Dissidia Final Fantasy/Tropes N to Z: Difference between revisions

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** As of ''Dissidia 012'', the Official Quests, which is disappointing because as short as they may be there's a lot of plot holes they fill, such as how and why Sephiroth killed himself in the 12th cycle, the travels of the original cast during the 12th cycle, and the continuing exploits of Gilgamesh, Shantotto and Gabranth. This is possibily due to an oversight with the Quest mode though; each text screen is limited to 25 characters, not a problem for the Japanese due to their writing systems, but a big problem for English speakers. Thus converting a quest to English with all the dialogue intact could simply be impossible. On the other hand though, thanks to the Quest system there's nothing from stopping fans from trying it and releasing them for download.
** As of ''Dissidia 012'', the Official Quests, which is disappointing because as short as they may be there's a lot of plot holes they fill, such as how and why Sephiroth killed himself in the 12th cycle, the travels of the original cast during the 12th cycle, and the continuing exploits of Gilgamesh, Shantotto and Gabranth. This is possibily due to an oversight with the Quest mode though; each text screen is limited to 25 characters, not a problem for the Japanese due to their writing systems, but a big problem for English speakers. Thus converting a quest to English with all the dialogue intact could simply be impossible. On the other hand though, thanks to the Quest system there's nothing from stopping fans from trying it and releasing them for download.
* [[No One Could Survive That]] - Done with Firion and Onion Knight in the first game. Their personal enemies throw terrible attacks at them during certain cutscenes, yet [[Crowning Moment of Awesome|they survive and continue fighting.]]
* [[No One Could Survive That]] - Done with Firion and Onion Knight in the first game. Their personal enemies throw terrible attacks at them during certain cutscenes, yet [[Crowning Moment of Awesome|they survive and continue fighting.]]
* [[Non Linear Sequel]] - Driven home when {{spoiler|the ending effectively brings the entire series back to the beginning, with Warrior of Light [[Final Fantasy I|walking towards Cornelia Castle with his Crystal in hand]].}}
* [[Non-Linear Sequel]] - Driven home when {{spoiler|the ending effectively brings the entire series back to the beginning, with Warrior of Light [[Final Fantasy I|walking towards Cornelia Castle with his Crystal in hand]].}}
* [[Not Drawn to Scale]] and/or [[Your Size May Vary]] - The ''[[Final Fantasy]]'' series already takes a "more like ''guidelines''" approach to official heights and weights. Thing get even worse/better in ''Dissidia'', as [http://community.livejournal.com/ffchaoticcosmos/271197.html this rip of the renders shows.] <ref>While we don't know if there are any "official DFF" canon heights, we do know that WOL is canonically 189cm, [[No Export for You|thanks to Ultimania]], so the chart is fairly congruent.</ref> Most jarring, likely, of the changes are Cecil, who has become the tallest Cosmos-side character by shooting up over half a foot, to roughly ''194cm/6'4"'', and Kefka, who's had a growth spurt of roughly the same amount, winding up somewhere around 191cm/6'2". Some fans theorize the changes made to Cecil were intended to make his many scenes with the roughly 2.5m/8' giant Golbez somewhat less... awkward, since Golbez is Cecil's brother, but as there are no potential explanations for the other changes, no one really knows why.
* [[Not Drawn to Scale]] and/or [[Your Size May Vary]] - The ''[[Final Fantasy]]'' series already takes a "more like ''guidelines''" approach to official heights and weights. Thing get even worse/better in ''Dissidia'', as [http://community.livejournal.com/ffchaoticcosmos/271197.html this rip of the renders shows.] <ref>While we don't know if there are any "official DFF" canon heights, we do know that WOL is canonically 189cm, [[No Export for You|thanks to Ultimania]], so the chart is fairly congruent.</ref> Most jarring, likely, of the changes are Cecil, who has become the tallest Cosmos-side character by shooting up over half a foot, to roughly ''194cm/6'4"'', and Kefka, who's had a growth spurt of roughly the same amount, winding up somewhere around 191cm/6'2". Some fans theorize the changes made to Cecil were intended to make his many scenes with the roughly 2.5m/8' giant Golbez somewhat less... awkward, since Golbez is Cecil's brother, but as there are no potential explanations for the other changes, no one really knows why.
