Divide by Zero: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8
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(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8)
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* In a bit of a [[Stealth Pun]] example, bosses and enemies in the ''[[Mega Man Zero]]'' games explode after being [[Incredibly Lame Pun|divided by Zero]] via Z-Saber slashing. Very likely unintentional, but funny nonetheless.
** [[media:DIVISION BY ZERO 4150.jpg|This picture]] brings the pun into [[Diagonal Cut|its logical conclusion.]]
* ''A known [[Flyff]]'' bug: [https://web.archive.org/web/20110814074506/http://flyff-forum.gpotato.com/viewtopic.php?f=843&t=2751209&sid=83aa6db0c82d59de31e697c1900cc190 Dividing by Zero will crash the game].
* ''[[The Elder Scrolls]]'' calls such events "Dragon Breaks", where the god of time, known by many names and guises, but most prominently as a dragon god "Akatosh", is tampered with.
** In the first era, a remnant of a once-powerful organization of [[Fantastic Racism|anti-elf inquisitors]] carried out a ritual in attempt to purge Akatosh of the elven aspects of the mythological basis that Akatosh was based on, the elven golden eagle god Auri-El. The effort proceeded to break Time for a period of a bit over 1000 years. How could they measure how long that period was? The Khajiit, a cat-like race on Tamriel whose mythology was heavily steeped in the two moons, used those as a basis for time.