wall Banger]] that I decided was a hallucination brought on by Kaja-Cola overdose.
** [[Tropers/Combat Librarian|Combat Librarian]]: I found the entirety of the Goblin starter area to be a dethroning moment of suck. Let's see...for the first time ever in [[WoW]], your character is given a canonical sexual orientation (straight). I tried to engage in some proactive suspension of disbelief ("Um...okay, my character is culturally being forced towards having a relationship with a guy but she doesn't like! Yeah, that's it...") Only to find that after the game-appointed S.O. leaves my character, my character is so overcome with jealous rage that she killed him, ripped the still-beating heart from his chest (I'm quoting), and then killed the goblin woman he left me for. It's worth noting that unlike all previous races, the Goblin and Worgen starter zones are completely unskippable and MUST be completed to progress to the rest of the game. Combined with the Bizarre [[Fanon Discontinuity]] of making every single goblin player character the previous "next up and coming trade princess/prince", the entire goblin starter area was a [[Wall Banger (Darth Wiki)|Wall Banger]] that I decided was a hallucination brought on by Kaja-Cola overdose.
** [[Tropers/Valkir|Valkir]]: Another one from Cataclysm. Not the overall appointment of Garrosh Hellscream, but rather the precise moment they show it in the pre-event. He's suddenly a humble guy that wants what's best for the Horde and is being respectful to everyone. He says things and acts in ways that are radically inconsistent with his previous characterization in Wrath purely for the sake of revisionist history so Blizzard can force him down the player's throat. This moment specifically sets the tone for all future encounters with Garrosh, because it's nothing but shilling the [[Creator's Pet]] from there on out, with him suddenly being a competent badass due to events in Northrend that we as a player never got to see. Garrosh Hellscream, you made me, a fan of Warcraft for over 10 years and a hardcore raider, quit the god damn game.
** [[Tropers/Valkir|Valkir]]: Another one from Cataclysm. Not the overall appointment of Garrosh Hellscream, but rather the precise moment they show it in the pre-event. He's suddenly a humble guy that wants what's best for the Horde and is being respectful to everyone. He says things and acts in ways that are radically inconsistent with his previous characterization in Wrath purely for the sake of revisionist history so Blizzard can force him down the player's throat. This moment specifically sets the tone for all future encounters with Garrosh, because it's nothing but shilling the [[Creator's Pet]] from there on out, with him suddenly being a competent badass due to events in Northrend that we as a player never got to see. Garrosh Hellscream, you made me, a fan of Warcraft for over 10 years and a hardcore raider, quit the god damn game.
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* [[Tropers/Some New Guy|Some New Guy]]: The "Blue Hard Mode" ending for [[Gunstar Heroes|Gunstar Superheroes]]. {{spoiler|Congratulations on completing the highest difficulty setting with the more difficult character! As a reward, you get to see the entire Gunstar crew die horribly in [[Diabolus Ex Machina|a random ship accident]], making the entire game *ding dong* [[Shoot the Shaggy Dog|entirely pointless]].}}
* [[Tropers/Some New Guy|Some New Guy]]: The "Blue Hard Mode" ending for [[Gunstar Heroes|Gunstar Superheroes]]. {{spoiler|Congratulations on completing the highest difficulty setting with the more difficult character! As a reward, you get to see the entire Gunstar crew die horribly in [[Diabolus Ex Machina|a random ship accident]], making the entire game *ding dong* [[Shoot the Shaggy Dog|entirely pointless]].}}
** [[Tropers/Dr Zulu 2010|Dr Zulu 2010]] You thought that's bad? Say hello to ''[[Radiant Silvergun]]'''s ending. {{spoiler|Congratulations! You have defeated the Stone-Like. [[Shoot the Shaggy Dog|Now, watched as your hero and the earth dies while you and the girl pilot are cloned in the past and are told nothing about preventing that catastrophe, thus making the entire game **Ding** entirely pointless.]]}}
** [[Tropers/Dr Zulu 2010|Dr Zulu 2010]] You thought that's bad? Say hello to ''[[Radiant Silvergun]]'''s ending. {{spoiler|Congratulations! You have defeated the Stone-Like. [[Shoot the Shaggy Dog|Now, watched as your hero and the earth dies while you and the girl pilot are cloned in the past and are told nothing about preventing that catastrophe, thus making the entire game **Ding** entirely pointless.]]}}
* [[Tropers/Mortrialus|Mortrialus]]: Samus's [[Heroic BSOD]] in [[Metroid: Other M]] upon seeing Ridley is still alive, a character she has already killed at least four other times at this point in the story line.
* [[Tropers/Mortrialus|Mortrialus]]: Samus's [[Heroic BSOD]] in [[Metroid: Other M]] upon seeing Ridley is still alive, a character she has already killed at least four other times at this point in the story line.
** [[Tropers/Crazyrabbits|Crazyrabbits]]: Agreed, but this example needs some elaboration. ''Other M'' more or less legitimizes the ''Metroid'' manga series that was produced in the late 90's. In that story, Samus is the sole survivor of a massacre on her home colony by the Space Pirates and Ridley (who eats her parents), just like in the game. However, in the manga, Samus at one point experiences post-traumatic stress disorder during a battle with Ridley, where he goads her by mentioning how he murdered her parents. Samus shuts down for a period of time (and even contemplates suicide) before overcoming her demons and facing Ridley in an [[Curb Stomp Battle|epic confrontation]], monologuing that she's not afraid of him anymore. Why is this relevant, you ask? It's because by the time she encounters Ridley on the Bottle Ship, she's already fought him several times in several different forms. She should be at a point where the appearance of Ridley shouldn't even phase her (and has left several different versions of him in circumstances that shouldn't have been normally possible to [[Unexplained Recovery|come back from]]). In short, Sakamoto reintroduced a character flaw Samus already overcame in a prior story for the sole purpose of overcoming it again.