* [[Not Quite Flight]] - Kuja has the ability to Glide, and Sephiroth, Terra and Kefka get the ability to Glide in their EX Modes. It's just what it sounds like--by holding the jump button they can float around the stage, albeit they lose altitude steadily. Certain characters are also allowed to float while using certain attacks.
* [[Not Quite Flight]] - Kuja has the ability to Glide, and Sephiroth, Terra and Kefka get the ability to Glide in their EX Modes. It's just what it sounds like--by holding the jump button they can float around the stage, albeit they lose altitude steadily. Certain characters are also allowed to float while using certain attacks.
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** In fact, if you specifically use the appropriate character to [[Final Death|finally defeat]] a particular Chaos minion, you get a special cutscene before and after the battle.
** In fact, if you specifically use the appropriate character to [[Final Death|finally defeat]] a particular Chaos minion, you get a special cutscene before and after the battle.
* [[One Hit KO]] - Quite often possible if you can get your Bravery high enough. Also, some Mooks in story mode have only 1 HP, but make up for it with huge Bravery boosts, turning the fight into "first attack wins."
* [[One Hit KO]] - Quite often possible if you can get your Bravery high enough. Also, some Mooks in story mode have only 1 HP, but make up for it with huge Bravery boosts, turning the fight into "first attack wins."
* [[Orgasmic Combat]] - Some of the characters sound like they may be doing... something ''other'' than fighting when they get hit. Running through their voice files in the Museum, in rapid succession, can take the effect [[Up to Eleven]]--Terra, [[Evil Is Sexy|Cloud of Darkness]], and [[Hot Blooded|Firion]] are particularly notable in this regard.
* [[Orgasmic Combat]] - Some of the characters sound like they may be doing... something ''other'' than fighting when they get hit. Running through their voice files in the Museum, in rapid succession, can take the effect [[Up to Eleven]]--Terra, [[Evil Is Sexy|Cloud of Darkness]], and [[Hot-Blooded|Firion]] are particularly notable in this regard.
* [[The Other Darrin]] - In ''Dissidia 012'', Vaan is voiced by Kensho Ono rather than Kohei Takeda. Square-Enix said they couldn't finalize a deal with Takeda but didn't want to cut Vaan, but some fans suspect that Takeda was dropped because he "spoiled" the surprise by reporting on his website that he was going to be in a new ''Final Fantasy'' game.
* [[The Other Darrin]] - In ''Dissidia 012'', Vaan is voiced by Kensho Ono rather than Kohei Takeda. Square-Enix said they couldn't finalize a deal with Takeda but didn't want to cut Vaan, but some fans suspect that Takeda was dropped because he "spoiled" the surprise by reporting on his website that he was going to be in a new ''Final Fantasy'' game.
* [[Out of the Inferno]] - The villains walking out of lava. In ''yet another'' Mythology Gag, Sephiroth poses in front of the fire ''exactly'' the same way he did in ''[[Final Fantasy VII]]'' and more specifically, the flashback in ''Advent Children.''
* [[Out of the Inferno]] - The villains walking out of lava. In ''yet another'' Mythology Gag, Sephiroth poses in front of the fire ''exactly'' the same way he did in ''[[Final Fantasy VII]]'' and more specifically, the flashback in ''Advent Children.''
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* [[Painting the Fourth Wall]] - Each character uses the command-window style from their own game when using an HP attack, presumably to distinguish commands from each character in the heat of battle.
* [[Painting the Fourth Wall]] - Each character uses the command-window style from their own game when using an HP attack, presumably to distinguish commands from each character in the heat of battle.
** In addition, when facing off against Chaos, the battle screen says "Shape The Future!" (previously used as ''Dissidia'''s exclusive story mode opening effect) instead of "Battle Start".
** In addition, when facing off against Chaos, the battle screen says "Shape The Future!" (previously used as ''Dissidia'''s exclusive story mode opening effect) instead of "Battle Start".
** When an [[Limit Break|EX Burst]] is performed, the "map screen" of the fight breaks away and the characters enter the generic EX Burst screen/dimension/whatever. The screen breaks away in [[Mythology Gag|a manner reminiscent of]] the [[Random Encounters|Random Encounter]] [[Fight Woosh|Fight Wooshes]] throughout the original series--except this time, it's the character performing the EX Burst that causes the break, each in a different way: Firion shoots a [[Hot Blooded|burning]] [[Arrows On Fire|arrow]] that "hits" the screen and causes it to shatter, Terra [[Black Magician Girl|fires a blast of Blizzard]] that shatters it, Cecil simply punches the center of the screen, Cloud and Squall destroy it with their blades... the list goes on.
