Dragon Quest I/Characters: Difference between revisions

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* [[Healing Hands]]: Heal and Healmore, learned at levels 3 and 17, respectively
* [[Healing Hands]]: Heal and Healmore, learned at levels 3 and 17, respectively
* [[Hello, Insert Name Here]]
* [[Hello, Insert Name Here]]
* [[The Hero]]: Obviously.
* [[The Hero]]: Obviously.
* [[Heroes Prefer Swords]]
* [[Heroes Prefer Swords]]
* [[Heroic Mime]]: Averted, but only at the very end of the game, till then it’s played straight.
* [[Heroic Mime]]: Averted, but only at the very end of the game, till then it’s played straight.
* [[Jack of All Stats]]
* [[Jack of All Stats]]
* [[Light'Em Up]]: Radiant, learned at level 9
* [[Light'Em Up]]: Radiant, learned at level 9
* [[Magic Knight]]
* [[Magic Knight]]
* [[One-Man Army]]
* [[One-Man Army]]
* [[Playing with Fire]]: Hurt and Hurtmore (Firebal and Firebane in the GBC version), learned at levels 4 and 19, respectively
* [[Playing with Fire]]: Hurt and Hurtmore (Firebal and Firebane in the GBC version), learned at levels 4 and 19, respectively
* [[Schrodinger's Butterfly]]: In the SNES version, if you accept the Dragonlord's offer that [[We Can Rule Together]], the innkeeper tells him he woke up from a bad dream. If you accept again, it becomes this trope.
* [[Schrödinger's Butterfly]]: In the SNES version, if you accept the Dragonlord's offer that [[We Can Rule Together]], the innkeeper tells him he woke up from a bad dream. If you accept again, it becomes this trope.
* [[Standard Status Effects]]: Sleep, learned at level 7, and actually useful for once
* [[Standard Status Effects]]: Sleep, learned at level 7, and actually useful for once
* [[We Can Rule Together]]: The Dragonlord makes this offer to you when you confront him. Most players just select no and get on with the battle, but if you accept, you get a Non-Standard Game Over (except in the SNES version where he wakes up in a town near the Big Bad's castle, where the innkeeper says that he had a Bad Dream).
* [[We Can Rule Together]]: The Dragonlord makes this offer to you when you confront him. Most players just select no and get on with the battle, but if you accept, you get a Non-Standard Game Over (except in the SNES version where he wakes up in a town near the Big Bad's castle, where the innkeeper says that he had a Bad Dream).
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* [[The Dev Team Thinks of Everything]]: If you are carrying the princess with you to Charlock Castle and talk to the Dragonlord, he actually thanks you for saving him the trouble of having her transported there.
* [[The Dev Team Thinks of Everything]]: If you are carrying the princess with you to Charlock Castle and talk to the Dragonlord, he actually thanks you for saving him the trouble of having her transported there.
* [[Damsel in Distress]]
* [[Damsel in Distress]]
* [[Dub Name Change]]: From Lora to Gwaelin.
* [[Dub Name Change]]: From Lora to Gwaelin.
* [[Heroes Want Redheads]]
* [[Heroes Want Redheads]]
* [[Pimped-Out Dress]]
* [[Pimped-Out Dress]]
* [[Save the Princess]]
* [[Save the Princess]]
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* [[Big Bad]]
* [[Big Bad]]
* [[Dub Name Change]]: From Dracolord to Dragonlord.
* [[Dub Name Change]]: From Dracolord to Dragonlord.
* [[Evil Sorcerer]]
* [[Evil Sorcerer]]
* [[One-Winged Angel]]: In the American release and all future releases, [[Scaled Up|he transforms into a dragon]].
* [[One-Winged Angel]]: In the American release and all future releases, [[Scaled Up|he transforms into a dragon]].
* [[Orcus on His Throne]]: The Dragonlord pretty much just sits in his castle all game and waits for you to come and kick his arse.
* [[Orcus on His Throne]]: The Dragonlord pretty much just sits in his castle all game and waits for you to come and kick his arse.
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{{reflist}}
{{reflist}}


[[Category:Dragon Quest I]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:{{TOPLEVELPAGE}}]]