** [[Tropers/Crazyrabbits|Crazyrabbits]]: Agreed, but this example needs some elaboration. ''Other M'' more or less legitimizes the ''Metroid'' manga series that was produced in the late 90's. In that story, Samus is the sole survivor of a massacre on her home colony by the Space Pirates and Ridley (who eats her parents), just like in the game. However, in the manga, Samus at one point experiences post-traumatic stress disorder during a battle with Ridley, where he goads her by mentioning how he murdered her parents. Samus shuts down for a period of time (and even contemplates suicide) before overcoming her demons and facing Ridley in an [[Curb Stomp Battle|epic confrontation]], monologuing that she's not afraid of him anymore. Why is this relevant, you ask? It's because by the time she encounters Ridley on the Bottle Ship, she's already fought him several times in several different forms. She should be at a point where the appearance of Ridley shouldn't even phase her (and has left several different versions of him in circumstances that shouldn't have been normally possible to [[Unexplained Recovery|come back from]]). In short, Sakamoto reintroduced a character flaw Samus already overcame in a prior story for the sole purpose of overcoming it again.
** [[User:Mr W]]: By far the moment where I lost all hope it was gonna get better was the Sector Zero scene. I could ramble on about it, but I will sum it up in a few words: Adam shoots Samus. Without any provocation. ...What the hell, Nintendo?
** [[User:Mr W]]: By far the moment where I lost all hope it was gonna get better was the Sector Zero scene. I could ramble on about it, but I will sum it up in a few words: Adam shoots Samus. Without any provocation. ...What the hell, Nintendo?
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* [[Tropers/King Zeal|King Zeal]]: ''[[Final Fantasy VIII]]'' gave me a Dethroning Scene Of Suck. The entire damn Garden War between Balamb and Galbadia gardens prior to actually entering Galbadia garden. Rinoa's [[Distress Ball]] derails almost everything happening concurrently in regards to plot and characterization. Examples? The Garden War scene where she's hanging from the edge and the party comes back to get Squall to rescue her. Keep in mind that, at this point, Squall has been deemed the commander of this war and the life of every Balamb student (SeeD or otherwise) is his responsibility. Squall refuses to go and save ONE student as opposed to the dozens, if not hundreds that need him now—then the party completely disregards what he says and tells him to do it anyway while they make up their own plan. I'm sorry, who was in charge here again? Worse, they use the phrase "Rinoa is one of us" for their justification (as opposed to, you know, the other people in the Garden whom many either grew up with and befriended long before Rinoa came along). Next, when Squall actually mounts his rescue, the means to do so literally drops into his lap through Contrived Coincidence. Third, after he rescues her, he and Rinoa run through an intense battlefield with warriors from both sides killing and being killed mercilessly while they head to defeat the [[Big Bad]] behind the whole war. Then, they suddenly decide to stop and have a cutesy romantic conversation involving Squall's ring—while the people under Squall's command are fighting and dying a few yards away.
* [[Tropers/King Zeal|King Zeal]]: ''[[Final Fantasy VIII]]'' gave me a Dethroning Scene Of Suck. The entire damn Garden War between Balamb and Galbadia gardens prior to actually entering Galbadia garden. Rinoa's [[Distress Ball]] derails almost everything happening concurrently in regards to plot and characterization. Examples? The Garden War scene where she's hanging from the edge and the party comes back to get Squall to rescue her. Keep in mind that, at this point, Squall has been deemed the commander of this war and the life of every Balamb student (SeeD or otherwise) is his responsibility. Squall refuses to go and save ONE student as opposed to the dozens, if not hundreds that need him now—then the party completely disregards what he says and tells him to do it anyway while they make up their own plan. I'm sorry, who was in charge here again? Worse, they use the phrase "Rinoa is one of us" for their justification (as opposed to, you know, the other people in the Garden whom many either grew up with and befriended long before Rinoa came along). Next, when Squall actually mounts his rescue, the means to do so literally drops into his lap through Contrived Coincidence. Third, after he rescues her, he and Rinoa run through an intense battlefield with warriors from both sides killing and being killed mercilessly while they head to defeat the [[Big Bad]] behind the whole war. Then, they suddenly decide to stop and have a cutesy romantic conversation involving Squall's ring—while the people under Squall's command are fighting and dying a few yards away.
** [[Tropers/Manwiththeplan|Manwiththeplan]]: The dragged-out sequence where it was revealed that all the party members (sans Rinoa and including Seifer) all grew up together in the same orphanage, which was run by the apparent [[Big Bad]] Edea. This comes completely out of nowhere, as does the [[Ass Pull]] revelation that GF summons cause memory loss (Selphie's example of this happening is particularly forced) Irvine remembers everything though, which admittedly ''does'' add a much better motive to his hesitance to shoot Edea earlier besides "he's a coward", but the whole sequence is still very improbable, illogical, and in the grand scheme of things, adds little to the story other than a lame [[Shocking Swerve]].
** [[Tropers/Manwiththeplan|Manwiththeplan]]: The dragged-out sequence where it was revealed that all the party members (sans Rinoa and including Seifer) all grew up together in the same orphanage, which was run by the apparent [[Big Bad]] Edea. This comes completely out of nowhere, as does the [[Ass Pull]] revelation that GF summons cause memory loss (Selphie's example of this happening is particularly forced) Irvine remembers everything though, which admittedly ''does'' add a much better motive to his hesitance to shoot Edea earlier besides "he's a coward", but the whole sequence is still very improbable, illogical, and in the grand scheme of things, adds little to the story other than a lame [[Shocking Swerve]].
