Double Knockout: Difference between revisions

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{{examples}}
== [[Anime]] and [[Manga]] ==
 
== [[Anime and Manga]] ==
* Revy and Roberta in ''[[Black Lagoon]]''.
* The first fight between Ichigo and Zaraki Kenpachi in ''[[Bleach]]'' ends this way, with the twist that both declare the other victorious before toppling over.
* In ''[[Yu-Gi-Oh!]]'' (both in the real card game and the anime), when monsters of equal attack points battle, they both die.
** The card game takes it a step further with a monster called [[Incendiary Exponent|Exploder]] [[Our Dragons Are Different|Dragon]], the whole point of which is to [[Taking You with Me|kill whatever kills it]]. If the player controlling it attacks, neither player is hurt.
* Double KOs aren't too uncommon in ''[[Pokémon (anime)|Pokémon]]'' either -- iteither—it's what attacks like Explosion are made for. In multiplayer matches, whoever did the attack loses. In the single-player game, [[The Computer Is a Cheating Bastard|the player always loses]] because there would be no more Pokémon to fight with in another battle. Of course, the anime uses the less cheap method and does ''[[Dragonball Z]]'' tactics to get this result (attack meets attack, and [[Hit Flash|it all blows up]]).
** This happens in the anime quite a lot.
* In ''[[Naruto]]'', Sakura and Ino KO each other during the Chunin Exams.
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** Robin Mask vs. Mammothman: Robin actually defeats Mammothman with his Ropework Tower Bridge, {{spoiler|but they both die anyway because Super Phoenix burned their prophecy pages.}}
* ''[[Samurai Champloo]]'':{{spoiler|In the [[Series Finale]] Mugen and Jin decide to finally settle their differences now that they're done helping Fuu. Their blades clash... and break from the damage in the previous battles:}}
{{quote| '''{{spoiler|Mugen}}''': We really suck.<br />
'''{{spoiler|Jin}}''': You got that right. }}
* The first meeting between Masaru and Agumon in in ''[[Digimon Savers]]'' involves a variant of this, in that instead of the two just knocking eachother out their fight lasted until both collapsed from exhaustion.
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* In ''[[Magical Girl Lyrical Nanoha]] ViVid'', the battle between {{spoiler|[[Hollywood Cyborg|Nove]] and [[Warrior Prince|Hegemon Ingvalt]]}} turned out to be like this. After the latter walked away in an apparently easy victory and transformed back to her normal self, the full extent of her injuries came crashing down on her, causing her to black out instantly. {{spoiler|Nove had the last laugh too. She was able to plant a [[Tracking Device]] on Ingvalt during their duel, and while Nove was too hurt to move much, she was still conscious. One call to Subaru to pick up her now helpless opponent later, and Ingvalt found herself becoming [[Defeat Means Friendship|fastest befriended enemy]] in the franchise so far}}.
* In [[Xin]], the eponymous character and Dom manage to knock each other out, though Xin does his knock out in a far more spectactular way.
{{quote| '''Xin:''' I admit... that was tough...}}
* In ''[[Fairy Tail]]'', after {{spoiler|Gildarts beats Bluenote, he falls to the ground in exhaustion, wondering if he's getting old.}}
* The final battle between Kallen's Guren SEITEN and Suzaku's Lancelot Albion in ''[[Code Geass]]'' ends with Kallen ramming the Guren's left arm through the Lancelot's chest just as the Lancelot's slash harkens tear off the Guren's head and right arm. Afterwards, the Guren falls off the platform they were fighting on, just before the Lancelot detonates. {{spoiler|Both pilots survived, although Suzaku [[Faking the Dead|pretended that he didn't]],}} and [[All There in the Manual|supplemental materials]] show the Guren being rebuilt.
* The fight between Lockon and Ali ends this way in the first season of ''[[Mobile Suit Gundam 00]]'': when [[Blood Knight|Ali]] figures out that [[Friendly Sniper|Lockon]] doesn't have periphery vision on the right due to an earlier eye injury, he uses that to knock Lockon's Gundam out of the fight with a surprise attack from the blind angle. However, Lockon abandons the Dynames and commandeers the [[Wave Motion Gun|particle cannon]] of the destroyed-earlier [[Mecha Expansion Pack|GN Arms]] which he uses to blow Ali's mobile suit out of the sky but not before Ali's parting shot hits the cannon. {{spoiler|[[Senseless Sacrifice|Ali survives but Lockon is killed]] when the cannon detonates practically in his face.}}
 