** When an [[Limit Break|EX Burst]] is performed, the "map screen" of the fight breaks away and the characters enter the generic EX Burst screen/dimension/whatever. The screen breaks away in [[Mythology Gag|a manner reminiscent of]] the [[Random Encounters|Random Encounter]] [[Fight Woosh|Fight Wooshes]] throughout the original series--except this time, it's the character performing the EX Burst that causes the break, each in a different way: Firion shoots a [[Hot-Blooded|burning]] [[Arrows On Fire|arrow]] that "hits" the screen and causes it to shatter, Terra [[Black Magician Girl|fires a blast of Blizzard]] that shatters it, Cecil simply punches the center of the screen, Cloud and Squall destroy it with their blades... the list goes on.
*** And then, in ''Dissidia 012'', {{spoiler|Feral Chaos's}} EX Burst compounds the above. First, he charges ''through the screen'', shattering it to reveal the EX Burst screen/dimension/whatever, then flings his hapless victim straight up, where they ''hit the EX Burst screen'' and make it break away to reveal the little hell-dimension where {{spoiler|Feral Chaos}}, erm... [[No Holds Barred Beatdown|does his thing]]. At the climax, the screen breaks yet ''again'' to show the silhouette of the victim being [[Impaled With Extreme Prejudice]], then it switches to a static-y [[Jittercam]] depicting {{spoiler|Chaos}} pulling back to finish off the victim, ''from the victim's point of view'', before--the screen [[Nothing Is Scarier|goes black, cutting out exactly like a deactivated (or destroyed) TV set]]. ''Brrrrr.''
*** And then, in ''Dissidia 012'', {{spoiler|Feral Chaos's}} EX Burst compounds the above. First, he charges ''through the screen'', shattering it to reveal the EX Burst screen/dimension/whatever, then flings his hapless victim straight up, where they ''hit the EX Burst screen'' and make it break away to reveal the little hell-dimension where {{spoiler|Feral Chaos}}, erm... [[No-Holds-Barred Beatdown|does his thing]]. At the climax, the screen breaks yet ''again'' to show the silhouette of the victim being [[Impaled With Extreme Prejudice]], then it switches to a static-y [[Jittercam]] depicting {{spoiler|Chaos}} pulling back to finish off the victim, ''from the victim's point of view'', before--the screen [[Nothing Is Scarier|goes black, cutting out exactly like a deactivated (or destroyed) TV set]]. ''Brrrrr.''
* [[Panty Shot]] - As you might expect, Tifa and Terra provide these in some outfits. Also as expected, the in-game manual for the model viewer [[Lampshade Hanging|comments on this]]:
* [[Panty Shot]] - As you might expect, Tifa and Terra provide these in some outfits. Also as expected, the in-game manual for the model viewer [[Lampshade Hanging|comments on this]]:
{{quote| '''[[Final Fantasy VI|Sabin]]:''' I don't get it since I spent so much time training, but I don't think you'll be able to rotate the characters in the [[Male Gaze|direction you want]]. But my [[Chivalrous Pervert|brother]] mentioned something about battle replay in creation being useful... What could he have meant?}}
{{quote| '''[[Final Fantasy VI|Sabin]]:''' I don't get it since I spent so much time training, but I don't think you'll be able to rotate the characters in the [[Male Gaze|direction you want]]. But my [[Chivalrous Pervert|brother]] mentioned something about battle replay in creation being useful... What could he have meant?}}
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'''OK:''' "Tha-that's not the reason! }}
'''OK:''' "Tha-that's not the reason! }}
** And of all pairings, ''Firion x [[Cute Monster Girl|Shiva]]''. In both games she entices him, giggling at his embarassment, and the trade accessory "Shiva Veil" has a description that again implies Firion's embarassment.
** And of all pairings, ''Firion x [[Cute Monster Girl|Shiva]]''. In both games she entices him, giggling at his embarassment, and the trade accessory "Shiva Veil" has a description that again implies Firion's embarassment.