* [[Tropers/And Thus Discord|And Thus Discord]]: ''[[Vanquish]]''. The ending. So, {{spoiler|Burns dies}}. The [[Heel Face Revolving Door]] antics were annoying, but okay. Killed off the only memorable character, but okay! We get to the end, we get a phoned-in [[Token Romance]]. Not unusual in a game with a mostly [[Excuse Plot]]. Suddenly, {{spoiler|Remote-controlled robot suits! Winters commits suicide! The Big Bad is winning!}} What climactic final confrontation will round off this epic - oh. Roll credits. '''[[Sarcasm Mode|Yaaaaaaay.]]'' I'm ''so'' looking forward to buying the (unlikely, given the anticlimax) sequel, which will probably cost exactly as much as the original game!
* [[Tropers/And Thus Discord|And Thus Discord]]: ''[[Vanquish]]''. The ending. So, {{spoiler|Burns dies}}. The [[Heel Face Revolving Door]] antics were annoying, but okay. Killed off the only memorable character, but okay! We get to the end, we get a phoned-in [[Token Romance]]. Not unusual in a game with a mostly [[Excuse Plot]]. Suddenly, {{spoiler|Remote-controlled robot suits! Winters commits suicide! The Big Bad is winning!}} What climactic final confrontation will round off this epic - oh. Roll credits. '''[[Sarcasm Mode|Yaaaaaaay.]]'' I'm ''so'' looking forward to buying the (unlikely, given the anticlimax) sequel, which will probably cost exactly as much as the original game!
* [[Tropers/sardns|sardns]]: Sora falling to his knees while grabbing Riku's hand, crying and saying "I looked everywhere for you!" in [[Kingdom Hearts II]]. He won't cry over Goofy supposedly dying, but he'll cry when he's reunited with his friend even though he at least knew Riku was still alive. That emotionally over-the-top moment was really, really awkward to watch. And in a series with one of the most annoying [[Yaoi Fangirl]] bases out there, it's really unappreciated by the rest of us.
* [[Tropers/sardns|sardns]]: Sora falling to his knees while grabbing Riku's hand, crying and saying "I looked everywhere for you!" in [[Kingdom Hearts II]]. He won't cry over Goofy supposedly dying, but he'll cry when he's reunited with his friend even though he at least knew Riku was still alive. That emotionally over-the-top moment was really, really awkward to watch. And in a series with one of the most annoying [[Yaoi Fangirl]] bases out there, it's really unappreciated by the rest of us.
** [[Tropers/Manwiththeplan|Manwiththeplan]]: Also from [[Kingdom Hearts II]]: the entire Cloud vs. Sephiroth subplot. Sora, Donald, and Goofy literatelly do nothing to affect it, the fight against Sephiroth and his reasoning about wanting the Keyblade is [[Big Lipped Alligator Moment|dropped and never referenced again]] in favor of a generic showdown between him and Cloud that ends abrubtly with no resolution, and worst of all, the whole thing made no sense. Cloud is [[Flanderization|flanderized]] as his stoic, [[Wangst|Wangsty]] ''Advent Children'' self with no explanation, his obsession with fighting Sephiroth isn't explained other than some weird bullshit about Sephiroth being "his darkness", and Tifa is his light, all the while she is [[Character Derailment|derailed]] into some generic tough girl who single-mindedly seeks Cloud. Ugh, there is just so much wrong with this plotline and it's just [[Filler|so damn pointless]] save for [[Pandering to the Base|pandering to the Final Fantasy VII base,]] just like that damn [[Fan Nickname|Complication...]]....sorry, Compilation.
** [[Tropers/Manwiththeplan|Manwiththeplan]]: Also from [[Kingdom Hearts II]]: the entire Cloud vs. Sephiroth subplot. Sora, Donald, and Goofy literatelly do nothing to affect it, the fight against Sephiroth and his reasoning about wanting the Keyblade is [[Big Lipped Alligator Moment|dropped and never referenced again]] in favor of a generic showdown between him and Cloud that ends abrubtly with no resolution, and worst of all, the whole thing made no sense. Cloud is [[Flanderization|flanderized]] as his stoic, [[Wangst|Wangsty]] ''Advent Children'' self with no explanation, his obsession with fighting Sephiroth isn't explained other than some weird bullshit about Sephiroth being "his darkness", and Tifa is his light, all the while she is [[Character Derailment|derailed]] into some generic tough girl who single-mindedly seeks Cloud. Ugh, there is just so much wrong with this plotline and it's just [[Filler|so damn pointless]] save for [[Pandering to the Base|pandering to the Final Fantasy VII base,]] just like that damn [[Fan Nickname|Complication...]]....sorry, Compilation.
* [[Tropers/MM Trigger|MM Trigger]]: The ending of the ''[[Mega Man Zero]]'' series, thanks mainly due to Capcom's [[Executive Meddling]] keeping this and the preceding two series going on longer than they should've. Not because that {{spoiler|Zero died}}, but because of the implications. Even though the third game revealed {{spoiler|Zero's mind was moved to a clone body, he's still the same Zero we all grew up playing, meaning he's still Dr. Wily's creation. Dr Wily is the one who basically, unintentionally mind you, saved humanity and ushered in a new age whereas Dr. Light ultimately failed to do just that}}. And on top of that, X and the guardians, who were cloned from his DNA data, are barely mentioned in the game. It's like after spending so many years with Rock and X, and following the morals that their games presented in their 20-something games, Capcom, in just four games, basically said "Yeah, that's actually a load of crap, just kill the human villain first chance you get. Let's just forget those Light Bots and acknowledge that Dr. Wily is the real hero."