== [[ComicsComic Books]] ==
* This is how [[Superman]]'s battle with Doomsday in ''[[The Death of Superman]]'' ended.
* The fight between Cleverdix and Majestix in ''[[Asterix]] and the Great Divide''.
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** Note that apart from the kissing, this could have happened in a modern fighting anime and you wouldn't know the difference, but for the French poetry.
** Much later, in Malory's ''[[Le Morte d'Arthur|Le Morte Darthur]]'', some while before Gawain and Lancelot [[They Changed It, Now It Sucks|have their climactic battle]], Gawain and Arthur hear that Lancelot's killed Gawain's younger brothers who were actually on his side [[Jerkass|without noticing]], and do this...synchronized swooning thing. Twice.
* The children's book ''Mr. Biff the Boxer'' ([https://www.youtube.com/watch?v=WZiThBpc8Fc read here] on [[YouTube]]) is about the title character training for a match with his rival Mr. Bop. When the fight is actually held, the two boxers seem evenly matched, until...
{{quote|'''Narrator:''' Suddenly, Mr. Bop bopped Mr. Biff! At the same time, Mr. Biff biffed Mr. Bop! They biffed and bopped each other out!}}
:* ...and the match is a draw.
 
== [[Live Action Television]] ==
* A [[Double Knockout]] occurred between two boxers in ''[[Sgt Bilko]]'' due to the fact both boxers were under in impression they were suppose to [[Throwing the Fight|take a dive]].
** Taken to the extreme, since only one of the boxers took a punch "out of boredom". Immediately after it connected, both boxers (the guy who got hit and the guy who did the hitting) took the dive.
* A similar scenario happened in a prison boxing match in an episode of ''[[Porridge]]''. In that instance, they ''had'' both been bribed.
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* Double KOs are possible in every [[Fighting Game]], make no mistake. Mostly because, since it's technically possible in any fighting game, the designers have to program a way to deal with it if it happens. However, some games treat them differently. While the ''[[Street Fighter]]'' and ''[[King of Fighters]]'' (and ''[[Samurai Shodown]]'') series would count that as a win for both fighters (and would probably go into sudden death if it happened both times), the ''[[World Heroes]]'' series doesn't count it at all.
** In ''[[Street Fighter]]'', when there are more than two double KOs in a row and no clear winner by the fourth round, ''both'' players lose.
** Some lower-quality [[Fighting Game|Fighting Games]]s [[The Computer Is a Cheating Bastard|arbitrarily declare the CPU the winner]] in a Double KO.
** This can also happen in games where it is possible to defeat your opponent by knocking them off the platform you are fighting on. In ''[[Soul Calibur]]'', a player who falls off in the course of knocking someone else off in the process typically ends in a Draw.
*** However, this only works if both characters fall at the same time. If one person falls off the edge just a few seconds after the first (with rather hilarious animations for the event), then the second person to fall is declared the winner.
*** Speaking of ''[[Soul Calibur]]'', Yoshimitsu's seppuku move seems to be tailor-made for these.
*** ''Soul Calibur IV'' has an achievement/trophy for getting a Double KO: Two Cannot Exist Together.
** ''[[Blaz BlueBlazBlue]]'' deals with this by giving each player a match point, unless said match point makes one player win the entire set. In that case, only the player who's behind gets a match point. If both players need one match point to win, the game continues into overtime instead of ending in a draw.
** Even ''[[Super Smash Bros Brawl]]'' has Double KO potential in Ganondorf's "Flame Choke" move, which can result in sudden-death even after a ''stock'' battle.
*** This is, in fact, a viable strategy: Bowser, Ganondorf, Kirby (less viable after the nerfs), Metaknight (harder to do than others), King Dedede, and a few others can easily win a match by getting the first kill then proceeding to suicide their opponents. Strangely, Kirby and King Dedede are capable of avoiding their own demises with their Inhale ability. Bowser is amazing at it as his animation for this puts him at a higher altitude than the opponent, meaning they often die first (which subverts this trope [[Taking You with Me|only to invoke another]].)
**** This was Kirby's least loved tactic during the original Smash Bros. Grab them near a ledge, and then hit up, forward, or backwards (as appropriate) and fall to your demise (and theirs).
* One game that didn't have any kind of Double KO handling was ''WWF Raw'' for the SNES. Because there were only two ways to win, pinfall and count out, there was no way to have a double KO in a 1v1 match. However, if you were playing a tag match where one teammate got a 3 count pin just as his partner got counted out of the ring (thus disqualifying his team), the game would dim to a dark gray and hard lock until you reset.