* [[Shout Out]] - Practically everything in ''Dissidia'' is a [[Shout Out]] of some kind.
* [[Shout-Out]] - Practically everything in ''Dissidia'' is a [[Shout-Out]] of some kind.
** Some things are shout outs to things that aren't ''Final Fantasy'', or even Square Enix. For example: The Accomplishment titled "Battle[[Sega Genesis|genesis Does]]". Hell, there's a shout out to ''Miss Cleo'', she of the fake-Jamaican-accented psychic hotline, in the theater's tutorial menu.
** Some things are shout outs to things that aren't ''Final Fantasy'', or even Square Enix. For example: The Accomplishment titled "Battle[[Sega Genesis|genesis Does]]". Hell, there's a shout out to ''Miss Cleo'', she of the fake-Jamaican-accented psychic hotline, in the theater's tutorial menu.
*** Mr. Clio originated in ''FFV'', actually. Still hilarious, though.
*** Mr. Clio originated in ''FFV'', actually. Still hilarious, though.
*** And speaking of Sega, how about equipping those [[Sonic the Hedgehog|Sonic Knuckles]]?
*** And speaking of Sega, how about equipping those [[Sonic the Hedgehog|Sonic Knuckles]]?
*** Though that one is actually a fairly common weapon in the series.
*** Though that one is actually a fairly common weapon in the series.
*** In Feral Chaos' Nexus Ultimus, the swords impaling his opponent seem to array in a shape suspiciously similar to [http://en.wikipedia.org/wiki/Symbol_of_Chaos this]
*** In Feral Chaos' Nexus Ultimus, the swords impaling his opponent seem to array in a shape suspiciously similar to [[wikipedia:Symbol of Chaos|this]]
** In the first Squall/Ultimecia battle cutscene, and in Ultimecia's EX Burst: Ultimecia [[Jo Jo's Bizarre Adventure (Manga)|stops time with a word, sends out blades that freeze just in front of her opponent, then restarts time to send them flying at him.]] [[Does This Remind You of Anything?|Hmmm...]]
** In the first Squall/Ultimecia battle cutscene, and in Ultimecia's EX Burst: Ultimecia [[Jo Jo's Bizarre Adventure (Manga)|stops time with a word, sends out blades that freeze just in front of her opponent, then restarts time to send them flying at him.]] [[Does This Remind You of Anything?|Hmmm...]]
*** Taken to the logical extreme [http://www.youtube.com/watch?v=MdOsqk6tMVo here].
*** Taken to the logical extreme [http://www.youtube.com/watch?v=MdOsqk6tMVo here].
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** Auron's Jecht Ghost holds an [[Final Fantasy X|Al Bhed Primer]], which, when translated, says, [[Final Fantasy X 2|Give my regards to Y, R, and P]]. Even though they don't appear in the game at all.
** Auron's Jecht Ghost holds an [[Final Fantasy X|Al Bhed Primer]], which, when translated, says, [[Final Fantasy X 2|Give my regards to Y, R, and P]]. Even though they don't appear in the game at all.
** Kefka, at one point in Destiny Odyssey, says to Terra "[[The Wizard of Oz (Film)|Hello, my pretty!]]"
** Kefka, at one point in Destiny Odyssey, says to Terra "[[The Wizard of Oz (Film)|Hello, my pretty!]]"
** The ''Dissidia 012'' version of Mognet has, among its letters, one from a Moogle named Sablè titled "This Is Big, Kupo". The very first line says: [[The Legend of Zelda Ocarina of Time|"Hey, [player name]! Listen, kupo!"]].<ref> [[Stop Helping Me|Whether players have fond memories of this is debatable.]]</ref>
** The ''Dissidia 012'' version of Mognet has, among its letters, one from a Moogle named Sablè titled "This Is Big, Kupo". The very first line says: [[The Legend of Zelda Ocarina of Time|"Hey, [player name]! Listen, kupo!"]].<ref> [[Stop Helping Me!|Whether players have fond memories of this is debatable.]]</ref>
** In ''Dissidia 012'' one of the cutscenes is named "Those Who Converge Upon [[Kingdom Hearts|Castle Oblivion]]"
** In ''Dissidia 012'' one of the cutscenes is named "Those Who Converge Upon [[Kingdom Hearts|Castle Oblivion]]"
** Sephiroth's Oblivion attack is the opener he used during [[Kingdom Hearts II (Video Game)|his second fight with Sora.]]