* [[Tropers/MM Trigger|MM Trigger]]: The ending of the ''[[Mega Man Zero]]'' series, thanks mainly due to Capcom's [[Executive Meddling]] keeping this and the preceding two series going on longer than they should've. Not because that {{spoiler|Zero died}}, but because of the implications. Even though the third game revealed {{spoiler|Zero's mind was moved to a clone body, he's still the same Zero we all grew up playing, meaning he's still Dr. Wily's creation. Dr Wily is the one who basically, unintentionally mind you, saved humanity and ushered in a new age whereas Dr. Light ultimately failed to do just that}}. And on top of that, X and the guardians, who were cloned from his DNA data, are barely mentioned in the game. It's like after spending so many years with Rock and X, and following the morals that their games presented in their 20-something games, Capcom, in just four games, basically said "Yeah, that's actually a load of crap, just kill the human villain first chance you get. Let's just forget those Light Bots and acknowledge that Dr. Wily is the real hero."
** [[Tropers/magnum 12|magnum 12]]: The guardians were killed off screen by the blast (officially they shielded Zero, but if it didn't happen on screen, then it did not happen). This in itself is a major [[Wall Banger (Darth Wiki)|Wall Banger]] for one reason. They all have personal Trans-Servers, meaning that they can "Deep Strike" to a known location at will, including for the purpose of a quick escape. The finale of the first game shows that they have a quick cool down time of 15 seconds max. The time between their "deep strike" on Omega and Omega's death was WAY longer than the time spent after "deep striking" to Copy X's inner sanctum. In the words of [[Atop the Fourth Wall|Linkara]], off screen character death is extremely lazy/bad writing. The fact that three major characters were killed offscreen makes it worse. In fact, Weil taking over in Zero 4 itself brings multiple continuity errors combined into [[Wall Banger (Darth Wiki)|Wall Banger]] grade snarl:
** [[Tropers/magnum 12|magnum 12]]: The guardians were killed off screen by the blast (officially they shielded Zero, but if it didn't happen on screen, then it did not happen). This in itself is a major [[Wall Banger (Darth Wiki)|Wall Banger]] for one reason. They all have personal Trans-Servers, meaning that they can "Deep Strike" to a known location at will, including for the purpose of a quick escape. The finale of the first game shows that they have a quick cool down time of 15 seconds max. The time between their "deep strike" on Omega and Omega's death was WAY longer than the time spent after "deep striking" to Copy X's inner sanctum. In the words of [[Atop the Fourth Wall|Linkara]], off screen character death is extremely lazy/bad writing. The fact that three major characters were killed offscreen makes it worse. In fact, Weil taking over in Zero 4 itself brings multiple continuity errors combined into [[Wall Banger (Darth Wiki)|Wall Banger]] grade snarl:
## His military power: To quote Harpuia "He's bluffing. He can't do anything in his current state." Weil's plan for domination was solely reliant on the use of Omega as a terror tool. Without Omega, he was powerless. Barring an [[Ass Pull]], where did the vile forces and Craft come from. There was no hint of them existing in previous games.
## His military power: To quote Harpuia "He's bluffing. He can't do anything in his current state." Weil's plan for domination was solely reliant on the use of Omega as a terror tool. Without Omega, he was powerless. Barring an [[Ass Pull]], where did the vile forces and Craft come from. There was no hint of them existing in previous games.
## Weil having full control of energy: What about the Ciel system which was established in Zero 3 to be vastly superior to anything Neo Arcadia had (established by Copy X in his comments on monopoly on both energy and Zero). The development of said system to bring peace to the world was an uber important plot point for the entire series and it got [[Put on a Bus]] in Zero 4 to make Weil seem all powerful.
## Weil having full control of energy: What about the Ciel system which was established in Zero 3 to be vastly superior to anything Neo Arcadia had (established by Copy X in his comments on monopoly on both energy and Zero). The development of said system to bring peace to the world was an uber important plot point for the entire series and it got [[Put on a Bus]] in Zero 4 to make Weil seem all powerful.
## Considering the events of ZX (especially Advent), Zero's sacrifice has become completely pointless as in a way (via corruption), Weil is behind everything wrong in the series. All and all, Zero 4 is a pointless sequel that only exists because some exec must of really liked Weil. We could of have ZX without Zero 4, as the Zero 3 ending left a perfect sequel hook for the ZX series. Weil could have just of easily created Model W as part of his next evil plans for world domination (without Ragnarock), placing his soul in it. Ciel's biometals could have just as easily been made via the willing interment of the souls of Zero, X (now in cyberspace), and the guardians eternally vigilant to combat model W if it shows itself.
## Considering the events of ZX (especially Advent), Zero's sacrifice has become completely pointless as in a way (via corruption), Weil is behind everything wrong in the series. All and all, Zero 4 is a pointless sequel that only exists because some exec must of really liked Weil. We could of have ZX without Zero 4, as the Zero 3 ending left a perfect sequel hook for the ZX series. Weil could have just of easily created Model W as part of his next evil plans for world domination (without Ragnarock), placing his soul in it. Ciel's biometals could have just as easily been made via the willing interment of the souls of Zero, X (now in cyberspace), and the guardians eternally vigilant to combat model W if it shows itself.
