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{{quote|[Y]ou can kill smugglers and bandits and other outlaws all you like. Outlaws have no rights. Plenty of adventurers make a living from killing and looting outlaws.
|'''Arrille''', ''[[The Elder Scrolls III: Morrowind]]''}}
Groups of bandits are very popular picks for the lowest power human([[:Category:Fantastic Sapient Species Tropes|oid]]) enemies in the [[Sorting Algorithm of Evil]] in fantasy and [[Post Apocalyptic]] fiction. Their motivation is straightforward and requires little explanation, they can come from anywhere, and, while armed combatants, bandits rarely have significant combat skill and generally only have actual training if they began as [[Dangerous Deserter|military deserters]] (in which case their training is generally still minimal) making them some the weakest willing combatants possible. Even more important is that, unless [[Just Like Robin Hood|they style themselves as champions of the poor]],
In tabletop games and video games it's almost always accepted for characters that slay these bandits to take possession of everything they had on them and/or stashed in their hideout, no matter how much of it is presumed stolen, and sell it for themselves without making a serious effort to to find the original owner. The only exception is when they've explicitly been tasked with retrieving a specific item or it literally has the true owner's identity indicated on it, and even then everything else in the hoard is fair game.
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