Digimon World 2: Difference between revisions

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** Invoked during battles against Bertran and Joy Joy in Modem Domain. Both Tamers are [[Brainwashed and Crazy]] and their teams reflect this. Joy Joy has a Raremon that prefers to spam Fungus Cruncher and a Ninjamon that prefers to spam Mech Ray (keep in mind the battle does not take place on a Machine Specialty floor). Monzaemon, meanwhile, has no damaging attacks at all, opting to weaken Virus-types with Virus Attack or Data-types with Heart Break Hit, both of which cripple two of her party members. Bertran has a Digitamamon that can only use Mega Heal on Deramon and ''only Deramon'' and a Tankmon that is stuck using Friendly Fire... on the same Deramon (even defeating Deramon early will still make them target it, resulting in "Attack Missed" messages). Only Deramon itself is competent, having two damaging techs, but the poor thing is stuck in a long [[Cycle of Hurting]].
** Invoked during battles against Bertran and Joy Joy in Modem Domain. Both Tamers are [[Brainwashed and Crazy]] and their teams reflect this. Joy Joy has a Raremon that prefers to spam Fungus Cruncher and a Ninjamon that prefers to spam Mech Ray (keep in mind the battle does not take place on a Machine Specialty floor). Monzaemon, meanwhile, has no damaging attacks at all, opting to weaken Virus-types with Virus Attack or Data-types with Heart Break Hit, both of which cripple two of her party members. Bertran has a Digitamamon that can only use Mega Heal on Deramon and ''only Deramon'' and a Tankmon that is stuck using Friendly Fire... on the same Deramon (even defeating Deramon early will still make them target it, resulting in "Attack Missed" messages). Only Deramon itself is competent, having two damaging techs, but the poor thing is stuck in a long [[Cycle of Hurting]].
* [[Bait and Switch Boss]]: {{spoiler|Overlord GAIA. It looks underwhelming at first - just one opponent - and can be taken out fairly quickly... and then its arms come off. Cue the ''real'' final battle.}}
* [[Bait and Switch Boss]]: {{spoiler|Overlord GAIA. It looks underwhelming at first - just one opponent - and can be taken out fairly quickly... and then its arms come off. Cue the ''real'' final battle.}}
* [[Blind Idiot Translation]]: The English version, while having okay translation job for most of the dialogue, suffers badly with the tech descriptions. Due to the character limit, technique description is restricted to a short sentence (ex. Pepper Breath's description is the straightforward "Shoots a fireball", as it is a basic damaging Attack tech). This results in horribly botched explanations on how a tech is supposed to work. For some examples:
** Black Pearl Shot, whose description is "Attacks with no defense". It is an Attack tech, and it can be seen that it leaves the user with "no defense", taking damage as if it has 0 Defense in the current round. Surely it can be reworded as something better like "Attacks, but leaves user defenseless" or similar?
** Evil Charm's description, meanwhile, veers into [[Translation Train Wreck]]. "Fade away spell confusion". What?<ref>It is presumably meant to be "magic spell causes confusion", which fits its purpose the closest. How the translators ended up with that mistake is a riddle of the ages.</ref>
** Techs that target a random enemy have no explanation regarding this. All the player sees when using one of these is the fact that the "TARGET" markers appear on all three enemies as if it is an [[Area of Effect]] tech (these, at least, explain their range on their description), only to turn out that this is not the case.
** Even Assists are not safe. For an example from this category, Darkness Ray, one of the element manipulation techs. While other techs of this type are more or less straightforward despite their inconsistent wording (add flame effects, gives mech effects, adds nature effects, adds water effects), this one takes the cake for having the description "Learn dark power attacks". No matter what, the affected Digimon will not learn any new Darkness-type attacks at all, but their attacks will ''turn'' Darkness-type.
** The terms "stunned" and "paralyzed" are often interchangeable with each other, which makes certain tech descriptions that require the condition of the former (Shadow Scythe, Necro Magic) confusing, as the context is meant to be "knocked out".
* [[Blood Knight]]: Interestingly, they were named this before this trope even existed.
* [[Blood Knight]]: Interestingly, they were named this before this trope even existed.
* [[Boss Room]]: Lampshaded in the very first mission in the game.
* [[Boss Room]]: Lampshaded in the very first mission in the game.