* [[Tropers/lazyfox|lazyfox]]: Now, I loved ''[[Super Smash Bros]] Brawl''. I thought Subspace Emissary was good considering that no characters talked throughout the entire thing (except Snake's one introduction line). However, there's one thing that really, really irritated me: Sonic getting the shaft when it came to story in Subspace Emissary. Now, whether you love or hate him (or are just sick of him), there's no denying that he's the most widely anticipated character to appear in SSB. And all you give him is a single [[Big Damn Heroes]] moment with [[Ass Pull|absolutely no explanation?]] [[What the Hell, Hero?|What the hell, Sakurai?]] Where did he come from? What was he doing? How did he get there? Why was he there? One of the things I looked forward to the most was seeing him interact with the Nintendo characters. Hell, it would've awesome if [[They Wasted a Perfectly Good Plot|it was Sonic that Mario had to travel with, forcing two of gaming's biggest rivals to work together and maybe overcome their bitter rivalry throughout the course of the story.]] But nope. Fans played through hours of story, going through a painful and tedious maze, and what was the payoff? A single, short moment with no context. To this day, it still [[Family Guy|grinds my gears.]]
* [[Tropers/lazyfox|lazyfox]]: Now, I loved ''[[Super Smash Bros.]] Brawl''. I thought Subspace Emissary was good considering that no characters talked throughout the entire thing (except Snake's one introduction line). However, there's one thing that really, really irritated me: Sonic getting the shaft when it came to story in Subspace Emissary. Now, whether you love or hate him (or are just sick of him), there's no denying that he's the most widely anticipated character to appear in SSB. And all you give him is a single [[Big Damn Heroes]] moment with [[Ass Pull|absolutely no explanation?]] [[What the Hell, Hero?|What the hell, Sakurai?]] Where did he come from? What was he doing? How did he get there? Why was he there? One of the things I looked forward to the most was seeing him interact with the Nintendo characters. Hell, it would've awesome if [[They Wasted a Perfectly Good Plot|it was Sonic that Mario had to travel with, forcing two of gaming's biggest rivals to work together and maybe overcome their bitter rivalry throughout the course of the story.]] But nope. Fans played through hours of story, going through a painful and tedious maze, and what was the payoff? A single, short moment with no context. To this day, it still [[Family Guy|grinds my gears.]]
* [[Tropers/Ansem Paul|Ansem Paul]]: The last dungeon in [[Final Fantasy III]]. Kind of boring and annoying the first time through but not so bad. Then you have to fight six bosses without saving, enduring long, boring, poorly written unskippable cutscenes. If you lose you have to go through the overly long boring dungeon, fight the same bosses and watch the same f-ing scenes over and over. It gets really really annoying and repetitive after a few times. The DS verison makes this "better" by adding a completely unneeded [[Scrappy Mechanic]] where you need to grind your jobs to make them not suck, and of course only gives you jobs most useful for that dungeon right before it, so you have to grind those even more.
* [[Tropers/Ansem Paul|Ansem Paul]]: The last dungeon in [[Final Fantasy III]]. Kind of boring and annoying the first time through but not so bad. Then you have to fight six bosses without saving, enduring long, boring, poorly written unskippable cutscenes. If you lose you have to go through the overly long boring dungeon, fight the same bosses and watch the same f-ing scenes over and over. It gets really really annoying and repetitive after a few times. The DS verison makes this "better" by adding a completely unneeded [[Scrappy Mechanic]] where you need to grind your jobs to make them not suck, and of course only gives you jobs most useful for that dungeon right before it, so you have to grind those even more.
* [[Tropers/Muzzman|Muzzman]]: [[Mega Man Battle Network]], I played through all the games with only one real motive: To see where Roll.exe and Megaman.exe's romantic subplot went. Just like Mayl and Lan's romance, it gets absolutely no development, but in the very least, Mayl and Lan had the epilogue to tie things up.
* [[Tropers/Muzzman|Muzzman]]: [[Mega Man Battle Network]], I played through all the games with only one real motive: To see where Roll.exe and Megaman.exe's romantic subplot went. Just like Mayl and Lan's romance, it gets absolutely no development, but in the very least, Mayl and Lan had the epilogue to tie things up.
* [[Tropers/Lord Daddy Funk|Lord Daddy Funk]]: [[Jade Empire]] has a pretty big one, all game other characters have reported seeing a flaw in your fighting style, {{spoiler|The reason for this is that Master Li purposely put one in that he could exploit later on to kill you}}, after roughly 12 hours of gameplay, with all this build up and foreshadowing, {{spoiler|you finally kill the Emperor who you've been lead to believe was the real villain, and how does the scene where Li betrays you pan out? With your techiques being quickly exploited in a fight and him defeating you? Nope, you get distracted by [[Distracted By the Shiny|something shiny]] and he kills you without anything save your attention span being exploited}}
* [[Tropers/Lord Daddy Funk|Lord Daddy Funk]]: [[Jade Empire]] has a pretty big one, all game other characters have reported seeing a flaw in your fighting style, {{spoiler|The reason for this is that Master Li purposely put one in that he could exploit later on to kill you}}, after roughly 12 hours of gameplay, with all this build up and foreshadowing, {{spoiler|you finally kill the Emperor who you've been lead to believe was the real villain, and how does the scene where Li betrays you pan out? With your techiques being quickly exploited in a fight and him defeating you? Nope, you get distracted by [[Distracted By the Shiny|something shiny]] and he kills you without anything save your attention span being exploited}}
* [[Tropers/Gyrobot|Gyrobot]]: While the DLC for Force Unleashed was always letting you be the bad guy. It seems that the Endor DLC proved to be a complete sacrilige to everything [[Star Wars]] stood for as you play as Starkiller as he takes out everyone in Endor in a tasteless matter that is stoking the creator's ego and the [[God of War|Kratos]] inspired sith sadist who indulges in the slaughter of not just Ewoks and Chewie but the entire [[Star Wars]] franchise.
