Driving Game: Difference between revisions

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{{trope}}
{{trope}}
[[File:RallyX_2447.jpg|frame|No, it is not a racing game.]]
[[File:RallyX 2447.jpg|frame|No, it is not a racing game.]]




In Real Life driving is monotonous chore for most people, the destination is more important than trip. No one else drives the right way, the way you want them to. Gas is too expensive and so is the price the repair shop demanded when you showed them your broken tire rod. A mere two feet of water can carry your vehicle away and a thin sheet of ice is treacherous, to say nothing of mud. Video games on the other hand have [[Acceptable Breaks From Reality]] so driving is a much different experience.
In Real Life driving is monotonous chore for most people, the destination is more important than trip. No one else drives the right way, the way you want them to. Gas is too expensive and so is the price the repair shop demanded when you showed them your broken tire rod. A mere two feet of water can carry your vehicle away and a thin sheet of ice is treacherous, to say nothing of mud. Video games on the other hand have [[Acceptable Breaks From Reality]] so driving is a much different experience.


The two most common forms of driving games are [[Racing Game|Racing Games]] and [[Vehicular Combat]] but not all racing games and vehicular combat games will be driving games. Check out those pages for more on them specifically. For other driving games that don't neatly fit there look below.
The two most common forms of driving games are [[Racing Game]]s and [[Vehicular Combat]] but not all racing games and vehicular combat games will be driving games. Check out those pages for more on them specifically. For other driving games that don't neatly fit there look below.


{{examples}}
{{examples}}
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=== Driving elements in other games: ===
== Driving elements in other games ==


* Taken to the (il)logical extreme with the Desert Bus minigame in ''[[Penn & Teller]]'s Smoke and Mirrors''. To score one point, the player has to complete, in real time, a simulation of the eight-hour drive from Tucson to Las Vegas, at a maximum speed of 45 mph, with no scenery, no passengers, and no pause button.
* Taken to the (il)logical extreme with the Desert Bus minigame in ''[[Penn & Teller]]'s Smoke and Mirrors''. To score one point, the player has to complete, in real time, a simulation of the eight-hour drive from Tucson to Las Vegas, at a maximum speed of 45 mph, with no scenery, no passengers, and no pause button.
** Even worse, you can't just start up and walk away, as the bus has a slight left lean, and will therefore careen off the road if not monitored. This program was even used as a ''fund-raising mechanism'' as [[Desert Bus for Hope]]. The drivers ended up on the road for ''five days''. Then they did it again. [http://desertbus.org/ And again ].
** Even worse, you can't just start up and walk away, as the bus has a slight left lean, and will therefore careen off the road if not monitored. This program was even used as a ''fund-raising mechanism'' as [[Desert Bus for Hope]]. The drivers ended up on the road for ''five days''. Then they did it again. [http://desertbus.org/ And again ].
* Some games such as the ''Midtown Madness'' and ''Midnight Club'' series (not to mention ''[[They Changed It, Now It Sucks|Burnout Paradise]]'') take the racing out of closed circuits and into an actual city, where races are frequently given an "open world" layout that can be run on any number of different routes.
* Some games such as the ''Midtown Madness'' and ''Midnight Club'' series (not to mention ''[[They Changed It, Now It Sucks|Burnout Paradise]]'') take the racing out of closed circuits and into an actual city, where races are frequently given an "open world" layout that can be run on any number of different routes.
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[[Category:Vehicle Tropes]]
[[Category:Vehicle Tropes]]
[[Category:Index Index]]
[[Category:Index Index]]
[[Category:index]]
[[Category:Index]]
[[Category:Driving Game]]
[[Category:Driving Game]]