Dreamfall: The Longest Journey: Difference between revisions

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The [[Oddly-Named Sequel 2: Electric Boogaloo]] to the [[Adventure Game]] classic ''[[The Longest Journey]]'', ''Dreamfall: The Longest Journey'' was released in 2006. It introduces a new heroine, Zoë Castillo, a 20-year-old college dropout living in Stark (our familiar Earth, albeit two centuries into the future) ten years after the events of the original ''TLJ''. After she starts receiving eerie messages from a [[Stringy-Haired Ghost Girl]] to go "find April, save April" (and her ex-boyfriend disappears on top of that), Zoë has no choice but to delve into another [[The Conspiracy|conspiracy]] investigation. Meanwhile, April, the heroine of the original game, is effectively trapped in Arcadia (the magical alternate reality) and fights against [[The Empire]] of Azadi, while an elite Azadi [[Super Soldier]] and third protagonist, Kian Alvane, is sent to assassinate her. Fans welcomed ''Dreamfall'' enthusiastically, but the reviews were rather mixed, primarily "thanks" to unsatisfactory (and, according to many, superfluous) action-adventure elements and the ending being a love child of a [[Cliff Hanger]] of cosmic proportions and the [[No Ending]] trope.
The [[Oddly-Named Sequel 2: Electric Boogaloo]] to the [[Adventure Game]] classic ''[[The Longest Journey]]'', '''''Dreamfall: The Longest Journey''''' was released in 2006. It introduces a new heroine, Zoë Castillo, a 20-year-old college dropout living in Stark (our familiar Earth, albeit two centuries into the future) ten years after the events of the original ''TLJ''. After she starts receiving eerie messages from a [[Stringy-Haired Ghost Girl]] to go "find April, save April" (and her ex-boyfriend disappears on top of that), Zoë has no choice but to delve into another [[The Conspiracy|conspiracy]] investigation. Meanwhile, April, the heroine of the original game, is effectively trapped in Arcadia (the magical alternate reality) and fights against [[The Empire]] of Azadi, while an elite Azadi [[Super Soldier]] and third protagonist, Kian Alvane, is sent to assassinate her. Fans welcomed ''Dreamfall'' enthusiastically, but the reviews were rather mixed, primarily "thanks" to unsatisfactory (and, according to many, superfluous) action-adventure elements and the ending being a love child of a [[Cliff Hanger]] of cosmic proportions and the [[No Ending]] trope.


Yet another [[Oddly-Named Sequel 2: Electric Boogaloo]], ''[[Video Game/Dreamfall Chapters|Dreamfall Chapters]]'' is currently underway but it will probably take another seven years to complete (as of 2012, it has yet to enter pre-production, as most of its key personnel have their hands full with ''[[The Secret World]]''). According to the [[Word of God]] (i.e. Tørnquist's late blog), it'll tie some of the numerous loose ends that were [[Left Hanging]] after ''Dreamfall'' back together, but won't be the long-awaited [[Grand Finale]] of the saga. The latter will have to wait until what Tørnquist has called the true ''The Longest Journey 2''.
Yet another [[Oddly-Named Sequel 2: Electric Boogaloo]], ''[[Dreamfall Chapters]]'', was [[Development Hell|first announced]] in 2007 and was released from 2014 to 2016 as five episodes. According to the [[Word of God]] (i.e. Tørnquist's late blog), it ties some of the numerous loose ends that were [[Left Hanging]] after ''Dreamfall'' back together, but won't be the long-awaited [[Grand Finale]] of the saga. The latter will have to wait until what Tørnquist has called the true ''The Longest Journey 2''.

Please add character-related tropes to the '''[[Dreamfall: The Longest Journey/Characters|characters tab]]'''.
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=== Tropes found in the game: ===


{{tropelist}}
* [[And Now for Someone Completely Different]]: Playing as Zoe, April, and Kian.
* [[And Now for Someone Completely Different]]: Playing as Zoe, April, and Kian.
* [[Apocalypse How]]: Class 0 in the form of the Collapse.
* [[Apocalypse How]]: Class 0 in the form of the Collapse.
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* [[Stealth-Based Mission]]: Several parts, most notably the Grubber cave and the WATICorp building.
* [[Stealth-Based Mission]]: Several parts, most notably the Grubber cave and the WATICorp building.
* [[Stepford Smiler]]: WATICorp's museum and staff . The museum has fluff in regards to WATICorp's robotics history, and the mechanically cheerful voice uses the same tone to describe how fluffy-wuffy much everyone loved Roboy and the fact that the prototype Watilla's habit of soiling itself was a controversial design feature, not to mention glossing over the original Robunny's numerous injury cases ("of which WATICorp has been completely absolved"). Meanwhile, security guards and mechanized drones tell you that almost no one was hurt in today's exhibit rampage, and that since you're somewhere you shouldn't be, they're going to very politely use force now.
* [[Stepford Smiler]]: WATICorp's museum and staff . The museum has fluff in regards to WATICorp's robotics history, and the mechanically cheerful voice uses the same tone to describe how fluffy-wuffy much everyone loved Roboy and the fact that the prototype Watilla's habit of soiling itself was a controversial design feature, not to mention glossing over the original Robunny's numerous injury cases ("of which WATICorp has been completely absolved"). Meanwhile, security guards and mechanized drones tell you that almost no one was hurt in today's exhibit rampage, and that since you're somewhere you shouldn't be, they're going to very politely use force now.
** Zoe realizes that WATICorp's ''products'' are [[Stepford Smilers]]; at the beginning of the game, she realizes that when Wonkers, her Watilla, talks about what he does while she's not home, he's trying to communicate that he's lonely, even though he's not programmed to know the words to tell her so, or even comprehend what he's feeling. Rezza's Watilla Lucia is similarly unable to communicate or understand her mental state in regards to his disappearance, but it's clear she's even worse off than Wonkers, who can at least rest assured of Zoe returning home once in a while.
** Zoe realizes that WATICorp's ''products'' are [[Stepford Smiler]]s; at the beginning of the game, she realizes that when Wonkers, her Watilla, talks about what he does while she's not home, he's trying to communicate that he's lonely, even though he's not programmed to know the words to tell her so, or even comprehend what he's feeling. Rezza's Watilla Lucia is similarly unable to communicate or understand her mental state in regards to his disappearance, but it's clear she's even worse off than Wonkers, who can at least rest assured of Zoe returning home once in a while.
* [[The Stinger]]: The ending... again.
* [[The Stinger]]: The ending... again.
* [[Stringy-Haired Ghost Girl]]: Faith, {{spoiler|who is actually far more benevolent than most other examples}}.
* [[Stringy-Haired Ghost Girl]]: Faith, {{spoiler|who is actually far more benevolent than most other examples}}.
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