* [[Tropers/Gyrobot|Gyrobot]]: While the DLC for Force Unleashed was always letting you be the bad guy. It seems that the Endor DLC proved to be a complete sacrilige to everything [[Star Wars]] stood for as you play as Starkiller as he takes out everyone in Endor in a tasteless matter that is stoking the creator's ego and the [[God of War|Kratos]] inspired sith sadist who indulges in the slaughter of not just Ewoks and Chewie but the entire [[Star Wars]] franchise.
* [[Tropers/SD Rim_6|SD Rim_6]]: The Tennpenny Tower quest from ''Fallout3''. The quest revolves around a pre war fancy hotel that a group of ghouls (mutated people that are immortal and look like zombies) want to get in while the owner Alistair Tennpenny refuses them entry. Throughout the entire quest it paints the ghouls as the downtrodden good guys who just want a home while it paints everyone in the tower as racist assholes. But that isn't the real moment of suck. The real moment is taking the peaceful resolution to the quest and letting both the ghouls and the humans live together through negotiating. However, when you return a few days later, all of the humans are dead including the ones who were indifferent to, or even liked ghouls. Ok, grey on grey morality, I guess I can kill their leader who committed mass murder... The game begs to differ. When you kill their leader Roy Phillips you take a hit to your karma therefore making it bad that you killed a mass murderer. It's just one of those moments where someone tries to shove black and white morality in a place that has clear grey on grey, black on grey, or even black on black, (depending on how you view the situation) morality. It's safe to say I'm not the only one who hated this moment.
* [[Tropers/SD Rim_6|SD Rim_6]]: The Tennpenny Tower quest from ''Fallout3''. The quest revolves around a pre war fancy hotel that a group of ghouls (mutated people that are immortal and look like zombies) want to get in while the owner Alistair Tennpenny refuses them entry. Throughout the entire quest it paints the ghouls as the downtrodden good guys who just want a home while it paints everyone in the tower as racist assholes. But that isn't the real moment of suck. The real moment is taking the peaceful resolution to the quest and letting both the ghouls and the humans live together through negotiating. However, when you return a few days later, all of the humans are dead including the ones who were indifferent to, or even liked ghouls. Ok, grey on grey morality, I guess I can kill their leader who committed mass murder... The game begs to differ. When you kill their leader Roy Phillips you take a hit to your karma therefore making it bad that you killed a mass murderer. It's just one of those moments where someone tries to shove black and white morality in a place that has clear grey on grey, black on grey, or even black on black, (depending on how you view the situation) morality. It's safe to say I'm not the only one who hated this moment.
** [[Tropers/This Is Madness 91|This Is Madness 91]]: Indeed you aren't. What really made me hate this outcome was that if you confront Roy about this, he actually threatens to kill you as well. Fortunately, there's a mod that changes Roy's karma level to Very Evil, allowing you to kill him and not be criticised by Bethesda's warped morality system.
** [[Tropers/This Is Madness 91|This Is Madness 91]]: Indeed you aren't. What really made me hate this outcome was that if you confront Roy about this, he actually threatens to kill you as well. Fortunately, there's a mod that changes Roy's karma level to Very Evil, allowing you to kill him and not be criticised by Bethesda's warped morality system.
** [[Tropers/Kris DK|Kris DK]]: Not only does the karma hit suck, but to me, it's just the mayo-filled cherry on the ice cream of shit that is this quest. As a PC gamer, there's a developer console, and this is one of the situations where "cheating" can easily be justified (rewards about double the karma I lost for killing him - and removing the karma hit from killing any named ghoul-NPC). This quest was supposed to give a sense of grey morality, but instead you just get either manipulated into aiding mass murder - no matter how intelligent or charismatic your character may be. This quest could have been pulled off way better, such as not showing it as another black/white morality issue. Not only that, but to add to the suckiness, there's another unmarked and easily missable quest called Election day. This quest is about making the election in the Republic of Dave happen. There are 3 presidental candidates, Dave, Rosie and Bob. Dave has a rather isolationist policy, but he does a good job defening his people against the [[Crapsack World]] of the Capital Wasteland. Rosie has a more open policy about trading and such, but doesn't really have any combat training. The thrid is Bob, Dave's son, who will turn the place into the Empire of Bob if he wins. Dave will leave the place if he doesn't win, and since he is fairly badass in-universe, the place will have problems. They could have made a bigger deal out of this once, since every option has a bad and a good side to it, it would require some thinking to earn the best ending for these people. It frustrates this troper to see a quest which had what it takes to be a good experience, then makes it such a small, missable thing.
** [[Tropers/Kris DK|Kris DK]]: Not only does the karma hit suck, but to me, it's just the mayo-filled cherry on the ice cream of shit that is this quest. As a PC gamer, there's a developer console, and this is one of the situations where "cheating" can easily be justified (rewards about double the karma I lost for killing him - and removing the karma hit from killing any named ghoul-NPC). This quest was supposed to give a sense of grey morality, but instead you just get either manipulated into aiding mass murder - no matter how intelligent or charismatic your character may be. This quest could have been pulled off way better, such as not showing it as another black/white morality issue. Not only that, but to add to the suckiness, there's another unmarked and easily missable quest called Election day. This quest is about making the election in the Republic of Dave happen. There are 3 presidental candidates, Dave, Rosie and Bob. Dave has a rather isolationist policy, but he does a good job defening his people against the [[Crapsack World]] of the Capital Wasteland. Rosie has a more open policy about trading and such, but doesn't really have any combat training. The thrid is Bob, Dave's son, who will turn the place into the Empire of Bob if he wins. Dave will leave the place if he doesn't win, and since he is fairly badass in-universe, the place will have problems. They could have made a bigger deal out of this once, since every option has a bad and a good side to it, it would require some thinking to earn the best ending for these people. It frustrates this troper to see a quest which had what it takes to be a good experience, then makes it such a small, missable thing.