** Sephiroth's Oblivion attack is the opener he used during [[Kingdom Hearts II (Video Game)|his second fight with Sora.]]
* [[Shown Their Work]] - There are so many nods and in-jokes to the original games it's amazing the devs did their research to fit them in, and to retain elements of the originals. For example, with the exception of Cloud's Ultima Weapon every character's weapon(s) look just how they did in their original game and/or the character's original artwork. This is particularly impressive with Vaan, who wields a total of eighteen different equipment pieces, and every one of them is ''completely identical'' to how it looked in ''Final Fantasy XII''. And for each alternate outfit, consider the developers had to go looking for artwork, sprites, renders, etc, for inspiration on what outfits to base them on--and then the promotional images of these outfits are usually posed in a manner reflecting a render or artwork piece of that character. Even subtle things such as the way characters pose when attacking mirror the original game, and there's so many pieces of dialogue taken or alluding to the rest of the series you could fill a page here just by listing examples.
* [[Shown Their Work]] - There are so many nods and in-jokes to the original games it's amazing the devs did their research to fit them in, and to retain elements of the originals. For example, with the exception of Cloud's Ultima Weapon every character's weapon(s) look just how they did in their original game and/or the character's original artwork. This is particularly impressive with Vaan, who wields a total of eighteen different equipment pieces, and every one of them is ''completely identical'' to how it looked in ''Final Fantasy XII''. And for each alternate outfit, consider the developers had to go looking for artwork, sprites, renders, etc, for inspiration on what outfits to base them on--and then the promotional images of these outfits are usually posed in a manner reflecting a render or artwork piece of that character. Even subtle things such as the way characters pose when attacking mirror the original game, and there's so many pieces of dialogue taken or alluding to the rest of the series you could fill a page here just by listing examples.
** The World map in ''Dissidia 012'' isn't just based on the map of ''Final Fantasy'', but numerous gateways and teleport stones are actually named after towns and dungeons in the original game and lie in the same approximate locations.
** The World map in ''Dissidia 012'' isn't just based on the map of ''Final Fantasy'', but numerous gateways and teleport stones are actually named after towns and dungeons in the original game and lie in the same approximate locations.
* [[Single Stroke Battle]] - Some enemies use an equipment setup that greatly boosts their stats, but sets their HP to one. Therefore, the best way to win is quickly rushing them and hitting with a HP attack.
* [[Single-Stroke Battle]] - Some enemies use an equipment setup that greatly boosts their stats, but sets their HP to one. Therefore, the best way to win is quickly rushing them and hitting with a HP attack.
* [[The Smurfette Principle]] - Terra is the only female hero, though Shantotto is technically on Cosmos's side as well even if she's a secret character. And just like everything else, it's referenced in the game. Technically, it's the same deal with Ultimecia on Chaos's side, since, apparently, Cloud of Darkness is supposed to be [[No Biological Sex|sexless]]...
* [[The Smurfette Principle]] - Terra is the only female hero, though Shantotto is technically on Cosmos's side as well even if she's a secret character. And just like everything else, it's referenced in the game. Technically, it's the same deal with Ultimecia on Chaos's side, since, apparently, Cloud of Darkness is supposed to be [[No Biological Sex|sexless]]...
** [[Lampshade Hanging|Lampshaded]] by Zidane in ''Dissidia 012'', who asks the player's character if he/she thinks that "there aren't enough females in this world".
** [[Lampshade Hanging|Lampshaded]] by Zidane in ''Dissidia 012'', who asks the player's character if he/she thinks that "there aren't enough females in this world".
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* [[Stealth Mentor]] - Golbez and The Emperor, though for different reasons. On a whole most of the villains act more like they're interested in taunting the heroes and getting them to confront their personal doubts than actually killign them. [[Fridge Brilliance|Turns out this is completely justified]] because a good portion of the villains were {{spoiler|in on the plan to kill Cosmos by letting the heroes earn the Crystals}}. It isn't until Shade Impulse that they start "[following] the naked desires of [their] hearts", rather than acting like emotional obstacles.
