Dragon Quest I/Characters: Difference between revisions

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* [[Schrödinger's Butterfly]]: In the SNES version, if you accept the Dragonlord's offer that [[We Can Rule Together]], the innkeeper tells him he woke up from a bad dream. If you accept again, it becomes this trope.
* [[Standard Status Effects]]: Sleep, learned at level 7, and actually useful for once.
* [[We Can Rule Together]]: The Dragonlord makes this offer to you when you confront him. Most players just select no and get on with the battle, but if you accept, you get a Non-Standard Game Over (except in the SNES version where he wakes up in a town near the [[Big Bad]]'s castle, where the innkeeper says that he had a [[Bad Dreams|Bad Dream]]).
 
== Princess Gwaelin/Lora ==
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* [[Orcus on His Throne]]: The Dragonlord pretty much just sits in his castle all game and waits for you to come and kick his arse.
* [[Squishy Wizard]]: By the time they get to him, most players can kill his first form in three hits.
* [[We Can Rule Together]]: The Dragonlord makes this offer to you when you confront him. Most players just select no and get on with the battle, but if you accept, you get a Non-Standard Game Over (except in the SNES version where he wakes up in a town near the [[Big Bad]]'s castle, where the innkeeper says that he had a [[Bad Dreams|Bad Dream]]).
 
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