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* [[Tropers/darkrage 6|darkrage 6]]: [[Saints Row 3]] was pretty good overall, but it REALLY pissed me off that the writers felt the need to {{spoiler|kill Johnny Gat off-screen in the first 15 minutes of the game in the most pathetic, contrived and half-assed way imagineable, at first I thought he would be back later in the game since we only heard gunshots over the intercom and we never saw Gat's body, but then later on, after the Saints get attacked on the bridge, the boss rants about how the gang attacked them during Johnny's funeral, and I was like WTF? Johnny's dead and they didn't even bother to show the funeral?! I would've been fine with Johnny dying, but not in such an asinine and ridiculous way so early in the game, come on writers! Have him die in a blaze of glory, not like some punk-ass bitch! Hopefully one of the DLC packs will rectificy this misstep.}}
* [[Tropers/darkrage 6|darkrage 6]]: [[Saints Row 3]] was pretty good overall, but it REALLY pissed me off that the writers felt the need to {{spoiler|kill Johnny Gat off-screen in the first 15 minutes of the game in the most pathetic, contrived and half-assed way imagineable, at first I thought he would be back later in the game since we only heard gunshots over the intercom and we never saw Gat's body, but then later on, after the Saints get attacked on the bridge, the boss rants about how the gang attacked them during Johnny's funeral, and I was like WTF? Johnny's dead and they didn't even bother to show the funeral?! I would've been fine with Johnny dying, but not in such an asinine and ridiculous way so early in the game, come on writers! Have him die in a blaze of glory, not like some punk-ass bitch! Hopefully one of the DLC packs will rectificy this misstep.}}
** [[Tropers/Gyrobot|Gyrobot]]: At least Donnie wasn't part of the gang that killed him. Donnie is a bad luck charm that gets fellow saints killed.
** [[Tropers/Gyrobot|Gyrobot]]: At least Donnie wasn't part of the gang that killed him. Donnie is a bad luck charm that gets fellow saints killed.
* [[CP/F Mfan|F Mfan]]: The ending of the otherwise great expansion pack for [[Command and Conquer Generals]], ''Zero Hour''. Basically, the [[Middle-Eastern Coalition|GLA]] launches a counter offensive against the USA after they got the hell beaten out of them by the USA in not one, but TWO campaigns in a row. Their attack is successful beyond belief; not only do they completely obliterate US Forces in Europe and wreck the USA itself (due to the American leaders picking up the idiot ball), causing them to withdraw from all their strongholds in the world, but the GLA actually manages to launch a full scale invasion of Germany. What does NATO, the USA, and the EU do? Absolutely fucking nothing. They just sit on their hands while the dirt poor Middle Eastern / Central Asian army marches on Europe, leaving China to pick up the slack, which ends with China beating back the GLA and becoming the new world superpower. Regardless of your [[Misplaced Nationalism|stance on current world politics]], this ending is so improbable (requiring the US and EU to lose all semblances of competence and power, while making the Chinese a nation of [[Mary Sue|Mary Sues]]) and unnecessary (completely negating the [[Crowning Moment of Awesome]] that was the Zero Hour US campaign) that it is ridiculous.
* [[CP/F Mfan|F Mfan]]: The ending of the otherwise great expansion pack for [[Command & Conquer: Generals]], ''Zero Hour''. Basically, the [[Middle-Eastern Coalition|GLA]] launches a counter offensive against the USA after they got the hell beaten out of them by the USA in not one, but TWO campaigns in a row. Their attack is successful beyond belief; not only do they completely obliterate US Forces in Europe and wreck the USA itself (due to the American leaders picking up the idiot ball), causing them to withdraw from all their strongholds in the world, but the GLA actually manages to launch a full scale invasion of Germany. What does NATO, the USA, and the EU do? Absolutely fucking nothing. They just sit on their hands while the dirt poor Middle Eastern / Central Asian army marches on Europe, leaving China to pick up the slack, which ends with China beating back the GLA and becoming the new world superpower. Regardless of your [[Misplaced Nationalism|stance on current world politics]], this ending is so improbable (requiring the US and EU to lose all semblances of competence and power, while making the Chinese a nation of [[Mary Sue|Mary Sues]]) and unnecessary (completely negating the [[Crowning Moment of Awesome]] that was the Zero Hour US campaign) that it is ridiculous.