* [[Stealth Mentor]] - Golbez and The Emperor, though for different reasons. On a whole most of the villains act more like they're interested in taunting the heroes and getting them to confront their personal doubts than actually killign them. [[Fridge Brilliance|Turns out this is completely justified]] because a good portion of the villains were {{spoiler|in on the plan to kill Cosmos by letting the heroes earn the Crystals}}. It isn't until Shade Impulse that they start "[following] the naked desires of [their] hearts", rather than acting like emotional obstacles.
* [[Suicide Mission]] - The six Warriors of Cosmos in ''Dissidia 012'' who didn't appear in the 13th cycle of the conflict give themselves to cut off the source of Chaos' [[Uncanny Valley|Manikins]] that had been overwhelming their side, so that the remaining ten would stand a fighting chance in the next cycle. Whether they actually ''died'' or were simply freed from the cycle of conflict isn't totally clear, but they all acknowledge that, in doing this, they wouldn't be part of the next cycle, for better or worse.
* [[Suicide Mission]] - The six Warriors of Cosmos in ''Dissidia 012'' who didn't appear in the 13th cycle of the conflict give themselves to cut off the source of Chaos' [[Uncanny Valley|Manikins]] that had been overwhelming their side, so that the remaining ten would stand a fighting chance in the next cycle. Whether they actually ''died'' or were simply freed from the cycle of conflict isn't totally clear, but they all acknowledge that, in doing this, they wouldn't be part of the next cycle, for better or worse.
* [[Summon Magic]] - All the traditional faces plus [[Shout Out|Shout Outs]], though they function differently from typical entries in the series.
* [[Summon Magic]] - All the traditional faces plus [[Shout-Out|Shout Outs]], though they function differently from typical entries in the series.
* [[Super Mode]] - The heroes' EX Modes. Terra's and Zidane's are the most traditional ones, Warrior of Light and Onion Knight [[Class and Level System|change class, Bartz masters own his job class]] and the rest just get out their respective [[Infinity+1 Sword|Infinity Plus One Swords]]). For the villains' EX Modes, see [[One-Winged Angel]].
* [[Super Mode]] - The heroes' EX Modes. Terra's and Zidane's are the most traditional ones, Warrior of Light and Onion Knight [[Class and Level System|change class, Bartz masters own his job class]] and the rest just get out their respective [[Infinity+1 Sword|Infinity Plus One Swords]]). For the villains' EX Modes, see [[One-Winged Angel]].
* [[Sword Lines]] - The second type.
* [[Sword Lines]] - The second type.
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== V ==
== V ==
* [[Vendor Trash]]: ''012'' brings the Silver and Gold Angels, which sell for 50,000 and 100,000 gold. The Gold Angels appear all over the world map in Confessions of the Creator, and with the prices of high-level equipment being what they are, you will need the cash to prepare your characters for the northern regions.
* [[Vendor Trash]]: ''012'' brings the Silver and Gold Angels, which sell for 50,000 and 100,000 gold. The Gold Angels appear all over the world map in Confessions of the Creator, and with the prices of high-level equipment being what they are, you will need the cash to prepare your characters for the northern regions.
* [[V Formation Team Shot]] - Done by the ''villains''!
* [[V-Formation Team Shot]] - Done by the ''villains''!
* [[Victor Gains Losers Powers]] - As a [[Rare Random Drop]] you can get the equipment the enemy was wearing. It's specially notable with the Genji Equipment, as it's very hard to craft by yourself.
* [[Victor Gains Loser's Powers]] - As a [[Rare Random Drop]] you can get the equipment the enemy was wearing. It's specially notable with the Genji Equipment, as it's very hard to craft by yourself.
* [[Victory Quote]] - Each character has four generic ones, two for enemies the same level as them, two for enemies of a lower level, two for enemies who are stronger and two for when they finish a fight in low health.
* [[Victory Quote]] - Each character has four generic ones, two for enemies the same level as them, two for enemies of a lower level, two for enemies who are stronger and two for when they finish a fight in low health.
* [[Video Game Cruelty Potential]] - You can attack your allies on the world map, and they recoil when struck. You can also corner them against cliffs and shorelines and wail on them mercilessly.
* [[Video Game Cruelty Potential]] - You can attack your allies on the world map, and they recoil when struck. You can also corner them against cliffs and shorelines and wail on them mercilessly.