Dual Boss: Difference between revisions

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{{trope}}
[[File:DBoss CStory Sisters full health 2626.png|link=Cave Story|rightframe]]
 
{{quote|"Folks they always complain.
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but I can't sympathize
because before my eyes
are TWO BOSSES! It drives me insane!"|''[[Cubivore: Survival of the Fittest|Cubivore]]''}}
|''[[Cubivore: Survival of the Fittest|Cubivore]]''}}
 
All too often, an adventurer manages to make it to the last floor of a dungeon to retrieve the [[MacGuffin|Holy Talisman of Power]]... but finds that he has to fight not one, but '''two''' bosses at the same time. He has just come face to face with a Dual Boss.
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** In addition to that, in ''Brawl,'' if it is 2 Player mode, Dark Link and Dark Samus are both battled at the same time, and you and the other player have to defeat them both.
** Duon is a variation on this, as it's two giant robots with completely different movesets...attached to each other at the back.
** Galem and Darkon from ''[[Super Smash Bros Ultimate]]''. Know how hard it is with a boss that has an AoE attack that fills almost the entire screen and you need to find one specific spot just to survive? Try fighting ''two'' bosses simultaneously who do that. Worse, while you ''can'' use the old method of concentrating on one boss to make the other easier to fight, you cannot [[100% Completion|unlock the true ending of the game unless]] you take both out simultaneously.
* The third level of ''Gungage'' features two giant dog-like creatures, one red and one blue, attacking you at the same time. Their attacks include fire breathing, charge attacks which temporarily stunt you, and summoning fire below you. On top of that, you have to fight on a raised platform, so if you do not watch out you can fall off the edge. Arguably the most difficult boss fight in the game.
* Dual Dragon from ''[[Wario World]]''.
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** ''Force'''s stripped-down console port ''MARZ'' also played up the two-on-two gameplay, not only by having a couple of [[Quirky Miniboss Squad]] Dual (and Trio) Bosses, but also by having [[That One Boss|Those One Bosses]] from other games in the series ([[Wave Motion Gun]] -bearing [[Military Mashup Machine]] Z-Gradt and [[Lightning Bruiser]] Jaguarandi) Assault you in pairs while teamed up with exact copies of themselves.
* Interesting variant in ''[[Lufia]] II: Rise of the Sinistrals''. The boss of the Sword shrine is a pair of [[Evil Clown]]s who fight separately but automatically revive when you kill them. Once you've beaten them both once, your party works out they're reviving each other so you split your 4-character party into pairs to fight them both at the same time, played out as 2 consecutive boss battles.
* Juli and Juni in ''[[Street Fighter Alpha]] 3''. This pair of M. Bison's underlings must be fought by some characters before being able to fight Bison himself. While both of these minions are little more than color swaps of of Cammi, this is a very hard fight. The pair will attempt to surround the player, usually ruining any chance to do a special move or combo. Even worse, doing ''anything'' requiring pushing back on the D-pad (including blocking, which is already difficult because you can't block from two directions at once) is difficult in this fight, because the "back up" command does not recognize left or right, it defines "back up" as "back away from your opponent". With two opponents attacking from both sides, the controller often confuses Back Up with Move Forward, resulting in the move simply not working.
* Juli and Juni in ''[[Street Fighter Alpha]] 3''.
* One of the forms of the final boss of ''[[Rayman]]''.
* ''[[Spyro]] 3'' did this with a pair of Eastern dragons.
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* ''[[MadWorld]]'' has the Masters, [[Star Wars|Jedi]] knock-offs that come in an older/younger pair (looking rather like Obi-Wan and Anakin). Their answer to the Force is magnets, so they're tethered to each other for most of the fight and accordingly share a health bar.
* In ''[[Metamorphic Force]]'', you fight a duo of small cyclops midway through the fourth level.
* AtA oneGigante point,in ''[[Resident Evil 4]]'' is tough enough in a one on one fight, but in one scene pits you against two Gigantes instead of the usual one. [[Skippable Boss|You can, however,]] [[Boss Arena Idiocy|just give one a lava bath.]], although you get twice as much cash for beating them the old fashioned way, sort of a catch-22 there.
* ''[[Resident Evil 5]]'' tops that with a two-on-two battle against Albert Wesker and {{spoiler|Jill Valentine}}. Played mostly for fanservice, as Wesker proves to be nigh unkillable and killing {{spoiler|Jill}} results in an instant game over. Your AI partner literally advises you to run and hide, and the fight automatically ends in seven minutes when Wesker runs out of spare time. Damaging Wesker enough causes the battle to end prematurely (which can be achieved by hiding strategically and attacking at certain opportunities) and is an unlockable achievement/trophy.
* In ''[[God of War (series)|God of War]] 2'', Lahkesis and Atropos.
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* The twin dragons Devaria and Givaria in ''[[Death Smiles]]''' Extra Stage.
* Both battles with [[Catgirl|Natia]] in ''[[Bomberman|Bomberman Hero]]''. The first time, she's accompanied by the spider-like robot Cronus (though she mostly just floats around taunting you and providing [[Collision Damage]] until Cronus is defeated, making this close to a sequential boss), while the rematch suddenly reveals that she has a twin.
* The first battle with "The Betrayers" {{spoiler|Devola and Popola}} in [[Nie RNieR]] counts, as does part of the second battle.
** Also, the first boss battle against Hansel and Gretel.
* The Katayanagi twins in the ''[[Scott Pilgrim]]'' comic and its [[Scott Pilgrim vs. the World|live-action adaptation]].
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* The Architect's twin pet dragons found in the Silverite Mines in ''[[Dragon Age]]: Origins - Awakening''.
* ''[[Dark Souls]]'': The Bell Gargoyles on the roof of the church in Undead Parish. Once you get the first one down to half its health, [[Oh Crap|another one]] appears that [[Breath Weapon|breathes fire]] along with its halberd and axe-tail attacks, also with half a health bar. It's almost impossible to fight both of them with the area attack fire breath and tremendous physical attacks, so it's pretty much compulsory to summon Knight Solaire to tank their attacks while you hack away at their backs.
** Possibly the most infamous Dual Boss ever, Dragon Slayer Ornstein and Executioner Smough are found together as the first major boss in Anor Londo and are generally considered one of the tougher challenges of the game. Ornstein leaps and lunges with a lightning spear at high speeds. Smough stomps around at a slower pace, but his giant hammer smarts more and throws you around the arena. Any strategy other than continuously backing away to keep them both in sight is almost a [[The Chew Toy|guaranteed death sentence]]. Oh, and when you kill one of them, the other absorbs their partner's power and comes back stronger and fully healed: Ornstein becomes a giant with a virtual one-hit-kill move, or, alternatively, Smough gets a big lightning charge for his hammer. [[The Masochism Tango|Fun]].
* ''[[Vigilante (video game)|Vigilante]]'' has the Mad Brothers (the Tough Brothers in the TG16 version) as bosses of the [[Down in the Dumps|junkyard level]].
* ''[[Custom Robo]]'' has Eliza and {{spoiler|her [[Backup Twin]], Isabella}} as the penultimate battle of the game.