* [[Tropers/L Dragon 2|L Dragon 2]]. "[[Mass Effect 3]]'s endings. {{spoiler|After all the hard work and toil that one has done over the course of three games, and with the hopes of at least getting an ending that reflects your choices, it ends up being confined to three choices: destroy the Reapers, sacrifice Shepard to control the Reapers, or turn all life in the galaxy into organic-synthetic crossbreeds. No matter what you choose, Shepard either dies or wakes up in a pile of rubble, the mass relays are destroyed, and the Normandy is stranded on a distant planet with all your squadmates aboard. Not only does this completely go against the whole idea of having meaningful choices in a game, as they clearly had no impact since one is forced to choose between these three endings, it also feels like a slap to the face of all the fans who had invested in the series. All of this just so Bioware could try to squeeze in a [[Bittersweet Ending]]. It wouldn't even be bad if there was a way to get a happier ending.}}
* [[Tropers/L Dragon 2|L Dragon 2]]. "[[Mass Effect 3]]'s endings. {{spoiler|After all the hard work and toil that one has done over the course of three games, and with the hopes of at least getting an ending that reflects your choices, it ends up being confined to three choices: destroy the Reapers, sacrifice Shepard to control the Reapers, or turn all life in the galaxy into organic-synthetic crossbreeds. No matter what you choose, Shepard either dies or wakes up in a pile of rubble, the mass relays are destroyed, and the Normandy is stranded on a distant planet with all your squadmates aboard. Not only does this completely go against the whole idea of having meaningful choices in a game, as they clearly had no impact since one is forced to choose between these three endings, it also feels like a slap to the face of all the fans who had invested in the series. All of this just so Bioware could try to squeeze in a [[Bittersweet Ending]]. It wouldn't even be bad if there was a way to get a happier ending.}}
** atrasicarius: Ditto, but for me, it's because the ending makes no sense, is completely contrary to the themes of the games, and makes all the things you did in the games completely irrelevant. I mean, you get pretty much exactly the same ending no matter which option you pick or how any war assets you have. That is ''not'' what they promised us the endings would be like.
** atrasicarius: Ditto, but for me, it's because the ending makes no sense, is completely contrary to the themes of the games, and makes all the things you did in the games completely irrelevant. I mean, you get pretty much exactly the same ending no matter which option you pick or how any war assets you have. That is ''not'' what they promised us the endings would be like.
Line 100: Line 100:
* [[L Dragon 2]]: [[Prototype 2]]. Much like the ending to [[Mass Effect 3]], the ending here makes the whole series feel rather limp. {{spoiler|Without going in too deep, you kill Alex Mercer, the main protagonist of the series.}} That alone is a rather poor story choice, but what makes it worse is just how they handled his character. In the ending of the original {{spoiler|he had saved Manhattan, truly cared for his sister, was disgusted at the depravity of Blackwatch and Gentek, and was overall starting to become more human.}} 2 completely does away with all this, turning him into a generic villain that is too easily defeated, all to make way for a generic character to be the hero who doesn't even care about PARIAH or any of the evils of the corporations. To put it simply, [[They Wasted a Perfectly Good Plot]].
* [[L Dragon 2]]: [[Prototype 2]]. Much like the ending to [[Mass Effect 3]], the ending here makes the whole series feel rather limp. {{spoiler|Without going in too deep, you kill Alex Mercer, the main protagonist of the series.}} That alone is a rather poor story choice, but what makes it worse is just how they handled his character. In the ending of the original {{spoiler|he had saved Manhattan, truly cared for his sister, was disgusted at the depravity of Blackwatch and Gentek, and was overall starting to become more human.}} 2 completely does away with all this, turning him into a generic villain that is too easily defeated, all to make way for a generic character to be the hero who doesn't even care about PARIAH or any of the evils of the corporations. To put it simply, [[They Wasted a Perfectly Good Plot]].
** [[AB Lb 0 y]]: Worst yet, {{spoiler|the fact that when you kill Mercer, you magically shoot out a load of [[Buffy-Speak|black tentacle thingys]] which somehow kill every infected person in Manhatten.}} Biggest. Cop-out. EVER.
** [[AB Lb 0 y]]: Worst yet, {{spoiler|the fact that when you kill Mercer, you magically shoot out a load of [[Buffy-Speak|black tentacle thingys]] which somehow kill every infected person in Manhatten.}} Biggest. Cop-out. EVER.
* [[Ecclytennysmithylove]]: My DMOS would have to be the death of {{spoiler|Emma Emmerich}} in [[Metal Gear Solid 2: Sons of Liberty]]. After {{spoiler|Emma}} dies, Otacon decided {{spoiler|to leave her corpse on the Big Shell, which is going to flood}}. [[Flat What|...what?]] I'm sorry, Otacon, but what you just said sounded like you don't care for your {{spoiler|sister}}. {{spoiler|Leaving your dead sister in the offshore facility that's going to be flooded}} does not solve the problem. A better solution would be to bring your {{spoiler|dead sister}} safely to your hometown and give her a proper burial. Even worse, neither Snake nor Raiden called out on Otacon to make him change his mind. Although the security camera did not show {{spoiler|Emma's corpse when the flooding happened}}, I had a hard time falling asleep because I was completely shocked and couldn't believe how uncaring Otacon was. However, I have high hopes that maybe {{spoiler|Emma}} will be [[Spared by the Adaptation]] if, by chance, the game gets adapted into a film.
* [[Ecclytennysmithylove]]: My DMOS would have to be the death of {{spoiler|Emma Emmerich}} in [[Metal Gear Solid 2: Sons of Liberty]]. After {{spoiler|Emma}} dies, Otacon decided {{spoiler|to leave her corpse on the Big Shell, which is going to flood}}. [[Flat What|...what?]] I'm sorry, Otacon, but what you just said sounded like you don't care for your {{spoiler|sister}}. {{spoiler|Leaving your dead sister in the offshore facility that's going to be flooded}} does not solve the problem. A better solution would be to bring your {{spoiler|dead sister}} safely to your hometown and give her a proper burial. Even worse, neither Snake nor Raiden called out on Otacon to make him change his mind. Although the security camera did not show {{spoiler|Emma's corpse when the flooding happened}}, I had a hard time falling asleep because I was completely shocked and couldn't believe how uncaring Otacon was. However, I have high hopes that maybe {{spoiler|Emma}} will be [[Spared by the Adaptation]] if, by chance, the game gets adapted into a film.
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[[Category:Dethroning Moment of Suck (Darth Wiki)]]
[[Category:Dethroning Moment of Suck (Darth Wiki)]]