* Can happen in some other games, also--butalso—but of course, going down while taking the boss down counts as a loss. One famous example of this is the Egg Viper in ''[[Sonic Adventure]]'', which specifically ''tries'' to [[Taking You with Me|take the player down with it]]. It's also possible to be KO'ed by the device that shoots the spiked ball falling off of the Zoness boss at the end of the battle in ''[[Star Fox (series)|Star Fox]] 64'', forcing a replay of the entire second half of the level.
* ''[[World of Warcraft]]'', due to its asymmetric client-server model, has this sort of thing happen all the time, due to the order of events being processed differently by the server and each respective client. A classic example is two characters stunning each other simultaneously with instant attacks. A simpler case occurs when both opponents are capable of applying damage-over-time effects; this is an iconic feature (to the point of [[Memetic Mutation]]) of battles with Warlocks.
** Fighting a Warlock generally means that you end up killing them, going home, taking a shower, making a sandwich, and dying while eating it.
* The particularly thorough fan-made Kinnikuman game ''[[Kinnikuman: Muscle Fight]]'' has a number of moves that will drain your health, possibly all the way down to nil. However, provided the opponent is beaten with said move, it counts as a win. Thankfully, said moves are treated as last resorts that require *very* little health, sometimes as little as 1/16th, and victory is usually assured if one of these connects.
* Double (more like Mass-mutual) KOs are all too common in ''[[Bomberman]]'' multiplayer, due to the hectic pace of battle.
* Next-to-last boss in ''[[Purple]]'' literally mirrors your characters movement, except that his frisbee dissappears earlier. The strategy for easy defeat {{spoiler|is to bring Homer Frisbee to the battle}}.
* Due to a change in the combo and hit detection system in ''[[Streets of Rage]] 3'', it's possible for you to take out an enemy's remaining life and for the enemy to do the same to you at the same time. This can be quite a funny moment if you end a boss battle this way.
* Some enemies in [[Role -Playing Game|RPGs]] have a [[Last Ditch Move]] they will perform upon death. Depending on the move, it is possible for the enemy (or its party) to use a move that will wipe out your party instantly as they die, resulting both sides in being knocked out. However, this counts as a [[Game Over]] for you because you didn't survive.
** Notably, one boss ([[Magi Master]]) in ''[[Final Fantasy VI]]'' would use Ultima just before dying. It was powerful enough to deal damage near the cap, and it hit everyone in your party. The ''only'' way to reliably win the fight is to case Reraise (Life3) on at least one of your party members, which revives a character automatically on death. And considering Reraise is only gained from one Esper, it required some grinding to get it.
*** If you don't have Reraise or the Esper that grants it, the only other likely option is to use Rasp/Osmose to drain [[Magi Master]]'s MP, making him unable to cast Ultima (also, like a few other magic-based enemies, he dies when he hits 0 MP). The fight takes an extremely long time, but seeing "Ultima...Not Enough MP" flash on the screen, followed by the boss's death, is entirely worth it.
*** Having a character use the Jump command also helps since the character jumps off screen and avoids all attacks.
* As mentioned in the anime section, double KOs aren't too uncommon in ''[[Pokémon]]'' either -- iteither—it's what attacks like Explosion are made for. In multiplayer matches, whoever did the attack loses. In the single-player game, [[The Computer Is a Cheating Bastard|the player always loses]] (regardless of who initiated the [[Desperation Attack]]<ref>''[[Pokémon Black and White]]'' revise this so that players can still continue in the Battle Subway facility, provided that the player's Pokémon did not initiate the [[Desperation Attack]]</ref>) because there would be no more Pokémon to fight with in another battle.
 
== [[Web Comics]] ==
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== [[Western Animation]] ==
* Leela-1 and Leela-A performing a flying kick at each other in the ''[[Futurama]]'' episode "The Farnsworth Parabox".
{{quote| '''Professor Farnsworth''': Now, now. Perfectly symmetrical violence never solved anything.}}
* A Non Video Game example appears as a joke in [[Phineas and Ferb]]. Sort of. An episode has the Phineas, while sick in bed, playing a fighting game with his other invalid friends. Since everyone else fought against each other he has to go against himself. The result?
{{quote| '''Announcer:''' ''(after a double knockout)'' Phineas WINS!<br />
'''Phineas:''' I'm kicking my own butt! }}